[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 100

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -1230,966
Objectives[0]positionY = -1499,948
Objectives[0]positionZ = 4,281258
Objectives[0]Heading = 230
Objectives[0]model = ig_jimmydisanto
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 1
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 1
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 0
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 3
Objectives[0]mission_Vehicles[0]positionX = -1227,1
Objectives[0]mission_Vehicles[0]positionY = -1498,508
Objectives[0]mission_Vehicles[0]positionZ = 3,940192
Objectives[0]mission_Vehicles[0]Heading = 211,1456
Objectives[0]mission_Vehicles[0]Name = Whippet
Objectives[0]mission_Vehicles[0]Model = tribike
Objectives[0]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]positionX = -1159,618
Objectives[0]mission_Vehicles[1]positionY = -1515,07
Objectives[0]mission_Vehicles[1]positionZ = 4,225104
Objectives[0]mission_Vehicles[1]Heading = 26,33311
Objectives[0]mission_Vehicles[1]Name = Youga Classic
Objectives[0]mission_Vehicles[1]Model = youga2
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicLime
Objectives[0]mission_Vehicles[1]SecondaryColor = PoliceCarBlue
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 15
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = True
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 3
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 8
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 7
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 18
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[2] = 33
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[2] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[3] = 50
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[3] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[4] = 62
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[4] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[5] = 64
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[5] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[6] = 65
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[6] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[7] = 67
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[7] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 12
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 8
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 16
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 19
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[3] = 25
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[4] = 31
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[5] = 34
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[5] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[6] = 40
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[7] = 48
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[7] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[8] = 51
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[8] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[9] = 57
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[9] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[10] = 63
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[10] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[11] = 66
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[11] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 58
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 59
Objectives[0]mission_Vehicles[2]positionX = -1298,89
Objectives[0]mission_Vehicles[2]positionY = -1254,747
Objectives[0]mission_Vehicles[2]positionZ = 3,794736
Objectives[0]mission_Vehicles[2]Heading = 196,9279
Objectives[0]mission_Vehicles[2]Name = BMX
Objectives[0]mission_Vehicles[2]Model = bmx
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 6
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = -1408,687
Objectives[0]mission_Pickup_Props[0]positionY = -632,0575
Objectives[0]mission_Pickup_Props[0]positionZ = 28,17338
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 0
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = -1398,361
Objectives[0]mission_Pickup_Props[1]positionY = -658,0328
Objectives[0]mission_Pickup_Props[1]positionZ = 28,17338
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 0
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = -1403,584
Objectives[0]mission_Pickup_Props[2]positionY = -629,3071
Objectives[0]mission_Pickup_Props[2]positionZ = 28,17338
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 0
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = -1337,02
Objectives[0]mission_Pickup_Props[3]positionY = -224,2661
Objectives[0]mission_Pickup_Props[3]positionZ = 42,58334
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 0
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = -1323,034
Objectives[0]mission_Pickup_Props[4]positionY = -244,3723
Objectives[0]mission_Pickup_Props[4]positionZ = 42,03877
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = 0
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = -1310,892
Objectives[0]mission_Pickup_Props[5]positionY = -254,3085
Objectives[0]mission_Pickup_Props[5]positionZ = 41,09915
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = 0
Objectives[0]ObjectiveMessages = 1
Objectives[0]ObjectiveMessages[0]positionX = -1245,278
Objectives[0]ObjectiveMessages[0]positionY = -1506,42
Objectives[0]ObjectiveMessages[0]positionZ = 3,443288
Objectives[0]ObjectiveMessages[0]Message = Boredom... nothing to do... nothing interesting...
Objectives[0]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Blue
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -1233,833
Objectives[1]positionY = -1501,447
Objectives[1]positionZ = 3,340821
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 2
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = -1229,916
Objectives[1]Task_List[0]PositionY = -1501,333
Objectives[1]Task_List[0]PositionZ = 3,780265
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = -1206,512
Objectives[1]Task_List[1]PositionY = -1540,351
Objectives[1]Task_List[1]PositionZ = 3,780242
Objectives[1]Task_List[1]Speed = 5
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = True
Objectives[1]Task_List[1]AvoidObjects = True
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = True
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = False
Objectives[1]Task_List[1]IgnoreRoads = False
Objectives[1]Task_List[1]IgnoreAllPathing = False
Objectives[1]Task_List[1]AvoidHighWays = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = -1229,87
Objectives[2]positionY = -1504,914
Objectives[2]positionZ = 3,316331
Objectives[2]Cutscenes_Time = 10
Objectives[2]Cutscenes_Trans_Time = 2
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = True
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 2
Objectives[2]Cutscenes_Follow_Hieght = 0,3
Objectives[2]Cutscenes_Follow_Angle = 335
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = -1233,339
Objectives[3]positionY = -1506,47
Objectives[3]positionZ = 3,353301
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 30
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = True
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 10
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 0
Objectives[3]mission_ActorsCount = 1
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 0
Objectives[3]mission_Actors[0]positionX = -1178,522
Objectives[3]mission_Actors[0]positionY = -1508,757
Objectives[3]mission_Actors[0]positionZ = 4,349725
Objectives[3]mission_Actors[0]Heading = 220
Objectives[3]mission_Actors[0]String_Name = ig_wade
Objectives[3]mission_Actors[0]Relationship_Group = Friend
Objectives[3]mission_Actors[0]AddBlip = True
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = True
Objectives[3]mission_Actors[0]SetHealth = 100
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = MicroSMG
Objectives[3]mission_Actors[0]Variation = Custom
Objectives[3]mission_Actors[0]Task = 99
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]Task_List_Count = 1
Objectives[3]mission_Actors[0]Task_Repeat = False
Objectives[3]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[3]mission_Actors[0]Task_List[0]PositionX = -1158,811
Objectives[3]mission_Actors[0]Task_List[0]PositionY = -1516,11
Objectives[3]mission_Actors[0]Task_List[0]PositionZ = 3,776317
Objectives[3]mission_Actors[0]Task_List[0]Speed = 1
Objectives[3]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[3]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[3]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[3]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[3]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[3]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[3]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[3]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[3]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[3]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[3]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[3]mission_Actors[0]NeededForObjectiveHintCount = 6
Objectives[3]mission_Actors[0]NeededForObjectiveHint[0] = 4
Objectives[3]mission_Actors[0]NeededForObjectiveHint[1] = 6
Objectives[3]mission_Actors[0]NeededForObjectiveHint[2] = 61
Objectives[3]mission_Actors[0]NeededForObjectiveHint[3] = 64
Objectives[3]mission_Actors[0]NeededForObjectiveHint[4] = 68
Objectives[3]mission_Actors[0]NeededForObjectiveHint[5] = 70
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 17
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 13
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 16
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 19
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 25
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 26
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 31
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[7] = 34
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[8] = 40
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[9] = 41
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[10] = 51
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[11] = 48
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[12] = 57
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[13] = 61
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[14] = 69
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[15] = 72
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[16] = 88
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActor[0] = 5
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActor[1] = 63
Objectives[3]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[3]mission_Actors[0]NeededForObjectiveCutscene[0] = 10
Objectives[3]mission_Actors[0]NeededForObjectiveCutscene[1] = 77
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Hint_Objective
Objectives[4]Text = 
Objectives[4]positionX = -1172,785
Objectives[4]positionY = -1510,174
Objectives[4]positionZ = 3,220554
Objectives[4]Hint_Time = 6
Objectives[4]Hint_FOV = 20
Objectives[4]Hint_Use_Position = False
Objectives[4]Hint_Use_Player = False
Objectives[4]Hint_Use_Actor = True
Objectives[4]Hint_Use_Vehicle = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = -1182,568
Objectives[4]ObjectiveMessages[0]positionY = -1499,738
Objectives[4]ObjectiveMessages[0]positionZ = 3,379668
Objectives[4]ObjectiveMessages[0]Message = Hey, that's Wade.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = Blue
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Type = GoTo_Actor
Objectives[5]Text = Go to Wade
Objectives[5]positionX = -1177,529
Objectives[5]positionY = -1507,724
Objectives[5]positionZ = 3,354577
Objectives[5]GoTo_Actor_ChangToCompanion = False
Objectives[5]GoTo_Actor_Distance = 6
Objectives[5]GoTo_Actor_Remove_Blip = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Hint_Objective
Objectives[6]Text = 
Objectives[6]positionX = -1177,578
Objectives[6]positionY = -1511,716
Objectives[6]positionZ = 3,297609
Objectives[6]Hint_Time = 10
Objectives[6]Hint_FOV = 20
Objectives[6]Hint_Use_Position = False
Objectives[6]Hint_Use_Player = False
Objectives[6]Hint_Use_Actor = True
Objectives[6]Hint_Use_Vehicle = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 5
Objectives[6]ObjectiveMessages[0]positionX = -1184,027
Objectives[6]ObjectiveMessages[0]positionY = -1495,44
Objectives[6]ObjectiveMessages[0]positionZ = 3,379668
Objectives[6]ObjectiveMessages[0]Message = Hey Wade.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Blue
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = -1187,244
Objectives[6]ObjectiveMessages[1]positionY = -1494,588
Objectives[6]ObjectiveMessages[1]positionZ = 3,379668
Objectives[6]ObjectiveMessages[1]Message = Hi Jimmy.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Green
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = -1189,039
Objectives[6]ObjectiveMessages[2]positionY = -1492,743
Objectives[6]ObjectiveMessages[2]positionZ = 3,379668
Objectives[6]ObjectiveMessages[2]Message = What are you doing?
Objectives[6]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Blue
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = -1190,873
Objectives[6]ObjectiveMessages[3]positionY = -1490,589
Objectives[6]ObjectiveMessages[3]positionZ = 3,379668
Objectives[6]ObjectiveMessages[3]Message = Emh... I have to do some "errands" for Trevor.
Objectives[6]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = Green
Objectives[6]ObjectiveMessages[3]PlayFromStart = True
Objectives[6]ObjectiveMessages[3]Delay = False
Objectives[6]ObjectiveMessages[3]DelayTime = 0
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = False
Objectives[6]ObjectiveMessages[3]TypeTextMesage = True
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[4]positionX = -1192,707
Objectives[6]ObjectiveMessages[4]positionY = -1488,674
Objectives[6]ObjectiveMessages[4]positionZ = 3,379668
Objectives[6]ObjectiveMessages[4]Message = Nice, I'm coming with you.
Objectives[6]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[6]ObjectiveMessages[4]Sender = 
Objectives[6]ObjectiveMessages[4]Subject = 
Objectives[6]ObjectiveMessages[4]MessageColor = Blue
Objectives[6]ObjectiveMessages[4]PlayFromStart = True
Objectives[6]ObjectiveMessages[4]Delay = False
Objectives[6]ObjectiveMessages[4]DelayTime = 0
Objectives[6]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[4]TypeSubtitle = False
Objectives[6]ObjectiveMessages[4]TypeTextMesage = True
Objectives[6]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[7]Text = Get in Wade's van
Objectives[7]FaildText = 
Objectives[7]Type = Enter_Vehicle
Objectives[7]positionX = -1160,138
Objectives[7]positionY = -1512,993
Objectives[7]positionZ = 3,314903
Objectives[7]EnterVehicle_AsPassenger = True
Objectives[7]EnterVehicle_CanExit = True
Objectives[7]EnterVehicle_SetIsWanted = False
Objectives[7]EnterVehicle_SeatIndex = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = -1173,425
Objectives[7]ObjectiveMessages[0]positionY = -1489,936
Objectives[7]ObjectiveMessages[0]positionZ = 3,379668
Objectives[7]ObjectiveMessages[0]Message = What? No, I don't know, I don't think it's a good idea, it could be dangerous.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Green
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = -1160,138
Objectives[8]positionY = -1512,993
Objectives[8]positionZ = 3,314903
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 4
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = -1163,455
Objectives[8]Task_List[0]positionY = -1513,855
Objectives[8]Task_List[0]positionZ = 3,867351
Objectives[8]Task_List[0]time = 2
Objectives[8]Task_List[1]Type = EnterVehicle
Objectives[8]Task_List[1]PositionX = -1163,455
Objectives[8]Task_List[1]PositionY = -1513,855
Objectives[8]Task_List[1]PositionZ = 3,867351
Objectives[8]Task_List[1]Speed = 1
Objectives[8]Task_List[1]SeatIndex = -1
Objectives[8]Task_List[1]TaskIndex = 1
Objectives[8]Task_List[1]Warp = False
Objectives[8]Task_List[2]Type = Drive
Objectives[8]Task_List[2]PositionX = -1321,868
Objectives[8]Task_List[2]PositionY = -1259,359
Objectives[8]Task_List[2]PositionZ = 4,094662
Objectives[8]Task_List[2]Speed = 15
Objectives[8]Task_List[2]StopBeforeVehicles = False
Objectives[8]Task_List[2]StopBeforeActors = False
Objectives[8]Task_List[2]AvoidVehicles = True
Objectives[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[8]Task_List[2]AvoidActors = True
Objectives[8]Task_List[2]AvoidObjects = True
Objectives[8]Task_List[2]StopAtLights = False
Objectives[8]Task_List[2]UseBlinkers = True
Objectives[8]Task_List[2]AllowGoingWrongWay = True
Objectives[8]Task_List[2]Reverse = False
Objectives[8]Task_List[2]TakeShortestPath = False
Objectives[8]Task_List[2]IgnoreRoads = False
Objectives[8]Task_List[2]IgnoreAllPathing = False
Objectives[8]Task_List[2]AvoidHighWays = False
Objectives[8]Task_List[3]Type = WalkTo
Objectives[8]Task_List[3]DestinationX = -1315,101
Objectives[8]Task_List[3]DestinationY = -1259,693
Objectives[8]Task_List[3]DestinationZ = 4,075841
Objectives[8]Task_List[3]Rotation = -520
Objectives[8]Task_List[3]Speed = 1
Objectives[8]Task_List[3]GoStraitToCoord = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = 
Objectives[9]Type = Leave_Area
Objectives[9]positionX = -1161,37
Objectives[9]positionY = -1516,45
Objectives[9]positionZ = 3,200748
Objectives[9]Leave_Area_Distance = 25
Objectives[9]Leave_Area_Use_Objective_Position = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 1
Objectives[9]ObjectiveMessages[0]positionX = -1175,181
Objectives[9]ObjectiveMessages[0]positionY = -1486,92
Objectives[9]ObjectiveMessages[0]positionZ = 3,379668
Objectives[9]ObjectiveMessages[0]Message = Shit, ok.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Green
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = -1180,867
Objectives[10]positionY = -1512,373
Objectives[10]positionZ = 3,32121
Objectives[10]Cutscenes_Time = 6
Objectives[10]Cutscenes_Trans_Time = 2
Objectives[10]Cutscenes_FOV = 60
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = False
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = True
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 2
Objectives[10]Cutscenes_Follow_Hieght = 0,8
Objectives[10]Cutscenes_Follow_Angle = 340
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 5
Objectives[10]ObjectiveMessages[0]positionX = -1177,198
Objectives[10]ObjectiveMessages[0]positionY = -1483,349
Objectives[10]ObjectiveMessages[0]positionZ = 3,379668
Objectives[10]ObjectiveMessages[0]Message = So... two crime bosses on the road, right?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Blue
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = -1178,736
Objectives[10]ObjectiveMessages[1]positionY = -1480,717
Objectives[10]ObjectiveMessages[1]positionZ = 3,379668
Objectives[10]ObjectiveMessages[1]Message = Emh... yes, maybe...
Objectives[10]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Green
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = -1180,258
Objectives[10]ObjectiveMessages[2]positionY = -1477,933
Objectives[10]ObjectiveMessages[2]positionZ = 3,379668
Objectives[10]ObjectiveMessages[2]Message = Do you give me a gun?
Objectives[10]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = Blue
Objectives[10]ObjectiveMessages[2]PlayFromStart = True
Objectives[10]ObjectiveMessages[2]Delay = False
Objectives[10]ObjectiveMessages[2]DelayTime = 0
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = False
Objectives[10]ObjectiveMessages[2]TypeTextMesage = True
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[3]positionX = -1181,773
Objectives[10]ObjectiveMessages[3]positionY = -1475,152
Objectives[10]ObjectiveMessages[3]positionZ = 3,379668
Objectives[10]ObjectiveMessages[3]Message = What? NO, are you stupid? The last time I gave you a gun, Trevor almost drowned me.
Objectives[10]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[10]ObjectiveMessages[3]Sender = 
Objectives[10]ObjectiveMessages[3]Subject = 
Objectives[10]ObjectiveMessages[3]MessageColor = Green
Objectives[10]ObjectiveMessages[3]PlayFromStart = True
Objectives[10]ObjectiveMessages[3]Delay = False
Objectives[10]ObjectiveMessages[3]DelayTime = 0
Objectives[10]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[3]TypeSubtitle = False
Objectives[10]ObjectiveMessages[3]TypeTextMesage = True
Objectives[10]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[4]positionX = -1183,286
Objectives[10]ObjectiveMessages[4]positionY = -1472,68
Objectives[10]ObjectiveMessages[4]positionZ = 3,379668
Objectives[10]ObjectiveMessages[4]Message = Come on, a little one.
Objectives[10]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[10]ObjectiveMessages[4]Sender = 
Objectives[10]ObjectiveMessages[4]Subject = 
Objectives[10]ObjectiveMessages[4]MessageColor = Blue
Objectives[10]ObjectiveMessages[4]PlayFromStart = True
Objectives[10]ObjectiveMessages[4]Delay = False
Objectives[10]ObjectiveMessages[4]DelayTime = 0
Objectives[10]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[4]TypeSubtitle = False
Objectives[10]ObjectiveMessages[4]TypeTextMesage = True
Objectives[10]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = -1181,583
Objectives[11]positionY = -1520,045
Objectives[11]positionZ = 3,356068
Objectives[11]Cutscenes_Time = 0
Objectives[11]Cutscenes_Trans_Time = 8
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = True
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 2
Objectives[11]Cutscenes_Follow_Hieght = 0,8
Objectives[11]Cutscenes_Follow_Angle = 20
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = -1178,81
Objectives[12]positionY = -1524,908
Objectives[12]positionZ = 3,368037
Objectives[12]Cutscenes_Time = 0
Objectives[12]Cutscenes_Trans_Time = 0
Objectives[12]Cutscenes_FOV = 30
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = True
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 10
Objectives[12]Cutscenes_Follow_Hieght = 1
Objectives[12]Cutscenes_Follow_Angle = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = -1183,923
Objectives[13]positionY = -1514,401
Objectives[13]positionZ = 3,379442
Objectives[13]SetPlayerActor_Use_Player = False
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[13]SetPlayerActor_Use_Actor = True
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = True
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 5
Objectives[13]ObjectiveMessages[0]positionX = -1186,804
Objectives[13]ObjectiveMessages[0]positionY = -1467,719
Objectives[13]ObjectiveMessages[0]positionZ = 3,379668
Objectives[13]ObjectiveMessages[0]Message = NO!
Objectives[13]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Green
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = -1187,953
Objectives[13]ObjectiveMessages[1]positionY = -1465,868
Objectives[13]ObjectiveMessages[1]positionZ = 3,379668
Objectives[13]ObjectiveMessages[1]Message = Fuck, ok. Where are we going?
Objectives[13]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Blue
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = -1189,671
Objectives[13]ObjectiveMessages[2]positionY = -1463,137
Objectives[13]ObjectiveMessages[2]positionZ = 3,379668
Objectives[13]ObjectiveMessages[2]Message = To pick up boxes near here.
Objectives[13]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Green
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = -1191,168
Objectives[13]ObjectiveMessages[3]positionY = -1460,706
Objectives[13]ObjectiveMessages[3]positionZ = 3,379668
Objectives[13]ObjectiveMessages[3]Message = What's in the boxes?
Objectives[13]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = Blue
Objectives[13]ObjectiveMessages[3]PlayFromStart = True
Objectives[13]ObjectiveMessages[3]Delay = False
Objectives[13]ObjectiveMessages[3]DelayTime = 0
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = False
Objectives[13]ObjectiveMessages[3]TypeTextMesage = True
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = -1192,447
Objectives[13]ObjectiveMessages[4]positionY = -1458,614
Objectives[13]ObjectiveMessages[4]positionZ = 3,379668
Objectives[13]ObjectiveMessages[4]Message = It's better if you don't know.
Objectives[13]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = Green
Objectives[13]ObjectiveMessages[4]PlayFromStart = True
Objectives[13]ObjectiveMessages[4]Delay = False
Objectives[13]ObjectiveMessages[4]DelayTime = 0
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = False
Objectives[13]ObjectiveMessages[4]TypeTextMesage = True
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -1209,479
Objectives[14]positionY = -1068,738
Objectives[14]positionZ = 7,322496
Objectives[14]SetPlayerActor_Use_Player = True
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = False
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = False
Objectives[14]Int_Task = 0
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 2
Objectives[14]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[14]mission_Pickup_Props[0]Value = 99999
Objectives[14]mission_Pickup_Props[0]positionX = -1323,613
Objectives[14]mission_Pickup_Props[0]positionY = -1234,76
Objectives[14]mission_Pickup_Props[0]positionZ = 4,124612
Objectives[14]mission_Pickup_Props[0]rotationX = 0
Objectives[14]mission_Pickup_Props[0]rotationY = 0
Objectives[14]mission_Pickup_Props[0]rotationZ = -150
Objectives[14]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[14]mission_Pickup_Props[1]Value = 99999
Objectives[14]mission_Pickup_Props[1]positionX = -1325,173
Objectives[14]mission_Pickup_Props[1]positionY = -1254,434
Objectives[14]mission_Pickup_Props[1]positionZ = 4,108086
Objectives[14]mission_Pickup_Props[1]rotationX = 0
Objectives[14]mission_Pickup_Props[1]rotationY = 0
Objectives[14]mission_Pickup_Props[1]rotationZ = -50
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = Find a shelter
Objectives[15]Text2 = 
Objectives[15]Type = Kill_Actors
Objectives[15]positionX = -1221,813
Objectives[15]positionY = -1053,366
Objectives[15]positionZ = 13,34952
Objectives[15]KillAll1 = True
Objectives[15]KillAll2 = False
Objectives[15]Kill_Actors_Add_Blips = True
Objectives[15]Kill_Actors_Add_Markers = False
Objectives[15]DropPickups = False
Objectives[15]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[15]mission_ActorsCount = 5
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = -1316,033
Objectives[15]mission_Actors[0]positionY = -1272,544
Objectives[15]mission_Actors[0]positionZ = 9,092608
Objectives[15]mission_Actors[0]Heading = 190
Objectives[15]mission_Actors[0]String_Name = g_m_y_strpunk_01
Objectives[15]mission_Actors[0]Relationship_Group = Enemy1
Objectives[15]mission_Actors[0]AddBlip = True
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = False
Objectives[15]mission_Actors[0]SetHealth = 100
Objectives[15]mission_Actors[0]DieFromHeadShot = True
Objectives[15]mission_Actors[0]CanExitVehicle = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = MicroSMG
Objectives[15]mission_Actors[0]Variation = Random
Objectives[15]mission_Actors[0]Task = 0
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 0
Objectives[15]mission_Actors[1]positionX = -1327,535
Objectives[15]mission_Actors[1]positionY = -1251,106
Objectives[15]mission_Actors[1]positionZ = 7,555565
Objectives[15]mission_Actors[1]Heading = 260
Objectives[15]mission_Actors[1]String_Name = g_m_y_strpunk_01
Objectives[15]mission_Actors[1]Relationship_Group = Enemy1
Objectives[15]mission_Actors[1]AddBlip = True
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = False
Objectives[15]mission_Actors[1]SetHealth = 100
Objectives[15]mission_Actors[1]DieFromHeadShot = True
Objectives[15]mission_Actors[1]CanExitVehicle = True
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = Pistol
Objectives[15]mission_Actors[1]Variation = Random
Objectives[15]mission_Actors[1]Task = 99
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Task_List_Count = 1
Objectives[15]mission_Actors[1]Task_Repeat = False
Objectives[15]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[15]mission_Actors[1]Task_List[0]DestinationX = -1319,94
Objectives[15]mission_Actors[1]Task_List[0]DestinationY = -1249,029
Objectives[15]mission_Actors[1]Task_List[0]DestinationZ = 7,049108
Objectives[15]mission_Actors[1]Task_List[0]Rotation = -460
Objectives[15]mission_Actors[1]Task_List[0]Speed = 2,5
Objectives[15]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[15]mission_Actors[2]Survive_Number = 0
Objectives[15]mission_Actors[2]Failed_Text = 
Objectives[15]mission_Actors[2]Remove_After = 0
Objectives[15]mission_Actors[2]positionX = -1326,381
Objectives[15]mission_Actors[2]positionY = -1251,401
Objectives[15]mission_Actors[2]positionZ = 7,554095
Objectives[15]mission_Actors[2]Heading = 260
Objectives[15]mission_Actors[2]String_Name = g_m_y_strpunk_01
Objectives[15]mission_Actors[2]Relationship_Group = Enemy1
Objectives[15]mission_Actors[2]AddBlip = True
Objectives[15]mission_Actors[2]ShowCone = False
Objectives[15]mission_Actors[2]Invincible = False
Objectives[15]mission_Actors[2]SetHealth = 100
Objectives[15]mission_Actors[2]DieFromHeadShot = True
Objectives[15]mission_Actors[2]CanExitVehicle = True
Objectives[15]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[2]AlwaysFight = True
Objectives[15]mission_Actors[2]Seeing_Range = 30
Objectives[15]mission_Actors[2]Hearing_Range = 30
Objectives[15]mission_Actors[2]CombatMovement = Offensive
Objectives[15]mission_Actors[2]weapon = Pistol
Objectives[15]mission_Actors[2]Variation = Random
Objectives[15]mission_Actors[2]Task = 99
Objectives[15]mission_Actors[2]Task_Guard_Range = 5
Objectives[15]mission_Actors[2]Task_Stay_In_Range = True
Objectives[15]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[2]Task_Scenario = NONE
Objectives[15]mission_Actors[2]Task_List_Count = 1
Objectives[15]mission_Actors[2]Task_Repeat = False
Objectives[15]mission_Actors[2]Task_List[0]Type = WalkTo
Objectives[15]mission_Actors[2]Task_List[0]DestinationX = -1319,049
Objectives[15]mission_Actors[2]Task_List[0]DestinationY = -1248,801
Objectives[15]mission_Actors[2]Task_List[0]DestinationZ = 6,674008
Objectives[15]mission_Actors[2]Task_List[0]Rotation = -460
Objectives[15]mission_Actors[2]Task_List[0]Speed = 2,5
Objectives[15]mission_Actors[2]Task_List[0]GoStraitToCoord = False
Objectives[15]mission_Actors[3]Survive_Number = 0
Objectives[15]mission_Actors[3]Failed_Text = 
Objectives[15]mission_Actors[3]Remove_After = 0
Objectives[15]mission_Actors[3]positionX = -1293,228
Objectives[15]mission_Actors[3]positionY = -1263,647
Objectives[15]mission_Actors[3]positionZ = 15,12595
Objectives[15]mission_Actors[3]Heading = 79,99997
Objectives[15]mission_Actors[3]String_Name = g_m_y_strpunk_01
Objectives[15]mission_Actors[3]Relationship_Group = Enemy1
Objectives[15]mission_Actors[3]AddBlip = True
Objectives[15]mission_Actors[3]ShowCone = False
Objectives[15]mission_Actors[3]Invincible = False
Objectives[15]mission_Actors[3]SetHealth = 100
Objectives[15]mission_Actors[3]DieFromHeadShot = True
Objectives[15]mission_Actors[3]CanExitVehicle = True
Objectives[15]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[3]AlwaysFight = True
Objectives[15]mission_Actors[3]Seeing_Range = 30
Objectives[15]mission_Actors[3]Hearing_Range = 30
Objectives[15]mission_Actors[3]CombatMovement = Offensive
Objectives[15]mission_Actors[3]weapon = Pistol
Objectives[15]mission_Actors[3]Variation = Random
Objectives[15]mission_Actors[3]Task = 0
Objectives[15]mission_Actors[3]Task_Guard_Range = 5
Objectives[15]mission_Actors[3]Task_Stay_In_Range = True
Objectives[15]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[3]Task_Scenario = NONE
Objectives[15]mission_Actors[4]Survive_Number = 0
Objectives[15]mission_Actors[4]Failed_Text = 
Objectives[15]mission_Actors[4]Remove_After = 0
Objectives[15]mission_Actors[4]positionX = -1325,278
Objectives[15]mission_Actors[4]positionY = -1257,888
Objectives[15]mission_Actors[4]positionZ = 12,4861
Objectives[15]mission_Actors[4]Heading = 295
Objectives[15]mission_Actors[4]String_Name = g_m_y_strpunk_01
Objectives[15]mission_Actors[4]Relationship_Group = Enemy1
Objectives[15]mission_Actors[4]AddBlip = True
Objectives[15]mission_Actors[4]ShowCone = False
Objectives[15]mission_Actors[4]Invincible = False
Objectives[15]mission_Actors[4]SetHealth = 100
Objectives[15]mission_Actors[4]DieFromHeadShot = True
Objectives[15]mission_Actors[4]CanExitVehicle = True
Objectives[15]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[4]AlwaysFight = True
Objectives[15]mission_Actors[4]Seeing_Range = 30
Objectives[15]mission_Actors[4]Hearing_Range = 30
Objectives[15]mission_Actors[4]CombatMovement = Offensive
Objectives[15]mission_Actors[4]weapon = Pistol
Objectives[15]mission_Actors[4]Variation = Random
Objectives[15]mission_Actors[4]Task = 0
Objectives[15]mission_Actors[4]Task_Guard_Range = 5
Objectives[15]mission_Actors[4]Task_Stay_In_Range = True
Objectives[15]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[4]Task_Scenario = NONE
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 1
Objectives[15]ObjectiveMessages[0]positionX = -1827,08
Objectives[15]ObjectiveMessages[0]positionY = -762,6251
Objectives[15]ObjectiveMessages[0]positionZ = 7,270856
Objectives[15]ObjectiveMessages[0]Message = Umh... weird, there had to be someone here waiting for us.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Green
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = -1157,652
Objectives[16]positionY = -1512,936
Objectives[16]positionZ = 3,189493
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = True
Objectives[16]SetPlayerActor_RelationshipGroup = Friend
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 1
Objectives[16]Task_List[0]Type = EnterVehicle
Objectives[16]Task_List[0]PositionX = -1158,997
Objectives[16]Task_List[0]PositionY = -1515,427
Objectives[16]Task_List[0]PositionZ = 3,692411
Objectives[16]Task_List[0]Speed = 2,5
Objectives[16]Task_List[0]SeatIndex = -1
Objectives[16]Task_List[0]TaskIndex = 0
Objectives[16]Task_List[0]Warp = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 1
Objectives[16]mission_Pickup_Props[0]Model = PICKUP_WEAPON_MICROSMG
Objectives[16]mission_Pickup_Props[0]Value = 99999
Objectives[16]mission_Pickup_Props[0]positionX = -1313,005
Objectives[16]mission_Pickup_Props[0]positionY = -1265,696
Objectives[16]mission_Pickup_Props[0]positionZ = 4,065245
Objectives[16]mission_Pickup_Props[0]rotationX = 0
Objectives[16]mission_Pickup_Props[0]rotationY = 0
Objectives[16]mission_Pickup_Props[0]rotationZ = -160
Objectives[16]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[16]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 17
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = Collect the fallen weapon
Objectives[17]CollectPickupsAddBlips = True
Objectives[17]FaildText = 
Objectives[17]Type = Collect_Pickup
Objectives[17]positionX = -1219,603
Objectives[17]positionY = -1049,429
Objectives[17]positionZ = 7,411334
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 3
Objectives[17]ObjectiveMessages[0]positionX = -1823,942
Objectives[17]ObjectiveMessages[0]positionY = -768,1374
Objectives[17]ObjectiveMessages[0]positionZ = 7,211101
Objectives[17]ObjectiveMessages[0]Message = Fucking bastards, JIMMY, ARE YOU OKAY?
Objectives[17]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = Green
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = -1821,837
Objectives[17]ObjectiveMessages[1]positionY = -772,1716
Objectives[17]ObjectiveMessages[1]positionZ = 7,185408
Objectives[17]ObjectiveMessages[1]Message = YES.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = Blue
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = -1819,479
Objectives[17]ObjectiveMessages[2]positionY = -776,3651
Objectives[17]ObjectiveMessages[2]positionZ = 7,164286
Objectives[17]ObjectiveMessages[2]Message = Well, so let's get out of here.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = Green
Objectives[17]ObjectiveMessages[2]PlayFromStart = True
Objectives[17]ObjectiveMessages[2]Delay = False
Objectives[17]ObjectiveMessages[2]DelayTime = 0
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[18]Text = Back to the van
Objectives[18]FaildText = 
Objectives[18]Type = Enter_Vehicle
Objectives[18]positionX = -1168,664
Objectives[18]positionY = -1503,039
Objectives[18]positionZ = 3,379442
Objectives[18]EnterVehicle_AsPassenger = True
Objectives[18]EnterVehicle_CanExit = True
Objectives[18]EnterVehicle_SetIsWanted = False
Objectives[18]EnterVehicle_SeatIndex = 0
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 3
Objectives[18]ObjectiveMessages[0]positionX = -1816,151
Objectives[18]ObjectiveMessages[0]positionY = -782,7866
Objectives[18]ObjectiveMessages[0]positionZ = 7,110961
Objectives[18]ObjectiveMessages[0]Message = JIMMY, WHAT THE FUCK ARE YOU DOING?
Objectives[18]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Green
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = -1813,941
Objectives[18]ObjectiveMessages[1]positionY = -786,7477
Objectives[18]ObjectiveMessages[1]positionZ = 7,05635
Objectives[18]ObjectiveMessages[1]Message = I'm coming, just a second...
Objectives[18]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = Blue
Objectives[18]ObjectiveMessages[1]PlayFromStart = True
Objectives[18]ObjectiveMessages[1]Delay = False
Objectives[18]ObjectiveMessages[1]DelayTime = 0
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = False
Objectives[18]ObjectiveMessages[1]TypeTextMesage = True
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[2]positionX = -1811,5
Objectives[18]ObjectiveMessages[2]positionY = -790,8457
Objectives[18]ObjectiveMessages[2]positionZ = 6,993783
Objectives[18]ObjectiveMessages[2]Message = HURRY UP!
Objectives[18]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[18]ObjectiveMessages[2]Sender = 
Objectives[18]ObjectiveMessages[2]Subject = 
Objectives[18]ObjectiveMessages[2]MessageColor = Green
Objectives[18]ObjectiveMessages[2]PlayFromStart = True
Objectives[18]ObjectiveMessages[2]Delay = False
Objectives[18]ObjectiveMessages[2]DelayTime = 0
Objectives[18]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[2]TypeSubtitle = False
Objectives[18]ObjectiveMessages[2]TypeTextMesage = True
Objectives[18]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = -1170,979
Objectives[19]positionY = -1510,002
Objectives[19]positionZ = 3,160183
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = True
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 7
Objectives[19]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[19]Task_List[0]positionX = -1158,746
Objectives[19]Task_List[0]positionY = -1512,216
Objectives[19]Task_List[0]positionZ = 3,763669
Objectives[19]Task_List[0]Block = True
Objectives[19]Task_List[1]Type = EnterVehicle
Objectives[19]Task_List[1]PositionX = -1160
Objectives[19]Task_List[1]PositionY = -1516,327
Objectives[19]Task_List[1]PositionZ = 3,743446
Objectives[19]Task_List[1]Speed = 2,5
Objectives[19]Task_List[1]SeatIndex = -1
Objectives[19]Task_List[1]TaskIndex = 1
Objectives[19]Task_List[1]Warp = False
Objectives[19]Task_List[2]Type = Drive
Objectives[19]Task_List[2]PositionX = -1198,261
Objectives[19]Task_List[2]PositionY = -1247,869
Objectives[19]Task_List[2]PositionZ = 6,528275
Objectives[19]Task_List[2]Speed = 50
Objectives[19]Task_List[2]StopBeforeVehicles = False
Objectives[19]Task_List[2]StopBeforeActors = False
Objectives[19]Task_List[2]AvoidVehicles = True
Objectives[19]Task_List[2]AvoidEmptyVehicles = True
Objectives[19]Task_List[2]AvoidActors = False
Objectives[19]Task_List[2]AvoidObjects = True
Objectives[19]Task_List[2]StopAtLights = False
Objectives[19]Task_List[2]UseBlinkers = True
Objectives[19]Task_List[2]AllowGoingWrongWay = True
Objectives[19]Task_List[2]Reverse = False
Objectives[19]Task_List[2]TakeShortestPath = False
Objectives[19]Task_List[2]IgnoreRoads = False
Objectives[19]Task_List[2]IgnoreAllPathing = False
Objectives[19]Task_List[2]AvoidHighWays = False
Objectives[19]Task_List[3]Type = Drive
Objectives[19]Task_List[3]PositionX = -1284,892
Objectives[19]Task_List[3]PositionY = -917,8013
Objectives[19]Task_List[3]PositionZ = 10,89495
Objectives[19]Task_List[3]Speed = 50
Objectives[19]Task_List[3]StopBeforeVehicles = False
Objectives[19]Task_List[3]StopBeforeActors = False
Objectives[19]Task_List[3]AvoidVehicles = True
Objectives[19]Task_List[3]AvoidEmptyVehicles = True
Objectives[19]Task_List[3]AvoidActors = False
Objectives[19]Task_List[3]AvoidObjects = True
Objectives[19]Task_List[3]StopAtLights = False
Objectives[19]Task_List[3]UseBlinkers = True
Objectives[19]Task_List[3]AllowGoingWrongWay = True
Objectives[19]Task_List[3]Reverse = False
Objectives[19]Task_List[3]TakeShortestPath = False
Objectives[19]Task_List[3]IgnoreRoads = False
Objectives[19]Task_List[3]IgnoreAllPathing = False
Objectives[19]Task_List[3]AvoidHighWays = False
Objectives[19]Task_List[4]Type = Drive
Objectives[19]Task_List[4]PositionX = -1250,899
Objectives[19]Task_List[4]PositionY = -614,3403
Objectives[19]Task_List[4]PositionZ = 26,71321
Objectives[19]Task_List[4]Speed = 50
Objectives[19]Task_List[4]StopBeforeVehicles = False
Objectives[19]Task_List[4]StopBeforeActors = False
Objectives[19]Task_List[4]AvoidVehicles = True
Objectives[19]Task_List[4]AvoidEmptyVehicles = True
Objectives[19]Task_List[4]AvoidActors = False
Objectives[19]Task_List[4]AvoidObjects = True
Objectives[19]Task_List[4]StopAtLights = False
Objectives[19]Task_List[4]UseBlinkers = True
Objectives[19]Task_List[4]AllowGoingWrongWay = True
Objectives[19]Task_List[4]Reverse = False
Objectives[19]Task_List[4]TakeShortestPath = False
Objectives[19]Task_List[4]IgnoreRoads = False
Objectives[19]Task_List[4]IgnoreAllPathing = False
Objectives[19]Task_List[4]AvoidHighWays = False
Objectives[19]Task_List[5]Type = Drive
Objectives[19]Task_List[5]PositionX = -1433,913
Objectives[19]Task_List[5]PositionY = -417,5161
Objectives[19]Task_List[5]PositionZ = 35,51617
Objectives[19]Task_List[5]Speed = 50
Objectives[19]Task_List[5]StopBeforeVehicles = False
Objectives[19]Task_List[5]StopBeforeActors = False
Objectives[19]Task_List[5]AvoidVehicles = True
Objectives[19]Task_List[5]AvoidEmptyVehicles = True
Objectives[19]Task_List[5]AvoidActors = False
Objectives[19]Task_List[5]AvoidObjects = True
Objectives[19]Task_List[5]StopAtLights = False
Objectives[19]Task_List[5]UseBlinkers = True
Objectives[19]Task_List[5]AllowGoingWrongWay = True
Objectives[19]Task_List[5]Reverse = False
Objectives[19]Task_List[5]TakeShortestPath = False
Objectives[19]Task_List[5]IgnoreRoads = False
Objectives[19]Task_List[5]IgnoreAllPathing = False
Objectives[19]Task_List[5]AvoidHighWays = False
Objectives[19]Task_List[6]Type = Drive
Objectives[19]Task_List[6]PositionX = -1473,56
Objectives[19]Task_List[6]PositionY = -615,9791
Objectives[19]Task_List[6]PositionZ = 30,40899
Objectives[19]Task_List[6]Speed = 50
Objectives[19]Task_List[6]StopBeforeVehicles = False
Objectives[19]Task_List[6]StopBeforeActors = False
Objectives[19]Task_List[6]AvoidVehicles = True
Objectives[19]Task_List[6]AvoidEmptyVehicles = True
Objectives[19]Task_List[6]AvoidActors = False
Objectives[19]Task_List[6]AvoidObjects = True
Objectives[19]Task_List[6]StopAtLights = False
Objectives[19]Task_List[6]UseBlinkers = True
Objectives[19]Task_List[6]AllowGoingWrongWay = True
Objectives[19]Task_List[6]Reverse = False
Objectives[19]Task_List[6]TakeShortestPath = False
Objectives[19]Task_List[6]IgnoreRoads = False
Objectives[19]Task_List[6]IgnoreAllPathing = False
Objectives[19]Task_List[6]AvoidHighWays = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 1
Objectives[19]ObjectiveMessages[0]positionX = -1797,39
Objectives[19]ObjectiveMessages[0]positionY = -813,284
Objectives[19]ObjectiveMessages[0]positionZ = 6,760175
Objectives[19]ObjectiveMessages[0]Message = I'm here, let's go.
Objectives[19]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Blue
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[20]Text = 
Objectives[20]Type = Leave_Area
Objectives[20]positionX = -1209,326
Objectives[20]positionY = -1060,091
Objectives[20]positionZ = 7,307564
Objectives[20]Leave_Area_Distance = 50
Objectives[20]Leave_Area_Use_Objective_Position = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Random_Spawn_Objective
Objectives[21]positionX = -1238,813
Objectives[21]positionY = -1090,182
Objectives[21]positionZ = 7,296933
Objectives[21]Random_Actors_Actor_Model_Name = g_m_y_strpunk_01
Objectives[21]Random_Actors_Vehicle_Model_Name = cavalcade2
Objectives[21]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[21]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[21]Random_Actors_Weapon_Model_Name = Pistol
Objectives[21]Random_Actors_Passenger = True
Objectives[21]Random_Actors_Fill_With_Occupants = False
Objectives[21]Random_Actors_Max_Count = 2
Objectives[21]Random_Actors_Max_ReSpawn = 19
Objectives[21]Random_Actors_Spawn_End = False
Objectives[21]Random_Actors_Spawn_Actors_Only = False
Objectives[21]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[21]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[21]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[21]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = 
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = -1241,882
Objectives[22]positionY = -1099,206
Objectives[22]positionZ = 7,066885
Objectives[22]Timeout_Min = 2
Objectives[22]Timeout_Sec = 1
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 6
Objectives[22]ObjectiveMessages[0]positionX = -1788,598
Objectives[22]ObjectiveMessages[0]positionY = -825,8016
Objectives[22]ObjectiveMessages[0]positionZ = 6,789637
Objectives[22]ObjectiveMessages[0]Message = Who were those?
Objectives[22]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = Blue
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = -1786,347
Objectives[22]ObjectiveMessages[1]positionY = -829,1196
Objectives[22]ObjectiveMessages[1]positionZ = 6,815442
Objectives[22]ObjectiveMessages[1]Message = I don't know, probably friends of those are coming.
Objectives[22]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = Green
Objectives[22]ObjectiveMessages[1]PlayFromStart = True
Objectives[22]ObjectiveMessages[1]Delay = False
Objectives[22]ObjectiveMessages[1]DelayTime = 0
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = False
Objectives[22]ObjectiveMessages[1]TypeTextMesage = True
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = -1783,5
Objectives[22]ObjectiveMessages[2]positionY = -833,0468
Objectives[22]ObjectiveMessages[2]positionZ = 6,810842
Objectives[22]ObjectiveMessages[2]Message = Fuck, ok, dont' worry, I'll take care of them.
Objectives[22]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = Blue
Objectives[22]ObjectiveMessages[2]PlayFromStart = True
Objectives[22]ObjectiveMessages[2]Delay = False
Objectives[22]ObjectiveMessages[2]DelayTime = 0
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = False
Objectives[22]ObjectiveMessages[2]TypeTextMesage = True
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = -1781,242
Objectives[22]ObjectiveMessages[3]positionY = -836,0391
Objectives[22]ObjectiveMessages[3]positionZ = 6,834632
Objectives[22]ObjectiveMessages[3]Message = What? Where did you get that weapon?
Objectives[22]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = Green
Objectives[22]ObjectiveMessages[3]PlayFromStart = True
Objectives[22]ObjectiveMessages[3]Delay = False
Objectives[22]ObjectiveMessages[3]DelayTime = 0
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = False
Objectives[22]ObjectiveMessages[3]TypeTextMesage = True
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[4]positionX = -1778,619
Objectives[22]ObjectiveMessages[4]positionY = -839,8747
Objectives[22]ObjectiveMessages[4]positionZ = 6,83487
Objectives[22]ObjectiveMessages[4]Message = It was on the ground, you think about driving, I think about them.
Objectives[22]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[22]ObjectiveMessages[4]Sender = 
Objectives[22]ObjectiveMessages[4]Subject = 
Objectives[22]ObjectiveMessages[4]MessageColor = Blue
Objectives[22]ObjectiveMessages[4]PlayFromStart = True
Objectives[22]ObjectiveMessages[4]Delay = False
Objectives[22]ObjectiveMessages[4]DelayTime = 0
Objectives[22]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[4]TypeSubtitle = False
Objectives[22]ObjectiveMessages[4]TypeTextMesage = True
Objectives[22]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[5]positionX = -1776,174
Objectives[22]ObjectiveMessages[5]positionY = -843,3123
Objectives[22]ObjectiveMessages[5]positionZ = 6,817208
Objectives[22]ObjectiveMessages[5]Message = Emh... ok.
Objectives[22]ObjectiveMessages[5]Contact = CHAR_WADE
Objectives[22]ObjectiveMessages[5]Sender = 
Objectives[22]ObjectiveMessages[5]Subject = 
Objectives[22]ObjectiveMessages[5]MessageColor = Green
Objectives[22]ObjectiveMessages[5]PlayFromStart = True
Objectives[22]ObjectiveMessages[5]Delay = False
Objectives[22]ObjectiveMessages[5]DelayTime = 0
Objectives[22]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[5]TypeSubtitle = False
Objectives[22]ObjectiveMessages[5]TypeTextMesage = True
Objectives[22]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[23]Type = Random_Spawn_Objective
Objectives[23]positionX = -1239,456
Objectives[23]positionY = -1114,369
Objectives[23]positionZ = 6,950684
Objectives[23]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[23]Random_Actors_Vehicle_Model_Name = blista
Objectives[23]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[23]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[23]Random_Actors_Weapon_Model_Name = Pistol
Objectives[23]Random_Actors_Passenger = True
Objectives[23]Random_Actors_Fill_With_Occupants = True
Objectives[23]Random_Actors_Max_Count = 3
Objectives[23]Random_Actors_Max_ReSpawn = 3
Objectives[23]Random_Actors_Spawn_End = True
Objectives[23]Random_Actors_Spawn_Actors_Only = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Mission_Settings_Objective
Objectives[24]positionX = -1451,06
Objectives[24]positionY = -1387,083
Objectives[24]positionZ = 1,947292
Objectives[24]MissionSettings_TimesOfDay = Current
Objectives[24]MissionSettings_Weather = Current
Objectives[24]MissionSettings_WantedLevel = Current
Objectives[24]MissionSettings_SetWantedLevelNow = 0
Objectives[24]MissionSettings_StartNightvision = False
Objectives[24]MissionSettings_StopNightvision = False
Objectives[24]MissionSettings_StartSeethrough = False
Objectives[24]MissionSettings_StopSeethrough = False
Objectives[24]MissionSettings_StartMusic = False
Objectives[24]MissionSettings_StopMusic = False
Objectives[24]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = -1400,877
Objectives[25]positionY = -644,2712
Objectives[25]positionZ = 27,67338
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = True
Objectives[25]SetPlayerActor_RelationshipGroup = Companion
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 99
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]TaskListCount = 4
Objectives[25]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[25]Task_List[0]positionX = -1163,715
Objectives[25]Task_List[0]positionY = -1514,176
Objectives[25]Task_List[0]positionZ = 3,862364
Objectives[25]Task_List[0]Block = True
Objectives[25]Task_List[1]Type = EnterVehicle
Objectives[25]Task_List[1]PositionX = -1163,715
Objectives[25]Task_List[1]PositionY = -1514,176
Objectives[25]Task_List[1]PositionZ = 3,862364
Objectives[25]Task_List[1]Speed = 1
Objectives[25]Task_List[1]SeatIndex = -1
Objectives[25]Task_List[1]TaskIndex = 1
Objectives[25]Task_List[1]Warp = False
Objectives[25]Task_List[2]Type = Drive
Objectives[25]Task_List[2]PositionX = -1400,877
Objectives[25]Task_List[2]PositionY = -644,2712
Objectives[25]Task_List[2]PositionZ = 28,17338
Objectives[25]Task_List[2]Speed = 15
Objectives[25]Task_List[2]StopBeforeVehicles = False
Objectives[25]Task_List[2]StopBeforeActors = False
Objectives[25]Task_List[2]AvoidVehicles = True
Objectives[25]Task_List[2]AvoidEmptyVehicles = True
Objectives[25]Task_List[2]AvoidActors = True
Objectives[25]Task_List[2]AvoidObjects = True
Objectives[25]Task_List[2]StopAtLights = False
Objectives[25]Task_List[2]UseBlinkers = True
Objectives[25]Task_List[2]AllowGoingWrongWay = True
Objectives[25]Task_List[2]Reverse = False
Objectives[25]Task_List[2]TakeShortestPath = False
Objectives[25]Task_List[2]IgnoreRoads = False
Objectives[25]Task_List[2]IgnoreAllPathing = False
Objectives[25]Task_List[2]AvoidHighWays = False
Objectives[25]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[25]Task_List[3]positionX = -1163,715
Objectives[25]Task_List[3]positionY = -1514,176
Objectives[25]Task_List[3]positionZ = 3,862364
Objectives[25]Task_List[3]Block = False
Objectives[25]mission_ActorsCount = 3
Objectives[25]mission_Actors[0]Survive_Number = 0
Objectives[25]mission_Actors[0]Failed_Text = 
Objectives[25]mission_Actors[0]Remove_After = 0
Objectives[25]mission_Actors[0]positionX = -1405,912
Objectives[25]mission_Actors[0]positionY = -633,67
Objectives[25]mission_Actors[0]positionZ = 28,67338
Objectives[25]mission_Actors[0]Heading = 95,00072
Objectives[25]mission_Actors[0]String_Name = g_m_y_famdnf_01
Objectives[25]mission_Actors[0]Relationship_Group = Friend
Objectives[25]mission_Actors[0]AddBlip = False
Objectives[25]mission_Actors[0]ShowCone = False
Objectives[25]mission_Actors[0]Invincible = False
Objectives[25]mission_Actors[0]SetHealth = 100
Objectives[25]mission_Actors[0]DieFromHeadShot = True
Objectives[25]mission_Actors[0]CanExitVehicle = True
Objectives[25]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[0]AlwaysFight = True
Objectives[25]mission_Actors[0]Seeing_Range = 30
Objectives[25]mission_Actors[0]Hearing_Range = 30
Objectives[25]mission_Actors[0]CombatMovement = Offensive
Objectives[25]mission_Actors[0]weapon = Pistol
Objectives[25]mission_Actors[0]Variation = Random
Objectives[25]mission_Actors[0]Task = 2
Objectives[25]mission_Actors[0]Task_Guard_Range = 5
Objectives[25]mission_Actors[0]Task_Stay_In_Range = True
Objectives[25]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[0]Task_Scenario = NONE
Objectives[25]mission_Actors[1]Survive_Number = 0
Objectives[25]mission_Actors[1]Failed_Text = 
Objectives[25]mission_Actors[1]Remove_After = 0
Objectives[25]mission_Actors[1]positionX = -1397,523
Objectives[25]mission_Actors[1]positionY = -640,1892
Objectives[25]mission_Actors[1]positionZ = 28,67338
Objectives[25]mission_Actors[1]Heading = 120,0007
Objectives[25]mission_Actors[1]String_Name = g_m_y_famdnf_01
Objectives[25]mission_Actors[1]Relationship_Group = Friend
Objectives[25]mission_Actors[1]AddBlip = False
Objectives[25]mission_Actors[1]ShowCone = False
Objectives[25]mission_Actors[1]Invincible = False
Objectives[25]mission_Actors[1]SetHealth = 100
Objectives[25]mission_Actors[1]DieFromHeadShot = True
Objectives[25]mission_Actors[1]CanExitVehicle = True
Objectives[25]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[1]AlwaysFight = True
Objectives[25]mission_Actors[1]Seeing_Range = 30
Objectives[25]mission_Actors[1]Hearing_Range = 30
Objectives[25]mission_Actors[1]CombatMovement = Offensive
Objectives[25]mission_Actors[1]weapon = Pistol
Objectives[25]mission_Actors[1]Variation = Random
Objectives[25]mission_Actors[1]Task = 2
Objectives[25]mission_Actors[1]Task_Guard_Range = 5
Objectives[25]mission_Actors[1]Task_Stay_In_Range = True
Objectives[25]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[1]Task_Scenario = NONE
Objectives[25]mission_Actors[2]Survive_Number = 0
Objectives[25]mission_Actors[2]Failed_Text = 
Objectives[25]mission_Actors[2]Remove_After = 0
Objectives[25]mission_Actors[2]positionX = -1401,978
Objectives[25]mission_Actors[2]positionY = -640,0674
Objectives[25]mission_Actors[2]positionZ = 28,67338
Objectives[25]mission_Actors[2]Heading = 120,4563
Objectives[25]mission_Actors[2]String_Name = g_f_y_families_01
Objectives[25]mission_Actors[2]Relationship_Group = Friend
Objectives[25]mission_Actors[2]AddBlip = False
Objectives[25]mission_Actors[2]ShowCone = False
Objectives[25]mission_Actors[2]Invincible = False
Objectives[25]mission_Actors[2]SetHealth = 100
Objectives[25]mission_Actors[2]DieFromHeadShot = True
Objectives[25]mission_Actors[2]CanExitVehicle = True
Objectives[25]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[2]AlwaysFight = True
Objectives[25]mission_Actors[2]Seeing_Range = 30
Objectives[25]mission_Actors[2]Hearing_Range = 30
Objectives[25]mission_Actors[2]CombatMovement = Offensive
Objectives[25]mission_Actors[2]weapon = 966099553
Objectives[25]mission_Actors[2]Variation = Random
Objectives[25]mission_Actors[2]Task = 3
Objectives[25]mission_Actors[2]Task_Guard_Range = 5
Objectives[25]mission_Actors[2]Task_Stay_In_Range = True
Objectives[25]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[25]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[25]mission_Actors[2]NeededForObjectiveHint[0] = 29
Objectives[25]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[25]mission_Actors[2]NeededForObjectiveGoToActor[0] = 28
Objectives[25]mission_Vehicles = 1
Objectives[25]mission_Vehicles[0]positionX = -1402,04
Objectives[25]mission_Vehicles[0]positionY = -636,4399
Objectives[25]mission_Vehicles[0]positionZ = 28,90752
Objectives[25]mission_Vehicles[0]Heading = 211,3037
Objectives[25]mission_Vehicles[0]Name = Mule
Objectives[25]mission_Vehicles[0]Model = mule
Objectives[25]mission_Vehicles[0]PrimaryColor = MetallicBlueSilver
Objectives[25]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[25]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[0]HasPearlescent = False
Objectives[25]mission_Vehicles[0]Livery = 0
Objectives[25]mission_Vehicles[0]DirtLevel = 0
Objectives[25]mission_Vehicles[0]LockedForPlayer = False
Objectives[25]mission_Vehicles[0]Locked = False
Objectives[25]mission_Vehicles[0]Alarm = False
Objectives[25]mission_Vehicles[0]HotWired = False
Objectives[25]mission_Vehicles[0]Invincible = False
Objectives[25]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[0]Remove_After = 0
Objectives[25]mission_Vehicles[0]Survive_Number = 0
Objectives[25]mission_Vehicles[0]Failed_Text = 
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = -1181,585
Objectives[26]positionY = -1509,58
Objectives[26]positionZ = 3,368654
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = True
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 3
Objectives[26]ObjectiveMessages[0]positionX = -1767,752
Objectives[26]ObjectiveMessages[0]positionY = -857,3985
Objectives[26]ObjectiveMessages[0]positionZ = 6,750342
Objectives[26]ObjectiveMessages[0]Message = Have we sown them?
Objectives[26]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = Green
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = False
Objectives[26]ObjectiveMessages[0]TypeTextMesage = True
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = -1766,008
Objectives[26]ObjectiveMessages[1]positionY = -861,1083
Objectives[26]ObjectiveMessages[1]positionZ = 6,747881
Objectives[26]ObjectiveMessages[1]Message = Emh... maybe yes, or maybe they are busy with the police.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = Blue
Objectives[26]ObjectiveMessages[1]PlayFromStart = True
Objectives[26]ObjectiveMessages[1]Delay = False
Objectives[26]ObjectiveMessages[1]DelayTime = 0
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = False
Objectives[26]ObjectiveMessages[1]TypeTextMesage = True
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = -1764,632
Objectives[26]ObjectiveMessages[2]positionY = -864,736
Objectives[26]ObjectiveMessages[2]positionZ = 6,759486
Objectives[26]ObjectiveMessages[2]Message = Well, so let's go get the next package.
Objectives[26]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = Green
Objectives[26]ObjectiveMessages[2]PlayFromStart = True
Objectives[26]ObjectiveMessages[2]Delay = False
Objectives[26]ObjectiveMessages[2]DelayTime = 0
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = False
Objectives[26]ObjectiveMessages[2]TypeTextMesage = True
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = -1139,781
Objectives[27]positionY = -1496,943
Objectives[27]positionZ = 3,310582
Objectives[27]SetPlayerActor_Use_Player = True
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[27]SetPlayerActor_Use_Actor = False
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 1
Objectives[27]Task_List[0]Type = Pause
Objectives[27]Task_List[0]positionX = -1139,781
Objectives[27]Task_List[0]positionY = -1496,943
Objectives[27]Task_List[0]positionZ = 3,810582
Objectives[27]Task_List[0]time = 1
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = GoTo_Actor
Objectives[28]Text = Go to the girl
Objectives[28]positionX = -1407,211
Objectives[28]positionY = -642,6252
Objectives[28]positionZ = 27,67338
Objectives[28]GoTo_Actor_ChangToCompanion = False
Objectives[28]GoTo_Actor_Distance = 3
Objectives[28]GoTo_Actor_Remove_Blip = True
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 4
Objectives[28]ObjectiveMessages[0]positionX = -1760,885
Objectives[28]ObjectiveMessages[0]positionY = -873,0707
Objectives[28]ObjectiveMessages[0]positionZ = 6,754117
Objectives[28]ObjectiveMessages[0]Message = Here we go, bat maybe it's better if you stay here.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Green
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = -1758,916
Objectives[28]ObjectiveMessages[1]positionY = -877,7712
Objectives[28]ObjectiveMessages[1]positionZ = 6,777796
Objectives[28]ObjectiveMessages[1]Message = What? NO, I want come, I can help.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Blue
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = -1757,653
Objectives[28]ObjectiveMessages[2]positionY = -880,8567
Objectives[28]ObjectiveMessages[2]positionZ = 6,787745
Objectives[28]ObjectiveMessages[2]Message = Emh... ok, let's go, but be careful.
Objectives[28]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = Green
Objectives[28]ObjectiveMessages[2]PlayFromStart = True
Objectives[28]ObjectiveMessages[2]Delay = False
Objectives[28]ObjectiveMessages[2]DelayTime = 0
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = False
Objectives[28]ObjectiveMessages[2]TypeTextMesage = True
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[3]positionX = -1756,658
Objectives[28]ObjectiveMessages[3]positionY = -883,3834
Objectives[28]ObjectiveMessages[3]positionZ = 6,789807
Objectives[28]ObjectiveMessages[3]Message = Yes, don't worry, I know how to handle these things.
Objectives[28]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[28]ObjectiveMessages[3]Sender = 
Objectives[28]ObjectiveMessages[3]Subject = 
Objectives[28]ObjectiveMessages[3]MessageColor = Blue
Objectives[28]ObjectiveMessages[3]PlayFromStart = True
Objectives[28]ObjectiveMessages[3]Delay = False
Objectives[28]ObjectiveMessages[3]DelayTime = 0
Objectives[28]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[3]TypeSubtitle = False
Objectives[28]ObjectiveMessages[3]TypeTextMesage = True
Objectives[28]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[29]Type = Hint_Objective
Objectives[29]Text = 
Objectives[29]positionX = -1408,219
Objectives[29]positionY = -639,1753
Objectives[29]positionZ = 27,67338
Objectives[29]Hint_Time = 16
Objectives[29]Hint_FOV = 40
Objectives[29]Hint_Use_Position = False
Objectives[29]Hint_Use_Player = False
Objectives[29]Hint_Use_Actor = True
Objectives[29]Hint_Use_Vehicle = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 5
Objectives[29]ObjectiveMessages[0]positionX = -1754,027
Objectives[29]ObjectiveMessages[0]positionY = -892,4064
Objectives[29]ObjectiveMessages[0]positionZ = 6,743706
Objectives[29]ObjectiveMessages[0]Message = YOU GIRL, GIVE US OUR PACKAGE BEFORE I GET ANGRY.
Objectives[29]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Blue
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = True
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = -1752,246
Objectives[29]ObjectiveMessages[1]positionY = -897,6076
Objectives[29]ObjectiveMessages[1]positionZ = 6,706212
Objectives[29]ObjectiveMessages[1]Message = Who is this idiot kid, Wade?
Objectives[29]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = Yellow
Objectives[29]ObjectiveMessages[1]PlayFromStart = True
Objectives[29]ObjectiveMessages[1]Delay = False
Objectives[29]ObjectiveMessages[1]DelayTime = 0
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = False
Objectives[29]ObjectiveMessages[1]TypeTextMesage = True
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[2]positionX = -1751,303
Objectives[29]ObjectiveMessages[2]positionY = -900,7745
Objectives[29]ObjectiveMessages[2]positionZ = 6,69307
Objectives[29]ObjectiveMessages[2]Message = Sorry Rosy, just a friend.
Objectives[29]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[29]ObjectiveMessages[2]Sender = 
Objectives[29]ObjectiveMessages[2]Subject = 
Objectives[29]ObjectiveMessages[2]MessageColor = Green
Objectives[29]ObjectiveMessages[2]PlayFromStart = True
Objectives[29]ObjectiveMessages[2]Delay = False
Objectives[29]ObjectiveMessages[2]DelayTime = 0
Objectives[29]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[2]TypeSubtitle = False
Objectives[29]ObjectiveMessages[2]TypeTextMesage = True
Objectives[29]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[3]positionX = -1750,475
Objectives[29]ObjectiveMessages[3]positionY = -903,5266
Objectives[29]ObjectiveMessages[3]positionZ = 6,682862
Objectives[29]ObjectiveMessages[3]Message = Ok, ok, we just downloaded your package, you can take it.
Objectives[29]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[3]Sender = 
Objectives[29]ObjectiveMessages[3]Subject = 
Objectives[29]ObjectiveMessages[3]MessageColor = Yellow
Objectives[29]ObjectiveMessages[3]PlayFromStart = True
Objectives[29]ObjectiveMessages[3]Delay = False
Objectives[29]ObjectiveMessages[3]DelayTime = 0
Objectives[29]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[3]TypeSubtitle = False
Objectives[29]ObjectiveMessages[3]TypeTextMesage = True
Objectives[29]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[4]positionX = -1749,282
Objectives[29]ObjectiveMessages[4]positionY = -907,6899
Objectives[29]ObjectiveMessages[4]positionZ = 6,671139
Objectives[29]ObjectiveMessages[4]Message = And you kid, learn to be more polite, next time I'll shoot you in the knees.
Objectives[29]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[4]Sender = 
Objectives[29]ObjectiveMessages[4]Subject = 
Objectives[29]ObjectiveMessages[4]MessageColor = Yellow
Objectives[29]ObjectiveMessages[4]PlayFromStart = True
Objectives[29]ObjectiveMessages[4]Delay = False
Objectives[29]ObjectiveMessages[4]DelayTime = 0
Objectives[29]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[4]TypeSubtitle = False
Objectives[29]ObjectiveMessages[4]TypeTextMesage = True
Objectives[29]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[30]Text = Kill all enemys
Objectives[30]Text2 = 
Objectives[30]Type = Kill_Actors
Objectives[30]positionX = -1464,226
Objectives[30]positionY = -623,7024
Objectives[30]positionZ = 29,70956
Objectives[30]KillAll1 = True
Objectives[30]KillAll2 = False
Objectives[30]Kill_Actors_Add_Blips = True
Objectives[30]Kill_Actors_Add_Markers = False
Objectives[30]DropPickups = False
Objectives[30]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[30]mission_ActorsCount = 8
Objectives[30]mission_Actors[0]SpawnInVehicle = True
Objectives[30]mission_Actors[0]SeatIndex = -1
Objectives[30]mission_Actors[0]Survive_Number = 0
Objectives[30]mission_Actors[0]Failed_Text = 
Objectives[30]mission_Actors[0]Remove_After = 0
Objectives[30]mission_Actors[0]positionX = -1464,065
Objectives[30]mission_Actors[0]positionY = -623,9225
Objectives[30]mission_Actors[0]positionZ = 30,52221
Objectives[30]mission_Actors[0]Heading = 310,0786
Objectives[30]mission_Actors[0]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[0]Relationship_Group = Enemy1
Objectives[30]mission_Actors[0]AddBlip = True
Objectives[30]mission_Actors[0]ShowCone = False
Objectives[30]mission_Actors[0]Invincible = False
Objectives[30]mission_Actors[0]SetHealth = 100
Objectives[30]mission_Actors[0]DieFromHeadShot = True
Objectives[30]mission_Actors[0]CanExitVehicle = True
Objectives[30]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[0]AlwaysFight = True
Objectives[30]mission_Actors[0]Seeing_Range = 30
Objectives[30]mission_Actors[0]Hearing_Range = 30
Objectives[30]mission_Actors[0]CombatMovement = Offensive
Objectives[30]mission_Actors[0]weapon = Pistol
Objectives[30]mission_Actors[0]Variation = Random
Objectives[30]mission_Actors[0]Task = 99
Objectives[30]mission_Actors[0]Task_Guard_Range = 5
Objectives[30]mission_Actors[0]Task_Stay_In_Range = True
Objectives[30]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[0]Task_Scenario = NONE
Objectives[30]mission_Actors[0]Task_List_Count = 2
Objectives[30]mission_Actors[0]Task_Repeat = False
Objectives[30]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[30]mission_Actors[0]Task_List[0]PositionX = -1464,226
Objectives[30]mission_Actors[0]Task_List[0]PositionY = -623,7024
Objectives[30]mission_Actors[0]Task_List[0]PositionZ = 30,20956
Objectives[30]mission_Actors[0]Task_List[0]Speed = 1
Objectives[30]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[30]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[30]mission_Actors[0]Task_List[1]Type = Drive
Objectives[30]mission_Actors[0]Task_List[1]PositionX = -1423,07
Objectives[30]mission_Actors[0]Task_List[1]PositionY = -650,007
Objectives[30]mission_Actors[0]Task_List[1]PositionZ = 28,17338
Objectives[30]mission_Actors[0]Task_List[1]Speed = 15
Objectives[30]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[30]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[30]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[30]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[30]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[30]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[30]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[30]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[30]mission_Actors[0]Task_List[1]Reverse = False
Objectives[30]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[30]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[30]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[30]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[30]mission_Actors[1]SpawnInVehicle = True
Objectives[30]mission_Actors[1]SeatIndex = 0
Objectives[30]mission_Actors[1]Survive_Number = 0
Objectives[30]mission_Actors[1]Failed_Text = 
Objectives[30]mission_Actors[1]Remove_After = 0
Objectives[30]mission_Actors[1]positionX = -1464,065
Objectives[30]mission_Actors[1]positionY = -623,9225
Objectives[30]mission_Actors[1]positionZ = 30,52221
Objectives[30]mission_Actors[1]Heading = 310,0786
Objectives[30]mission_Actors[1]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[1]Relationship_Group = Enemy1
Objectives[30]mission_Actors[1]AddBlip = True
Objectives[30]mission_Actors[1]ShowCone = False
Objectives[30]mission_Actors[1]Invincible = False
Objectives[30]mission_Actors[1]SetHealth = 100
Objectives[30]mission_Actors[1]DieFromHeadShot = True
Objectives[30]mission_Actors[1]CanExitVehicle = True
Objectives[30]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[1]AlwaysFight = True
Objectives[30]mission_Actors[1]Seeing_Range = 30
Objectives[30]mission_Actors[1]Hearing_Range = 30
Objectives[30]mission_Actors[1]CombatMovement = Offensive
Objectives[30]mission_Actors[1]weapon = Pistol
Objectives[30]mission_Actors[1]Variation = Random
Objectives[30]mission_Actors[1]Task = 0
Objectives[30]mission_Actors[1]Task_Guard_Range = 5
Objectives[30]mission_Actors[1]Task_Stay_In_Range = True
Objectives[30]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[1]Task_Scenario = NONE
Objectives[30]mission_Actors[2]SpawnInVehicle = True
Objectives[30]mission_Actors[2]SeatIndex = 1
Objectives[30]mission_Actors[2]Survive_Number = 0
Objectives[30]mission_Actors[2]Failed_Text = 
Objectives[30]mission_Actors[2]Remove_After = 0
Objectives[30]mission_Actors[2]positionX = -1464,065
Objectives[30]mission_Actors[2]positionY = -623,9225
Objectives[30]mission_Actors[2]positionZ = 30,52221
Objectives[30]mission_Actors[2]Heading = 310,0786
Objectives[30]mission_Actors[2]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[2]Relationship_Group = Enemy1
Objectives[30]mission_Actors[2]AddBlip = True
Objectives[30]mission_Actors[2]ShowCone = False
Objectives[30]mission_Actors[2]Invincible = False
Objectives[30]mission_Actors[2]SetHealth = 100
Objectives[30]mission_Actors[2]DieFromHeadShot = True
Objectives[30]mission_Actors[2]CanExitVehicle = True
Objectives[30]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[2]AlwaysFight = True
Objectives[30]mission_Actors[2]Seeing_Range = 30
Objectives[30]mission_Actors[2]Hearing_Range = 30
Objectives[30]mission_Actors[2]CombatMovement = Offensive
Objectives[30]mission_Actors[2]weapon = Pistol
Objectives[30]mission_Actors[2]Variation = Random
Objectives[30]mission_Actors[2]Task = 0
Objectives[30]mission_Actors[2]Task_Guard_Range = 5
Objectives[30]mission_Actors[2]Task_Stay_In_Range = True
Objectives[30]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[2]Task_Scenario = NONE
Objectives[30]mission_Actors[3]SpawnInVehicle = True
Objectives[30]mission_Actors[3]SeatIndex = 2
Objectives[30]mission_Actors[3]Survive_Number = 0
Objectives[30]mission_Actors[3]Failed_Text = 
Objectives[30]mission_Actors[3]Remove_After = 0
Objectives[30]mission_Actors[3]positionX = -1464,065
Objectives[30]mission_Actors[3]positionY = -623,9225
Objectives[30]mission_Actors[3]positionZ = 30,52221
Objectives[30]mission_Actors[3]Heading = 310,0786
Objectives[30]mission_Actors[3]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[3]Relationship_Group = Enemy1
Objectives[30]mission_Actors[3]AddBlip = True
Objectives[30]mission_Actors[3]ShowCone = False
Objectives[30]mission_Actors[3]Invincible = False
Objectives[30]mission_Actors[3]SetHealth = 100
Objectives[30]mission_Actors[3]DieFromHeadShot = True
Objectives[30]mission_Actors[3]CanExitVehicle = True
Objectives[30]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[3]AlwaysFight = True
Objectives[30]mission_Actors[3]Seeing_Range = 30
Objectives[30]mission_Actors[3]Hearing_Range = 30
Objectives[30]mission_Actors[3]CombatMovement = Offensive
Objectives[30]mission_Actors[3]weapon = Pistol
Objectives[30]mission_Actors[3]Variation = Random
Objectives[30]mission_Actors[3]Task = 0
Objectives[30]mission_Actors[3]Task_Guard_Range = 5
Objectives[30]mission_Actors[3]Task_Stay_In_Range = True
Objectives[30]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[3]Task_Scenario = NONE
Objectives[30]mission_Actors[4]SpawnInVehicle = True
Objectives[30]mission_Actors[4]SeatIndex = 2
Objectives[30]mission_Actors[4]Survive_Number = 0
Objectives[30]mission_Actors[4]Failed_Text = 
Objectives[30]mission_Actors[4]Remove_After = 0
Objectives[30]mission_Actors[4]positionX = -1344,033
Objectives[30]mission_Actors[4]positionY = -674,1828
Objectives[30]mission_Actors[4]positionZ = 25,65001
Objectives[30]mission_Actors[4]Heading = 123,7258
Objectives[30]mission_Actors[4]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[4]Relationship_Group = Enemy1
Objectives[30]mission_Actors[4]AddBlip = True
Objectives[30]mission_Actors[4]ShowCone = False
Objectives[30]mission_Actors[4]Invincible = False
Objectives[30]mission_Actors[4]SetHealth = 100
Objectives[30]mission_Actors[4]DieFromHeadShot = True
Objectives[30]mission_Actors[4]CanExitVehicle = True
Objectives[30]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[4]AlwaysFight = True
Objectives[30]mission_Actors[4]Seeing_Range = 30
Objectives[30]mission_Actors[4]Hearing_Range = 30
Objectives[30]mission_Actors[4]CombatMovement = Offensive
Objectives[30]mission_Actors[4]weapon = Pistol
Objectives[30]mission_Actors[4]Variation = Random
Objectives[30]mission_Actors[4]Task = 0
Objectives[30]mission_Actors[4]Task_Guard_Range = 5
Objectives[30]mission_Actors[4]Task_Stay_In_Range = True
Objectives[30]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[4]Task_Scenario = NONE
Objectives[30]mission_Actors[5]SpawnInVehicle = True
Objectives[30]mission_Actors[5]SeatIndex = 1
Objectives[30]mission_Actors[5]Survive_Number = 0
Objectives[30]mission_Actors[5]Failed_Text = 
Objectives[30]mission_Actors[5]Remove_After = 0
Objectives[30]mission_Actors[5]positionX = -1344,033
Objectives[30]mission_Actors[5]positionY = -674,1828
Objectives[30]mission_Actors[5]positionZ = 25,65001
Objectives[30]mission_Actors[5]Heading = 123,7258
Objectives[30]mission_Actors[5]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[5]Relationship_Group = Enemy1
Objectives[30]mission_Actors[5]AddBlip = True
Objectives[30]mission_Actors[5]ShowCone = False
Objectives[30]mission_Actors[5]Invincible = False
Objectives[30]mission_Actors[5]SetHealth = 100
Objectives[30]mission_Actors[5]DieFromHeadShot = True
Objectives[30]mission_Actors[5]CanExitVehicle = True
Objectives[30]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[5]AlwaysFight = True
Objectives[30]mission_Actors[5]Seeing_Range = 30
Objectives[30]mission_Actors[5]Hearing_Range = 30
Objectives[30]mission_Actors[5]CombatMovement = Offensive
Objectives[30]mission_Actors[5]weapon = Pistol
Objectives[30]mission_Actors[5]Variation = Random
Objectives[30]mission_Actors[5]Task = 0
Objectives[30]mission_Actors[5]Task_Guard_Range = 5
Objectives[30]mission_Actors[5]Task_Stay_In_Range = True
Objectives[30]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[5]Task_Scenario = NONE
Objectives[30]mission_Actors[6]SpawnInVehicle = True
Objectives[30]mission_Actors[6]SeatIndex = 0
Objectives[30]mission_Actors[6]Survive_Number = 0
Objectives[30]mission_Actors[6]Failed_Text = 
Objectives[30]mission_Actors[6]Remove_After = 0
Objectives[30]mission_Actors[6]positionX = -1344,033
Objectives[30]mission_Actors[6]positionY = -674,1828
Objectives[30]mission_Actors[6]positionZ = 25,65001
Objectives[30]mission_Actors[6]Heading = 123,7258
Objectives[30]mission_Actors[6]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[6]Relationship_Group = Enemy1
Objectives[30]mission_Actors[6]AddBlip = True
Objectives[30]mission_Actors[6]ShowCone = False
Objectives[30]mission_Actors[6]Invincible = False
Objectives[30]mission_Actors[6]SetHealth = 100
Objectives[30]mission_Actors[6]DieFromHeadShot = True
Objectives[30]mission_Actors[6]CanExitVehicle = True
Objectives[30]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[6]AlwaysFight = True
Objectives[30]mission_Actors[6]Seeing_Range = 30
Objectives[30]mission_Actors[6]Hearing_Range = 30
Objectives[30]mission_Actors[6]CombatMovement = Offensive
Objectives[30]mission_Actors[6]weapon = Pistol
Objectives[30]mission_Actors[6]Variation = Random
Objectives[30]mission_Actors[6]Task = 0
Objectives[30]mission_Actors[6]Task_Guard_Range = 5
Objectives[30]mission_Actors[6]Task_Stay_In_Range = True
Objectives[30]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[6]Task_Scenario = NONE
Objectives[30]mission_Actors[7]SpawnInVehicle = True
Objectives[30]mission_Actors[7]SeatIndex = -1
Objectives[30]mission_Actors[7]Survive_Number = 0
Objectives[30]mission_Actors[7]Failed_Text = 
Objectives[30]mission_Actors[7]Remove_After = 0
Objectives[30]mission_Actors[7]positionX = -1344,033
Objectives[30]mission_Actors[7]positionY = -674,1828
Objectives[30]mission_Actors[7]positionZ = 25,65001
Objectives[30]mission_Actors[7]Heading = 123,7258
Objectives[30]mission_Actors[7]String_Name = g_m_y_strpunk_01
Objectives[30]mission_Actors[7]Relationship_Group = Enemy1
Objectives[30]mission_Actors[7]AddBlip = True
Objectives[30]mission_Actors[7]ShowCone = False
Objectives[30]mission_Actors[7]Invincible = False
Objectives[30]mission_Actors[7]SetHealth = 100
Objectives[30]mission_Actors[7]DieFromHeadShot = True
Objectives[30]mission_Actors[7]CanExitVehicle = True
Objectives[30]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[30]mission_Actors[7]AlwaysFight = True
Objectives[30]mission_Actors[7]Seeing_Range = 30
Objectives[30]mission_Actors[7]Hearing_Range = 30
Objectives[30]mission_Actors[7]CombatMovement = Offensive
Objectives[30]mission_Actors[7]weapon = Pistol
Objectives[30]mission_Actors[7]Variation = Random
Objectives[30]mission_Actors[7]Task = 99
Objectives[30]mission_Actors[7]Task_Guard_Range = 5
Objectives[30]mission_Actors[7]Task_Stay_In_Range = True
Objectives[30]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[30]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[30]mission_Actors[7]Task_Scenario = NONE
Objectives[30]mission_Actors[7]Task_List_Count = 2
Objectives[30]mission_Actors[7]Task_Repeat = False
Objectives[30]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[30]mission_Actors[7]Task_List[0]PositionX = -1343,532
Objectives[30]mission_Actors[7]Task_List[0]PositionY = -674,1888
Objectives[30]mission_Actors[7]Task_List[0]PositionZ = 25,35934
Objectives[30]mission_Actors[7]Task_List[0]Speed = 1
Objectives[30]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[30]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[30]mission_Actors[7]Task_List[1]Type = Drive
Objectives[30]mission_Actors[7]Task_List[1]PositionX = -1402,772
Objectives[30]mission_Actors[7]Task_List[1]PositionY = -643,5413
Objectives[30]mission_Actors[7]Task_List[1]PositionZ = 28,17338
Objectives[30]mission_Actors[7]Task_List[1]Speed = 15
Objectives[30]mission_Actors[7]Task_List[1]StopBeforeVehicles = False
Objectives[30]mission_Actors[7]Task_List[1]StopBeforeActors = False
Objectives[30]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[30]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[30]mission_Actors[7]Task_List[1]AvoidActors = False
Objectives[30]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[30]mission_Actors[7]Task_List[1]StopAtLights = False
Objectives[30]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[30]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[30]mission_Actors[7]Task_List[1]Reverse = False
Objectives[30]mission_Actors[7]Task_List[1]TakeShortestPath = False
Objectives[30]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[30]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[30]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[30]mission_Vehicles = 2
Objectives[30]mission_Vehicles[0]positionX = -1464,065
Objectives[30]mission_Vehicles[0]positionY = -623,9225
Objectives[30]mission_Vehicles[0]positionZ = 30,52221
Objectives[30]mission_Vehicles[0]Heading = 310,0786
Objectives[30]mission_Vehicles[0]Name = Cavalcade
Objectives[30]mission_Vehicles[0]Model = cavalcade2
Objectives[30]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[30]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[30]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[0]HasPearlescent = False
Objectives[30]mission_Vehicles[0]Livery = 0
Objectives[30]mission_Vehicles[0]DirtLevel = 0
Objectives[30]mission_Vehicles[0]LockedForPlayer = False
Objectives[30]mission_Vehicles[0]Locked = False
Objectives[30]mission_Vehicles[0]Alarm = False
Objectives[30]mission_Vehicles[0]HotWired = False
Objectives[30]mission_Vehicles[0]Invincible = False
Objectives[30]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[0]Remove_After = 0
Objectives[30]mission_Vehicles[0]Survive_Number = 0
Objectives[30]mission_Vehicles[0]Failed_Text = 
Objectives[30]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[30]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[30]mission_Vehicles[1]positionX = -1344,033
Objectives[30]mission_Vehicles[1]positionY = -674,1828
Objectives[30]mission_Vehicles[1]positionZ = 25,65001
Objectives[30]mission_Vehicles[1]Heading = 123,7258
Objectives[30]mission_Vehicles[1]Name = Cavalcade
Objectives[30]mission_Vehicles[1]Model = cavalcade2
Objectives[30]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[30]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[30]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[30]mission_Vehicles[1]HasPearlescent = False
Objectives[30]mission_Vehicles[1]Livery = 0
Objectives[30]mission_Vehicles[1]DirtLevel = 0
Objectives[30]mission_Vehicles[1]LockedForPlayer = False
Objectives[30]mission_Vehicles[1]Locked = False
Objectives[30]mission_Vehicles[1]Alarm = False
Objectives[30]mission_Vehicles[1]HotWired = False
Objectives[30]mission_Vehicles[1]Invincible = False
Objectives[30]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[30]mission_Vehicles[1]Remove_After = 0
Objectives[30]mission_Vehicles[1]Survive_Number = 0
Objectives[30]mission_Vehicles[1]Failed_Text = 
Objectives[30]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[30]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 30
Objectives[30]mission_Vehicles[1]NeededForActorIndex[0] = 7
Objectives[30]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 3
Objectives[30]ObjectiveMessages[0]positionX = -1746,628
Objectives[30]ObjectiveMessages[0]positionY = -916,9417
Objectives[30]ObjectiveMessages[0]positionZ = 6,673857
Objectives[30]ObjectiveMessages[0]Message = Excuse me, miss.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Blue
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = -1745,694
Objectives[30]ObjectiveMessages[1]positionY = -920,3803
Objectives[30]ObjectiveMessages[1]positionZ = 6,667862
Objectives[30]ObjectiveMessages[1]Message = HEY ROSY, SOMEONE COMES.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = White
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = -1744,401
Objectives[30]ObjectiveMessages[2]positionY = -924,6425
Objectives[30]ObjectiveMessages[2]positionZ = 6,658741
Objectives[30]ObjectiveMessages[2]Message = FUCK!
Objectives[30]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Yellow
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = -1174,305
Objectives[31]positionY = -1506,257
Objectives[31]positionZ = 3,379442
Objectives[31]SetPlayerActor_Use_Player = False
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[31]SetPlayerActor_Use_Actor = True
Objectives[31]SetPlayerActor_RelationshipGroup_Change = True
Objectives[31]SetPlayerActor_RelationshipGroup = Friend
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 1
Objectives[31]Task_List[0]Type = EnterVehicle
Objectives[31]Task_List[0]PositionX = -1163,145
Objectives[31]Task_List[0]PositionY = -1513,347
Objectives[31]Task_List[0]PositionZ = 3,875862
Objectives[31]Task_List[0]Speed = 2,5
Objectives[31]Task_List[0]SeatIndex = -1
Objectives[31]Task_List[0]TaskIndex = 0
Objectives[31]Task_List[0]Warp = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 1
Objectives[31]mission_Pickup_Props[0]Model = prop_mp_drug_pack_red
Objectives[31]mission_Pickup_Props[0]Value = 99999
Objectives[31]mission_Pickup_Props[0]positionX = -1405,58
Objectives[31]mission_Pickup_Props[0]positionY = -629,7957
Objectives[31]mission_Pickup_Props[0]positionZ = 28,17338
Objectives[31]mission_Pickup_Props[0]rotationX = 0
Objectives[31]mission_Pickup_Props[0]rotationY = 0
Objectives[31]mission_Pickup_Props[0]rotationZ = 35
Objectives[31]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[31]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 32
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = Get the box
Objectives[32]CollectPickupsAddBlips = True
Objectives[32]FaildText = 
Objectives[32]Type = Collect_Pickup
Objectives[32]positionX = -1405,012
Objectives[32]positionY = -629,8289
Objectives[32]positionZ = 27,67338
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 2
Objectives[32]ObjectiveMessages[0]positionX = -1741,956
Objectives[32]ObjectiveMessages[0]positionY = -933,0573
Objectives[32]ObjectiveMessages[0]positionZ = 6,695603
Objectives[32]ObjectiveMessages[0]Message = SHIT, JIMMY TAKE THE PACKAGE AND LET'S GET OUT OF HERE!
Objectives[32]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = Green
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = False
Objectives[32]ObjectiveMessages[0]TypeTextMesage = True
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = -1739,678
Objectives[32]ObjectiveMessages[1]positionY = -941,2614
Objectives[32]ObjectiveMessages[1]positionZ = 6,765521
Objectives[32]ObjectiveMessages[1]Message = OKAY!
Objectives[32]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = Blue
Objectives[32]ObjectiveMessages[1]PlayFromStart = True
Objectives[32]ObjectiveMessages[1]Delay = False
Objectives[32]ObjectiveMessages[1]DelayTime = 0
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = False
Objectives[32]ObjectiveMessages[1]TypeTextMesage = True
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[33]Text = Back to Wade's van
Objectives[33]FaildText = 
Objectives[33]Type = Enter_Vehicle
Objectives[33]positionX = -1158,524
Objectives[33]positionY = -1507,058
Objectives[33]positionZ = 3,431105
Objectives[33]EnterVehicle_AsPassenger = True
Objectives[33]EnterVehicle_CanExit = True
Objectives[33]EnterVehicle_SetIsWanted = False
Objectives[33]EnterVehicle_SeatIndex = 0
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = -1167,114
Objectives[34]positionY = -1501,231
Objectives[34]positionZ = 3,379442
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = True
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 8
Objectives[34]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[34]Task_List[0]positionX = -1161,167
Objectives[34]Task_List[0]positionY = -1513,223
Objectives[34]Task_List[0]positionZ = 3,802645
Objectives[34]Task_List[0]Block = True
Objectives[34]Task_List[1]Type = EnterVehicle
Objectives[34]Task_List[1]PositionX = -1161,167
Objectives[34]Task_List[1]PositionY = -1513,223
Objectives[34]Task_List[1]PositionZ = 3,802645
Objectives[34]Task_List[1]Speed = 2,5
Objectives[34]Task_List[1]SeatIndex = -1
Objectives[34]Task_List[1]TaskIndex = 1
Objectives[34]Task_List[1]Warp = False
Objectives[34]Task_List[2]Type = Drive
Objectives[34]Task_List[2]PositionX = -1284,389
Objectives[34]Task_List[2]PositionY = -915,9073
Objectives[34]Task_List[2]PositionZ = 10,89493
Objectives[34]Task_List[2]Speed = 50
Objectives[34]Task_List[2]StopBeforeVehicles = False
Objectives[34]Task_List[2]StopBeforeActors = False
Objectives[34]Task_List[2]AvoidVehicles = True
Objectives[34]Task_List[2]AvoidEmptyVehicles = True
Objectives[34]Task_List[2]AvoidActors = False
Objectives[34]Task_List[2]AvoidObjects = True
Objectives[34]Task_List[2]StopAtLights = False
Objectives[34]Task_List[2]UseBlinkers = True
Objectives[34]Task_List[2]AllowGoingWrongWay = True
Objectives[34]Task_List[2]Reverse = False
Objectives[34]Task_List[2]TakeShortestPath = False
Objectives[34]Task_List[2]IgnoreRoads = False
Objectives[34]Task_List[2]IgnoreAllPathing = False
Objectives[34]Task_List[2]AvoidHighWays = False
Objectives[34]Task_List[3]Type = Drive
Objectives[34]Task_List[3]PositionX = -1426,025
Objectives[34]Task_List[3]PositionY = -483,7803
Objectives[34]Task_List[3]PositionZ = 33,32101
Objectives[34]Task_List[3]Speed = 50
Objectives[34]Task_List[3]StopBeforeVehicles = False
Objectives[34]Task_List[3]StopBeforeActors = False
Objectives[34]Task_List[3]AvoidVehicles = True
Objectives[34]Task_List[3]AvoidEmptyVehicles = True
Objectives[34]Task_List[3]AvoidActors = False
Objectives[34]Task_List[3]AvoidObjects = True
Objectives[34]Task_List[3]StopAtLights = False
Objectives[34]Task_List[3]UseBlinkers = True
Objectives[34]Task_List[3]AllowGoingWrongWay = True
Objectives[34]Task_List[3]Reverse = False
Objectives[34]Task_List[3]TakeShortestPath = False
Objectives[34]Task_List[3]IgnoreRoads = False
Objectives[34]Task_List[3]IgnoreAllPathing = False
Objectives[34]Task_List[3]AvoidHighWays = False
Objectives[34]Task_List[4]Type = Drive
Objectives[34]Task_List[4]PositionX = -1411,85
Objectives[34]Task_List[4]PositionY = -177,8325
Objectives[34]Task_List[4]PositionZ = 47,08512
Objectives[34]Task_List[4]Speed = 50
Objectives[34]Task_List[4]StopBeforeVehicles = False
Objectives[34]Task_List[4]StopBeforeActors = False
Objectives[34]Task_List[4]AvoidVehicles = True
Objectives[34]Task_List[4]AvoidEmptyVehicles = True
Objectives[34]Task_List[4]AvoidActors = False
Objectives[34]Task_List[4]AvoidObjects = True
Objectives[34]Task_List[4]StopAtLights = False
Objectives[34]Task_List[4]UseBlinkers = True
Objectives[34]Task_List[4]AllowGoingWrongWay = True
Objectives[34]Task_List[4]Reverse = False
Objectives[34]Task_List[4]TakeShortestPath = False
Objectives[34]Task_List[4]IgnoreRoads = False
Objectives[34]Task_List[4]IgnoreAllPathing = False
Objectives[34]Task_List[4]AvoidHighWays = False
Objectives[34]Task_List[5]Type = Drive
Objectives[34]Task_List[5]PositionX = -1051,445
Objectives[34]Task_List[5]PositionY = -188,4967
Objectives[34]Task_List[5]PositionZ = 37,38982
Objectives[34]Task_List[5]Speed = 50
Objectives[34]Task_List[5]StopBeforeVehicles = False
Objectives[34]Task_List[5]StopBeforeActors = False
Objectives[34]Task_List[5]AvoidVehicles = True
Objectives[34]Task_List[5]AvoidEmptyVehicles = True
Objectives[34]Task_List[5]AvoidActors = False
Objectives[34]Task_List[5]AvoidObjects = True
Objectives[34]Task_List[5]StopAtLights = False
Objectives[34]Task_List[5]UseBlinkers = True
Objectives[34]Task_List[5]AllowGoingWrongWay = True
Objectives[34]Task_List[5]Reverse = False
Objectives[34]Task_List[5]TakeShortestPath = False
Objectives[34]Task_List[5]IgnoreRoads = False
Objectives[34]Task_List[5]IgnoreAllPathing = False
Objectives[34]Task_List[5]AvoidHighWays = False
Objectives[34]Task_List[6]Type = Drive
Objectives[34]Task_List[6]PositionX = -983,7208
Objectives[34]Task_List[6]PositionY = -678,8853
Objectives[34]Task_List[6]PositionZ = 22,55811
Objectives[34]Task_List[6]Speed = 50
Objectives[34]Task_List[6]StopBeforeVehicles = False
Objectives[34]Task_List[6]StopBeforeActors = False
Objectives[34]Task_List[6]AvoidVehicles = True
Objectives[34]Task_List[6]AvoidEmptyVehicles = True
Objectives[34]Task_List[6]AvoidActors = False
Objectives[34]Task_List[6]AvoidObjects = True
Objectives[34]Task_List[6]StopAtLights = False
Objectives[34]Task_List[6]UseBlinkers = True
Objectives[34]Task_List[6]AllowGoingWrongWay = True
Objectives[34]Task_List[6]Reverse = False
Objectives[34]Task_List[6]TakeShortestPath = False
Objectives[34]Task_List[6]IgnoreRoads = False
Objectives[34]Task_List[6]IgnoreAllPathing = False
Objectives[34]Task_List[6]AvoidHighWays = False
Objectives[34]Task_List[7]Type = Drive
Objectives[34]Task_List[7]PositionX = -1383,994
Objectives[34]Task_List[7]PositionY = -794,2136
Objectives[34]Task_List[7]PositionZ = 18,81491
Objectives[34]Task_List[7]Speed = 50
Objectives[34]Task_List[7]StopBeforeVehicles = False
Objectives[34]Task_List[7]StopBeforeActors = False
Objectives[34]Task_List[7]AvoidVehicles = True
Objectives[34]Task_List[7]AvoidEmptyVehicles = True
Objectives[34]Task_List[7]AvoidActors = False
Objectives[34]Task_List[7]AvoidObjects = True
Objectives[34]Task_List[7]StopAtLights = False
Objectives[34]Task_List[7]UseBlinkers = True
Objectives[34]Task_List[7]AllowGoingWrongWay = True
Objectives[34]Task_List[7]Reverse = False
Objectives[34]Task_List[7]TakeShortestPath = False
Objectives[34]Task_List[7]IgnoreRoads = False
Objectives[34]Task_List[7]IgnoreAllPathing = False
Objectives[34]Task_List[7]AvoidHighWays = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = 
Objectives[35]Type = Leave_Area
Objectives[35]positionX = -1401,176
Objectives[35]positionY = -773,6686
Objectives[35]positionZ = 20,02868
Objectives[35]Leave_Area_Distance = 50
Objectives[35]Leave_Area_Use_Objective_Position = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 1
Objectives[35]ObjectiveMessages[0]positionX = -1736,238
Objectives[35]ObjectiveMessages[0]positionY = -953,5814
Objectives[35]ObjectiveMessages[0]positionZ = 6,512002
Objectives[35]ObjectiveMessages[0]Message = OK, LET'S GO!
Objectives[35]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Blue
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[36]Type = Random_Spawn_Objective
Objectives[36]positionX = -1415,969
Objectives[36]positionY = -767,3455
Objectives[36]positionZ = 21,37861
Objectives[36]Random_Actors_Actor_Model_Name = g_m_y_strpunk_01
Objectives[36]Random_Actors_Vehicle_Model_Name = cavalcade2
Objectives[36]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[36]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[36]Random_Actors_Weapon_Model_Name = Pistol
Objectives[36]Random_Actors_Passenger = True
Objectives[36]Random_Actors_Fill_With_Occupants = False
Objectives[36]Random_Actors_Max_Count = 2
Objectives[36]Random_Actors_Max_ReSpawn = 19
Objectives[36]Random_Actors_Spawn_End = False
Objectives[36]Random_Actors_Spawn_Actors_Only = False
Objectives[36]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[36]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[36]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[36]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]Type = Timeout_Objective
Objectives[37]positionX = -1419,942
Objectives[37]positionY = -761,8778
Objectives[37]positionZ = 22,22025
Objectives[37]Timeout_Min = 2
Objectives[37]Timeout_Sec = 0
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 3
Objectives[37]ObjectiveMessages[0]positionX = -1731,676
Objectives[37]ObjectiveMessages[0]positionY = -958,1187
Objectives[37]ObjectiveMessages[0]positionZ = 6,268504
Objectives[37]ObjectiveMessages[0]Message = Emh... I think others are coming.
Objectives[37]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = Blue
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = -1729,781
Objectives[37]ObjectiveMessages[1]positionY = -961,6057
Objectives[37]ObjectiveMessages[1]positionZ = 5,925871
Objectives[37]ObjectiveMessages[1]Message = Fuck, ok, try stopping them.
Objectives[37]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = Green
Objectives[37]ObjectiveMessages[1]PlayFromStart = True
Objectives[37]ObjectiveMessages[1]Delay = False
Objectives[37]ObjectiveMessages[1]DelayTime = 0
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = False
Objectives[37]ObjectiveMessages[1]TypeTextMesage = True
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[2]positionX = -1727,045
Objectives[37]ObjectiveMessages[2]positionY = -965,409
Objectives[37]ObjectiveMessages[2]positionZ = 5,577505
Objectives[37]ObjectiveMessages[2]Message = Ok, I'm on it.
Objectives[37]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[37]ObjectiveMessages[2]Sender = 
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = Blue
Objectives[37]ObjectiveMessages[2]PlayFromStart = True
Objectives[37]ObjectiveMessages[2]Delay = False
Objectives[37]ObjectiveMessages[2]DelayTime = 0
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = False
Objectives[37]ObjectiveMessages[2]TypeTextMesage = True
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[38]Type = Random_Spawn_Objective
Objectives[38]positionX = -1428,966
Objectives[38]positionY = -765,5469
Objectives[38]positionZ = 22,50399
Objectives[38]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[38]Random_Actors_Vehicle_Model_Name = blista
Objectives[38]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[38]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[38]Random_Actors_Weapon_Model_Name = Pistol
Objectives[38]Random_Actors_Passenger = True
Objectives[38]Random_Actors_Fill_With_Occupants = True
Objectives[38]Random_Actors_Max_Count = 3
Objectives[38]Random_Actors_Max_ReSpawn = 3
Objectives[38]Random_Actors_Spawn_End = True
Objectives[38]Random_Actors_Spawn_Actors_Only = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Mission_Settings_Objective
Objectives[39]positionX = -1457,964
Objectives[39]positionY = -1423,572
Objectives[39]positionZ = 1,569767
Objectives[39]MissionSettings_TimesOfDay = Current
Objectives[39]MissionSettings_Weather = Current
Objectives[39]MissionSettings_WantedLevel = Current
Objectives[39]MissionSettings_SetWantedLevelNow = 0
Objectives[39]MissionSettings_StartNightvision = False
Objectives[39]MissionSettings_StopNightvision = False
Objectives[39]MissionSettings_StartSeethrough = False
Objectives[39]MissionSettings_StopSeethrough = False
Objectives[39]MissionSettings_StartMusic = False
Objectives[39]MissionSettings_StopMusic = False
Objectives[39]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = 
Objectives[40]positionX = -1323,867
Objectives[40]positionY = -238,2544
Objectives[40]positionZ = 41,63591
Objectives[40]SetPlayerActor_Use_Player = False
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[40]SetPlayerActor_Use_Actor = True
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 99
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = mic_chatter
Objectives[40]Task_Time = 1
Objectives[40]TaskListCount = 3
Objectives[40]Task_List[0]Type = EnterVehicle
Objectives[40]Task_List[0]PositionX = -1162,751
Objectives[40]Task_List[0]PositionY = -1513,557
Objectives[40]Task_List[0]PositionZ = 3,857322
Objectives[40]Task_List[0]Speed = 2,5
Objectives[40]Task_List[0]SeatIndex = -1
Objectives[40]Task_List[0]TaskIndex = 0
Objectives[40]Task_List[0]Warp = False
Objectives[40]Task_List[1]Type = Drive
Objectives[40]Task_List[1]PositionX = -1323,867
Objectives[40]Task_List[1]PositionY = -238,2544
Objectives[40]Task_List[1]PositionZ = 42,13591
Objectives[40]Task_List[1]Speed = 25
Objectives[40]Task_List[1]StopBeforeVehicles = False
Objectives[40]Task_List[1]StopBeforeActors = False
Objectives[40]Task_List[1]AvoidVehicles = True
Objectives[40]Task_List[1]AvoidEmptyVehicles = True
Objectives[40]Task_List[1]AvoidActors = True
Objectives[40]Task_List[1]AvoidObjects = True
Objectives[40]Task_List[1]StopAtLights = False
Objectives[40]Task_List[1]UseBlinkers = True
Objectives[40]Task_List[1]AllowGoingWrongWay = True
Objectives[40]Task_List[1]Reverse = False
Objectives[40]Task_List[1]TakeShortestPath = False
Objectives[40]Task_List[1]IgnoreRoads = False
Objectives[40]Task_List[1]IgnoreAllPathing = False
Objectives[40]Task_List[1]AvoidHighWays = False
Objectives[40]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[40]Task_List[2]positionX = -1165,087
Objectives[40]Task_List[2]positionY = -1509,95
Objectives[40]Task_List[2]positionZ = 3,892346
Objectives[40]Task_List[2]Block = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = -1169,373
Objectives[41]positionY = -1503,735
Objectives[41]positionZ = 3,379442
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = True
Objectives[41]SetPlayerActor_RelationshipGroup = Companion
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = True
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 3
Objectives[41]ObjectiveMessages[0]positionX = -1718,044
Objectives[41]ObjectiveMessages[0]positionY = -975,8228
Objectives[41]ObjectiveMessages[0]positionZ = 5,398799
Objectives[41]ObjectiveMessages[0]Message = Are they still following us?
Objectives[41]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = Green
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = False
Objectives[41]ObjectiveMessages[0]TypeTextMesage = True
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = -1714,572
Objectives[41]ObjectiveMessages[1]positionY = -980,0843
Objectives[41]ObjectiveMessages[1]positionZ = 5,311199
Objectives[41]ObjectiveMessages[1]Message = Emh... it seems like no.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = Blue
Objectives[41]ObjectiveMessages[1]PlayFromStart = True
Objectives[41]ObjectiveMessages[1]Delay = False
Objectives[41]ObjectiveMessages[1]DelayTime = 0
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = False
Objectives[41]ObjectiveMessages[1]TypeTextMesage = True
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[2]positionX = -1710,421
Objectives[41]ObjectiveMessages[2]positionY = -985,2947
Objectives[41]ObjectiveMessages[2]positionZ = 5,071587
Objectives[41]ObjectiveMessages[2]Message = Well, so let's go get the next package.
Objectives[41]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[41]ObjectiveMessages[2]Sender = 
Objectives[41]ObjectiveMessages[2]Subject = 
Objectives[41]ObjectiveMessages[2]MessageColor = Green
Objectives[41]ObjectiveMessages[2]PlayFromStart = True
Objectives[41]ObjectiveMessages[2]Delay = False
Objectives[41]ObjectiveMessages[2]DelayTime = 0
Objectives[41]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[2]TypeSubtitle = False
Objectives[41]ObjectiveMessages[2]TypeTextMesage = True
Objectives[41]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = -1138,249
Objectives[42]positionY = -1494,519
Objectives[42]positionZ = 3,236615
Objectives[42]SetPlayerActor_Use_Player = True
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[42]SetPlayerActor_Use_Actor = False
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = True
Objectives[42]Int_Task = 99
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]TaskListCount = 1
Objectives[42]Task_List[0]Type = Pause
Objectives[42]Task_List[0]positionX = -1138,194
Objectives[42]Task_List[0]positionY = -1494,498
Objectives[42]Task_List[0]positionZ = 3,735035
Objectives[42]Task_List[0]time = 1
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Text = 
Objectives[43]Type = Timeout_Objective
Objectives[43]positionX = -1312,344
Objectives[43]positionY = -236,3078
Objectives[43]positionZ = 41,32362
Objectives[43]Timeout_Min = 0
Objectives[43]Timeout_Sec = 1
Objectives[43]mission_ActorsCount = 4
Objectives[43]mission_Actors[0]SpawnInVehicle = True
Objectives[43]mission_Actors[0]SeatIndex = -1
Objectives[43]mission_Actors[0]Survive_Number = 0
Objectives[43]mission_Actors[0]Failed_Text = 
Objectives[43]mission_Actors[0]Remove_After = 0
Objectives[43]mission_Actors[0]positionX = -1249,679
Objectives[43]mission_Actors[0]positionY = -256,7402
Objectives[43]mission_Actors[0]positionZ = 39,43599
Objectives[43]mission_Actors[0]Heading = 121,0491
Objectives[43]mission_Actors[0]String_Name = g_f_y_families_01
Objectives[43]mission_Actors[0]Relationship_Group = Friend
Objectives[43]mission_Actors[0]AddBlip = False
Objectives[43]mission_Actors[0]ShowCone = False
Objectives[43]mission_Actors[0]Invincible = False
Objectives[43]mission_Actors[0]SetHealth = 100
Objectives[43]mission_Actors[0]DieFromHeadShot = True
Objectives[43]mission_Actors[0]CanExitVehicle = True
Objectives[43]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[0]AlwaysFight = True
Objectives[43]mission_Actors[0]Seeing_Range = 30
Objectives[43]mission_Actors[0]Hearing_Range = 30
Objectives[43]mission_Actors[0]CombatMovement = Offensive
Objectives[43]mission_Actors[0]weapon = Pistol
Objectives[43]mission_Actors[0]Variation = Random
Objectives[43]mission_Actors[0]Task = 99
Objectives[43]mission_Actors[0]Task_Guard_Range = 5
Objectives[43]mission_Actors[0]Task_Stay_In_Range = True
Objectives[43]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[0]Task_Scenario = NONE
Objectives[43]mission_Actors[0]Task_List_Count = 3
Objectives[43]mission_Actors[0]Task_Repeat = False
Objectives[43]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[43]mission_Actors[0]Task_List[0]PositionX = -1252,82
Objectives[43]mission_Actors[0]Task_List[0]PositionY = -259,4924
Objectives[43]mission_Actors[0]Task_List[0]PositionZ = 38,62225
Objectives[43]mission_Actors[0]Task_List[0]Speed = 1
Objectives[43]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[43]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[43]mission_Actors[0]Task_List[1]Type = Drive
Objectives[43]mission_Actors[0]Task_List[1]PositionX = -1321,956
Objectives[43]mission_Actors[0]Task_List[1]PositionY = -239,2004
Objectives[43]mission_Actors[0]Task_List[1]PositionZ = 42,0881
Objectives[43]mission_Actors[0]Task_List[1]Speed = 15
Objectives[43]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[43]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[43]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[43]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[43]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[43]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[43]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[43]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[43]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[43]mission_Actors[0]Task_List[1]Reverse = False
Objectives[43]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[43]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[43]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[43]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[43]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[43]mission_Actors[0]Task_List[2]DestinationX = -1324,683
Objectives[43]mission_Actors[0]Task_List[2]DestinationY = -235,2905
Objectives[43]mission_Actors[0]Task_List[2]DestinationZ = 42,2062
Objectives[43]mission_Actors[0]Task_List[2]Rotation = -685
Objectives[43]mission_Actors[0]Task_List[2]Speed = 1
Objectives[43]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[43]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[43]mission_Actors[0]NeededForObjectiveHint[0] = 46
Objectives[43]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[43]mission_Actors[0]NeededForObjectiveGoToActor[0] = 45
Objectives[43]mission_Actors[1]SpawnInVehicle = True
Objectives[43]mission_Actors[1]SeatIndex = 0
Objectives[43]mission_Actors[1]Survive_Number = 0
Objectives[43]mission_Actors[1]Failed_Text = 
Objectives[43]mission_Actors[1]Remove_After = 0
Objectives[43]mission_Actors[1]positionX = -1249,679
Objectives[43]mission_Actors[1]positionY = -256,7402
Objectives[43]mission_Actors[1]positionZ = 39,43599
Objectives[43]mission_Actors[1]Heading = 121,0491
Objectives[43]mission_Actors[1]String_Name = g_m_y_famdnf_01
Objectives[43]mission_Actors[1]Relationship_Group = Friend
Objectives[43]mission_Actors[1]AddBlip = False
Objectives[43]mission_Actors[1]ShowCone = False
Objectives[43]mission_Actors[1]Invincible = False
Objectives[43]mission_Actors[1]SetHealth = 100
Objectives[43]mission_Actors[1]DieFromHeadShot = True
Objectives[43]mission_Actors[1]CanExitVehicle = True
Objectives[43]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[1]AlwaysFight = True
Objectives[43]mission_Actors[1]Seeing_Range = 30
Objectives[43]mission_Actors[1]Hearing_Range = 30
Objectives[43]mission_Actors[1]CombatMovement = Offensive
Objectives[43]mission_Actors[1]weapon = Pistol
Objectives[43]mission_Actors[1]Variation = Random
Objectives[43]mission_Actors[1]Task = 0
Objectives[43]mission_Actors[1]Task_Guard_Range = 5
Objectives[43]mission_Actors[1]Task_Stay_In_Range = True
Objectives[43]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[1]Task_Scenario = NONE
Objectives[43]mission_Actors[2]SpawnInVehicle = True
Objectives[43]mission_Actors[2]SeatIndex = 1
Objectives[43]mission_Actors[2]Survive_Number = 0
Objectives[43]mission_Actors[2]Failed_Text = 
Objectives[43]mission_Actors[2]Remove_After = 0
Objectives[43]mission_Actors[2]positionX = -1249,679
Objectives[43]mission_Actors[2]positionY = -256,7402
Objectives[43]mission_Actors[2]positionZ = 39,43599
Objectives[43]mission_Actors[2]Heading = 121,0491
Objectives[43]mission_Actors[2]String_Name = g_m_y_famdnf_01
Objectives[43]mission_Actors[2]Relationship_Group = Friend
Objectives[43]mission_Actors[2]AddBlip = False
Objectives[43]mission_Actors[2]ShowCone = False
Objectives[43]mission_Actors[2]Invincible = False
Objectives[43]mission_Actors[2]SetHealth = 100
Objectives[43]mission_Actors[2]DieFromHeadShot = True
Objectives[43]mission_Actors[2]CanExitVehicle = True
Objectives[43]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[2]AlwaysFight = True
Objectives[43]mission_Actors[2]Seeing_Range = 30
Objectives[43]mission_Actors[2]Hearing_Range = 30
Objectives[43]mission_Actors[2]CombatMovement = Offensive
Objectives[43]mission_Actors[2]weapon = Pistol
Objectives[43]mission_Actors[2]Variation = Random
Objectives[43]mission_Actors[2]Task = 0
Objectives[43]mission_Actors[2]Task_Guard_Range = 5
Objectives[43]mission_Actors[2]Task_Stay_In_Range = True
Objectives[43]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[2]Task_Scenario = NONE
Objectives[43]mission_Actors[3]SpawnInVehicle = True
Objectives[43]mission_Actors[3]SeatIndex = 2
Objectives[43]mission_Actors[3]Survive_Number = 0
Objectives[43]mission_Actors[3]Failed_Text = 
Objectives[43]mission_Actors[3]Remove_After = 0
Objectives[43]mission_Actors[3]positionX = -1249,679
Objectives[43]mission_Actors[3]positionY = -256,7402
Objectives[43]mission_Actors[3]positionZ = 39,43599
Objectives[43]mission_Actors[3]Heading = 121,0491
Objectives[43]mission_Actors[3]String_Name = g_m_y_famdnf_01
Objectives[43]mission_Actors[3]Relationship_Group = Friend
Objectives[43]mission_Actors[3]AddBlip = False
Objectives[43]mission_Actors[3]ShowCone = False
Objectives[43]mission_Actors[3]Invincible = False
Objectives[43]mission_Actors[3]SetHealth = 100
Objectives[43]mission_Actors[3]DieFromHeadShot = True
Objectives[43]mission_Actors[3]CanExitVehicle = True
Objectives[43]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[3]AlwaysFight = True
Objectives[43]mission_Actors[3]Seeing_Range = 30
Objectives[43]mission_Actors[3]Hearing_Range = 30
Objectives[43]mission_Actors[3]CombatMovement = Offensive
Objectives[43]mission_Actors[3]weapon = Pistol
Objectives[43]mission_Actors[3]Variation = Random
Objectives[43]mission_Actors[3]Task = 0
Objectives[43]mission_Actors[3]Task_Guard_Range = 5
Objectives[43]mission_Actors[3]Task_Stay_In_Range = True
Objectives[43]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[3]Task_Scenario = NONE
Objectives[43]mission_Vehicles = 1
Objectives[43]mission_Vehicles[0]positionX = -1249,679
Objectives[43]mission_Vehicles[0]positionY = -256,7402
Objectives[43]mission_Vehicles[0]positionZ = 39,43599
Objectives[43]mission_Vehicles[0]Heading = 121,0491
Objectives[43]mission_Vehicles[0]Name = Mule
Objectives[43]mission_Vehicles[0]Model = mule
Objectives[43]mission_Vehicles[0]PrimaryColor = MetallicBlueSilver
Objectives[43]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[43]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[43]mission_Vehicles[0]HasPearlescent = False
Objectives[43]mission_Vehicles[0]Livery = 0
Objectives[43]mission_Vehicles[0]DirtLevel = 0
Objectives[43]mission_Vehicles[0]LockedForPlayer = False
Objectives[43]mission_Vehicles[0]Locked = False
Objectives[43]mission_Vehicles[0]Alarm = False
Objectives[43]mission_Vehicles[0]HotWired = False
Objectives[43]mission_Vehicles[0]Invincible = False
Objectives[43]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[43]mission_Vehicles[0]Remove_After = 0
Objectives[43]mission_Vehicles[0]Survive_Number = 0
Objectives[43]mission_Vehicles[0]Failed_Text = 
Objectives[43]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[43]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 43
Objectives[43]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[43]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[43]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[43]mission_Vehicles[0]NeededForObjectiveHint[0] = 44
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 4
Objectives[43]ObjectiveMessages[0]positionX = -1699,445
Objectives[43]ObjectiveMessages[0]positionY = -992,0306
Objectives[43]ObjectiveMessages[0]positionZ = 5,344888
Objectives[43]ObjectiveMessages[0]Message = Here we are.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = Green
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = -1695,532
Objectives[43]ObjectiveMessages[1]positionY = -993,9631
Objectives[43]ObjectiveMessages[1]positionZ = 5,597598
Objectives[43]ObjectiveMessages[1]Message = Emh... there's nobody here either...
Objectives[43]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = Blue
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = -1690,748
Objectives[43]ObjectiveMessages[2]positionY = -994,8821
Objectives[43]ObjectiveMessages[2]positionZ = 5,94053
Objectives[43]ObjectiveMessages[2]Message = Oh fuck you're right, maybe...
Objectives[43]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = Green
Objectives[43]ObjectiveMessages[2]PlayFromStart = True
Objectives[43]ObjectiveMessages[2]Delay = False
Objectives[43]ObjectiveMessages[2]DelayTime = 0
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = False
Objectives[43]ObjectiveMessages[2]TypeTextMesage = True
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = -1687,633
Objectives[43]ObjectiveMessages[3]positionY = -997,2003
Objectives[43]ObjectiveMessages[3]positionZ = 6,269629
Objectives[43]ObjectiveMessages[3]Message = No, wait, here they are...
Objectives[43]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = Green
Objectives[43]ObjectiveMessages[3]PlayFromStart = True
Objectives[43]ObjectiveMessages[3]Delay = False
Objectives[43]ObjectiveMessages[3]DelayTime = 0
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = False
Objectives[43]ObjectiveMessages[3]TypeTextMesage = True
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[44]Type = Hint_Objective
Objectives[44]Text = Wait the truck
Objectives[44]positionX = -1251,873
Objectives[44]positionY = -260,8507
Objectives[44]positionZ = 38,03643
Objectives[44]Hint_Time = 10
Objectives[44]Hint_FOV = 20
Objectives[44]Hint_Use_Position = False
Objectives[44]Hint_Use_Player = False
Objectives[44]Hint_Use_Actor = False
Objectives[44]Hint_Use_Vehicle = True
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = GoTo_Actor
Objectives[45]Text = Go to the girl
Objectives[45]positionX = -1252,313
Objectives[45]positionY = -260,2592
Objectives[45]positionZ = 38,07177
Objectives[45]GoTo_Actor_ChangToCompanion = False
Objectives[45]GoTo_Actor_Distance = 10
Objectives[45]GoTo_Actor_Remove_Blip = True
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Hint_Objective
Objectives[46]Text = 
Objectives[46]positionX = -1253,809
Objectives[46]positionY = -259,705
Objectives[46]positionZ = 38,14546
Objectives[46]Hint_Time = 10
Objectives[46]Hint_FOV = 40
Objectives[46]Hint_Use_Position = False
Objectives[46]Hint_Use_Player = False
Objectives[46]Hint_Use_Actor = True
Objectives[46]Hint_Use_Vehicle = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 5
Objectives[46]ObjectiveMessages[0]positionX = -1681,105
Objectives[46]ObjectiveMessages[0]positionY = -1001,734
Objectives[46]ObjectiveMessages[0]positionZ = 6,381881
Objectives[46]ObjectiveMessages[0]Message = Hi Wade, sorry I'm late, there'a a lot of traffic.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = Orange
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = False
Objectives[46]ObjectiveMessages[0]TypeTextMesage = True
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = -1678,937
Objectives[46]ObjectiveMessages[1]positionY = -1003,817
Objectives[46]ObjectiveMessages[1]positionZ = 6,381881
Objectives[46]ObjectiveMessages[1]Message = No problem, do you have my package?
Objectives[46]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = Green
Objectives[46]ObjectiveMessages[1]PlayFromStart = True
Objectives[46]ObjectiveMessages[1]Delay = False
Objectives[46]ObjectiveMessages[1]DelayTime = 0
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = False
Objectives[46]ObjectiveMessages[1]TypeTextMesage = True
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[2]positionX = -1676,862
Objectives[46]ObjectiveMessages[2]positionY = -1005,421
Objectives[46]ObjectiveMessages[2]positionZ = 6,381881
Objectives[46]ObjectiveMessages[2]Message = Sure.
Objectives[46]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[2]Sender = 
Objectives[46]ObjectiveMessages[2]Subject = 
Objectives[46]ObjectiveMessages[2]MessageColor = Orange
Objectives[46]ObjectiveMessages[2]PlayFromStart = True
Objectives[46]ObjectiveMessages[2]Delay = False
Objectives[46]ObjectiveMessages[2]DelayTime = 0
Objectives[46]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[2]TypeSubtitle = False
Objectives[46]ObjectiveMessages[2]TypeTextMesage = True
Objectives[46]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[3]positionX = -1674,208
Objectives[46]ObjectiveMessages[3]positionY = -1007,665
Objectives[46]ObjectiveMessages[3]positionZ = 6,361229
Objectives[46]ObjectiveMessages[3]Message = HEY, SOMEBODY'S COMING!
Objectives[46]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[3]Sender = 
Objectives[46]ObjectiveMessages[3]Subject = 
Objectives[46]ObjectiveMessages[3]MessageColor = White
Objectives[46]ObjectiveMessages[3]PlayFromStart = True
Objectives[46]ObjectiveMessages[3]Delay = False
Objectives[46]ObjectiveMessages[3]DelayTime = 0
Objectives[46]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[3]TypeSubtitle = False
Objectives[46]ObjectiveMessages[3]TypeTextMesage = True
Objectives[46]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[4]positionX = -1670,077
Objectives[46]ObjectiveMessages[4]positionY = -1010,706
Objectives[46]ObjectiveMessages[4]positionZ = 8,532828
Objectives[46]ObjectiveMessages[4]Message = FUCK!
Objectives[46]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[46]ObjectiveMessages[4]Sender = 
Objectives[46]ObjectiveMessages[4]Subject = 
Objectives[46]ObjectiveMessages[4]MessageColor = Green
Objectives[46]ObjectiveMessages[4]PlayFromStart = True
Objectives[46]ObjectiveMessages[4]Delay = False
Objectives[46]ObjectiveMessages[4]DelayTime = 0
Objectives[46]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[4]TypeSubtitle = False
Objectives[46]ObjectiveMessages[4]TypeTextMesage = True
Objectives[46]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[47]Text = Kill all enemys
Objectives[47]Text2 = 
Objectives[47]Type = Kill_Actors
Objectives[47]positionX = -1249,804
Objectives[47]positionY = -302,5818
Objectives[47]positionZ = 36,32142
Objectives[47]KillAll1 = True
Objectives[47]KillAll2 = False
Objectives[47]Kill_Actors_Add_Blips = True
Objectives[47]Kill_Actors_Add_Markers = False
Objectives[47]DropPickups = False
Objectives[47]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[47]mission_ActorsCount = 8
Objectives[47]mission_Actors[0]SpawnInVehicle = True
Objectives[47]mission_Actors[0]SeatIndex = 2
Objectives[47]mission_Actors[0]Survive_Number = 0
Objectives[47]mission_Actors[0]Failed_Text = 
Objectives[47]mission_Actors[0]Remove_After = 0
Objectives[47]mission_Actors[0]positionX = -1250,666
Objectives[47]mission_Actors[0]positionY = -304,9447
Objectives[47]mission_Actors[0]positionZ = 36,97369
Objectives[47]mission_Actors[0]Heading = 120,0982
Objectives[47]mission_Actors[0]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[0]Relationship_Group = Enemy1
Objectives[47]mission_Actors[0]AddBlip = True
Objectives[47]mission_Actors[0]ShowCone = False
Objectives[47]mission_Actors[0]Invincible = False
Objectives[47]mission_Actors[0]SetHealth = 100
Objectives[47]mission_Actors[0]DieFromHeadShot = True
Objectives[47]mission_Actors[0]CanExitVehicle = True
Objectives[47]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[0]AlwaysFight = True
Objectives[47]mission_Actors[0]Seeing_Range = 30
Objectives[47]mission_Actors[0]Hearing_Range = 30
Objectives[47]mission_Actors[0]CombatMovement = Offensive
Objectives[47]mission_Actors[0]weapon = Pistol
Objectives[47]mission_Actors[0]Variation = Random
Objectives[47]mission_Actors[0]Task = 0
Objectives[47]mission_Actors[0]Task_Guard_Range = 5
Objectives[47]mission_Actors[0]Task_Stay_In_Range = True
Objectives[47]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[0]Task_Scenario = NONE
Objectives[47]mission_Actors[1]SpawnInVehicle = True
Objectives[47]mission_Actors[1]SeatIndex = 1
Objectives[47]mission_Actors[1]Survive_Number = 0
Objectives[47]mission_Actors[1]Failed_Text = 
Objectives[47]mission_Actors[1]Remove_After = 0
Objectives[47]mission_Actors[1]positionX = -1250,666
Objectives[47]mission_Actors[1]positionY = -304,9447
Objectives[47]mission_Actors[1]positionZ = 36,97369
Objectives[47]mission_Actors[1]Heading = 120,0982
Objectives[47]mission_Actors[1]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[1]Relationship_Group = Enemy1
Objectives[47]mission_Actors[1]AddBlip = True
Objectives[47]mission_Actors[1]ShowCone = False
Objectives[47]mission_Actors[1]Invincible = False
Objectives[47]mission_Actors[1]SetHealth = 100
Objectives[47]mission_Actors[1]DieFromHeadShot = True
Objectives[47]mission_Actors[1]CanExitVehicle = True
Objectives[47]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[1]AlwaysFight = True
Objectives[47]mission_Actors[1]Seeing_Range = 30
Objectives[47]mission_Actors[1]Hearing_Range = 30
Objectives[47]mission_Actors[1]CombatMovement = Offensive
Objectives[47]mission_Actors[1]weapon = Pistol
Objectives[47]mission_Actors[1]Variation = Random
Objectives[47]mission_Actors[1]Task = 0
Objectives[47]mission_Actors[1]Task_Guard_Range = 5
Objectives[47]mission_Actors[1]Task_Stay_In_Range = True
Objectives[47]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[1]Task_Scenario = NONE
Objectives[47]mission_Actors[2]SpawnInVehicle = True
Objectives[47]mission_Actors[2]SeatIndex = 0
Objectives[47]mission_Actors[2]Survive_Number = 0
Objectives[47]mission_Actors[2]Failed_Text = 
Objectives[47]mission_Actors[2]Remove_After = 0
Objectives[47]mission_Actors[2]positionX = -1250,666
Objectives[47]mission_Actors[2]positionY = -304,9447
Objectives[47]mission_Actors[2]positionZ = 36,97369
Objectives[47]mission_Actors[2]Heading = 120,0982
Objectives[47]mission_Actors[2]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[2]Relationship_Group = Enemy1
Objectives[47]mission_Actors[2]AddBlip = True
Objectives[47]mission_Actors[2]ShowCone = False
Objectives[47]mission_Actors[2]Invincible = False
Objectives[47]mission_Actors[2]SetHealth = 100
Objectives[47]mission_Actors[2]DieFromHeadShot = True
Objectives[47]mission_Actors[2]CanExitVehicle = True
Objectives[47]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[2]AlwaysFight = True
Objectives[47]mission_Actors[2]Seeing_Range = 30
Objectives[47]mission_Actors[2]Hearing_Range = 30
Objectives[47]mission_Actors[2]CombatMovement = Offensive
Objectives[47]mission_Actors[2]weapon = Pistol
Objectives[47]mission_Actors[2]Variation = Random
Objectives[47]mission_Actors[2]Task = 0
Objectives[47]mission_Actors[2]Task_Guard_Range = 5
Objectives[47]mission_Actors[2]Task_Stay_In_Range = True
Objectives[47]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[2]Task_Scenario = NONE
Objectives[47]mission_Actors[3]SpawnInVehicle = True
Objectives[47]mission_Actors[3]SeatIndex = -1
Objectives[47]mission_Actors[3]Survive_Number = 0
Objectives[47]mission_Actors[3]Failed_Text = 
Objectives[47]mission_Actors[3]Remove_After = 0
Objectives[47]mission_Actors[3]positionX = -1250,666
Objectives[47]mission_Actors[3]positionY = -304,9447
Objectives[47]mission_Actors[3]positionZ = 36,97369
Objectives[47]mission_Actors[3]Heading = 120,0982
Objectives[47]mission_Actors[3]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[3]Relationship_Group = Enemy1
Objectives[47]mission_Actors[3]AddBlip = True
Objectives[47]mission_Actors[3]ShowCone = False
Objectives[47]mission_Actors[3]Invincible = False
Objectives[47]mission_Actors[3]SetHealth = 100
Objectives[47]mission_Actors[3]DieFromHeadShot = True
Objectives[47]mission_Actors[3]CanExitVehicle = True
Objectives[47]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[3]AlwaysFight = True
Objectives[47]mission_Actors[3]Seeing_Range = 30
Objectives[47]mission_Actors[3]Hearing_Range = 30
Objectives[47]mission_Actors[3]CombatMovement = Offensive
Objectives[47]mission_Actors[3]weapon = Pistol
Objectives[47]mission_Actors[3]Variation = Random
Objectives[47]mission_Actors[3]Task = 99
Objectives[47]mission_Actors[3]Task_Guard_Range = 5
Objectives[47]mission_Actors[3]Task_Stay_In_Range = True
Objectives[47]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[3]Task_Scenario = NONE
Objectives[47]mission_Actors[3]Task_List_Count = 2
Objectives[47]mission_Actors[3]Task_Repeat = False
Objectives[47]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[47]mission_Actors[3]Task_List[0]PositionX = -1250,383
Objectives[47]mission_Actors[3]Task_List[0]PositionY = -305,1953
Objectives[47]mission_Actors[3]Task_List[0]PositionZ = 36,66928
Objectives[47]mission_Actors[3]Task_List[0]Speed = 1
Objectives[47]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[47]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[47]mission_Actors[3]Task_List[1]Type = Drive
Objectives[47]mission_Actors[3]Task_List[1]PositionX = -1313,244
Objectives[47]mission_Actors[3]Task_List[1]PositionY = -241,7478
Objectives[47]mission_Actors[3]Task_List[1]PositionZ = 41,76338
Objectives[47]mission_Actors[3]Task_List[1]Speed = 25
Objectives[47]mission_Actors[3]Task_List[1]StopBeforeVehicles = False
Objectives[47]mission_Actors[3]Task_List[1]StopBeforeActors = False
Objectives[47]mission_Actors[3]Task_List[1]AvoidVehicles = True
Objectives[47]mission_Actors[3]Task_List[1]AvoidEmptyVehicles = True
Objectives[47]mission_Actors[3]Task_List[1]AvoidActors = False
Objectives[47]mission_Actors[3]Task_List[1]AvoidObjects = True
Objectives[47]mission_Actors[3]Task_List[1]StopAtLights = False
Objectives[47]mission_Actors[3]Task_List[1]UseBlinkers = True
Objectives[47]mission_Actors[3]Task_List[1]AllowGoingWrongWay = True
Objectives[47]mission_Actors[3]Task_List[1]Reverse = False
Objectives[47]mission_Actors[3]Task_List[1]TakeShortestPath = False
Objectives[47]mission_Actors[3]Task_List[1]IgnoreRoads = False
Objectives[47]mission_Actors[3]Task_List[1]IgnoreAllPathing = False
Objectives[47]mission_Actors[3]Task_List[1]AvoidHighWays = False
Objectives[47]mission_Actors[4]SpawnInVehicle = True
Objectives[47]mission_Actors[4]SeatIndex = 0
Objectives[47]mission_Actors[4]Survive_Number = 0
Objectives[47]mission_Actors[4]Failed_Text = 
Objectives[47]mission_Actors[4]Remove_After = 0
Objectives[47]mission_Actors[4]positionX = -1360,962
Objectives[47]mission_Actors[4]positionY = -231,9201
Objectives[47]mission_Actors[4]positionZ = 43,1081
Objectives[47]mission_Actors[4]Heading = 35,34117
Objectives[47]mission_Actors[4]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[4]Relationship_Group = Enemy1
Objectives[47]mission_Actors[4]AddBlip = True
Objectives[47]mission_Actors[4]ShowCone = False
Objectives[47]mission_Actors[4]Invincible = False
Objectives[47]mission_Actors[4]SetHealth = 100
Objectives[47]mission_Actors[4]DieFromHeadShot = True
Objectives[47]mission_Actors[4]CanExitVehicle = True
Objectives[47]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[4]AlwaysFight = True
Objectives[47]mission_Actors[4]Seeing_Range = 30
Objectives[47]mission_Actors[4]Hearing_Range = 30
Objectives[47]mission_Actors[4]CombatMovement = Offensive
Objectives[47]mission_Actors[4]weapon = Pistol
Objectives[47]mission_Actors[4]Variation = Random
Objectives[47]mission_Actors[4]Task = 0
Objectives[47]mission_Actors[4]Task_Guard_Range = 5
Objectives[47]mission_Actors[4]Task_Stay_In_Range = True
Objectives[47]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[4]Task_Scenario = NONE
Objectives[47]mission_Actors[5]SpawnInVehicle = True
Objectives[47]mission_Actors[5]SeatIndex = 1
Objectives[47]mission_Actors[5]Survive_Number = 0
Objectives[47]mission_Actors[5]Failed_Text = 
Objectives[47]mission_Actors[5]Remove_After = 0
Objectives[47]mission_Actors[5]positionX = -1360,962
Objectives[47]mission_Actors[5]positionY = -231,9201
Objectives[47]mission_Actors[5]positionZ = 43,1081
Objectives[47]mission_Actors[5]Heading = 35,34117
Objectives[47]mission_Actors[5]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[5]Relationship_Group = Enemy1
Objectives[47]mission_Actors[5]AddBlip = True
Objectives[47]mission_Actors[5]ShowCone = False
Objectives[47]mission_Actors[5]Invincible = False
Objectives[47]mission_Actors[5]SetHealth = 100
Objectives[47]mission_Actors[5]DieFromHeadShot = True
Objectives[47]mission_Actors[5]CanExitVehicle = True
Objectives[47]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[5]AlwaysFight = True
Objectives[47]mission_Actors[5]Seeing_Range = 30
Objectives[47]mission_Actors[5]Hearing_Range = 30
Objectives[47]mission_Actors[5]CombatMovement = Offensive
Objectives[47]mission_Actors[5]weapon = Pistol
Objectives[47]mission_Actors[5]Variation = Random
Objectives[47]mission_Actors[5]Task = 0
Objectives[47]mission_Actors[5]Task_Guard_Range = 5
Objectives[47]mission_Actors[5]Task_Stay_In_Range = True
Objectives[47]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[5]Task_Scenario = NONE
Objectives[47]mission_Actors[6]SpawnInVehicle = True
Objectives[47]mission_Actors[6]SeatIndex = 2
Objectives[47]mission_Actors[6]Survive_Number = 0
Objectives[47]mission_Actors[6]Failed_Text = 
Objectives[47]mission_Actors[6]Remove_After = 0
Objectives[47]mission_Actors[6]positionX = -1360,962
Objectives[47]mission_Actors[6]positionY = -231,9201
Objectives[47]mission_Actors[6]positionZ = 43,1081
Objectives[47]mission_Actors[6]Heading = 35,34117
Objectives[47]mission_Actors[6]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[6]Relationship_Group = Enemy1
Objectives[47]mission_Actors[6]AddBlip = True
Objectives[47]mission_Actors[6]ShowCone = False
Objectives[47]mission_Actors[6]Invincible = False
Objectives[47]mission_Actors[6]SetHealth = 100
Objectives[47]mission_Actors[6]DieFromHeadShot = True
Objectives[47]mission_Actors[6]CanExitVehicle = True
Objectives[47]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[6]AlwaysFight = True
Objectives[47]mission_Actors[6]Seeing_Range = 30
Objectives[47]mission_Actors[6]Hearing_Range = 30
Objectives[47]mission_Actors[6]CombatMovement = Offensive
Objectives[47]mission_Actors[6]weapon = Pistol
Objectives[47]mission_Actors[6]Variation = Random
Objectives[47]mission_Actors[6]Task = 0
Objectives[47]mission_Actors[6]Task_Guard_Range = 5
Objectives[47]mission_Actors[6]Task_Stay_In_Range = True
Objectives[47]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[6]Task_Scenario = NONE
Objectives[47]mission_Actors[7]SpawnInVehicle = True
Objectives[47]mission_Actors[7]SeatIndex = -1
Objectives[47]mission_Actors[7]Survive_Number = 0
Objectives[47]mission_Actors[7]Failed_Text = 
Objectives[47]mission_Actors[7]Remove_After = 0
Objectives[47]mission_Actors[7]positionX = -1360,962
Objectives[47]mission_Actors[7]positionY = -231,9201
Objectives[47]mission_Actors[7]positionZ = 43,1081
Objectives[47]mission_Actors[7]Heading = 35,34117
Objectives[47]mission_Actors[7]String_Name = g_m_y_strpunk_01
Objectives[47]mission_Actors[7]Relationship_Group = Enemy1
Objectives[47]mission_Actors[7]AddBlip = True
Objectives[47]mission_Actors[7]ShowCone = False
Objectives[47]mission_Actors[7]Invincible = False
Objectives[47]mission_Actors[7]SetHealth = 100
Objectives[47]mission_Actors[7]DieFromHeadShot = True
Objectives[47]mission_Actors[7]CanExitVehicle = True
Objectives[47]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[7]AlwaysFight = True
Objectives[47]mission_Actors[7]Seeing_Range = 30
Objectives[47]mission_Actors[7]Hearing_Range = 30
Objectives[47]mission_Actors[7]CombatMovement = Offensive
Objectives[47]mission_Actors[7]weapon = Pistol
Objectives[47]mission_Actors[7]Variation = Random
Objectives[47]mission_Actors[7]Task = 99
Objectives[47]mission_Actors[7]Task_Guard_Range = 5
Objectives[47]mission_Actors[7]Task_Stay_In_Range = True
Objectives[47]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[7]Task_Scenario = NONE
Objectives[47]mission_Actors[7]Task_List_Count = 2
Objectives[47]mission_Actors[7]Task_Repeat = False
Objectives[47]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[47]mission_Actors[7]Task_List[0]PositionX = -1361,574
Objectives[47]mission_Actors[7]Task_List[0]PositionY = -231,8562
Objectives[47]mission_Actors[7]Task_List[0]PositionZ = 42,8367
Objectives[47]mission_Actors[7]Task_List[0]Speed = 1
Objectives[47]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[47]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[47]mission_Actors[7]Task_List[1]Type = Drive
Objectives[47]mission_Actors[7]Task_List[1]PositionX = -1323,003
Objectives[47]mission_Actors[7]Task_List[1]PositionY = -222,949
Objectives[47]mission_Actors[7]Task_List[1]PositionZ = 42,51419
Objectives[47]mission_Actors[7]Task_List[1]Speed = 25
Objectives[47]mission_Actors[7]Task_List[1]StopBeforeVehicles = False
Objectives[47]mission_Actors[7]Task_List[1]StopBeforeActors = False
Objectives[47]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[47]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[47]mission_Actors[7]Task_List[1]AvoidActors = False
Objectives[47]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[47]mission_Actors[7]Task_List[1]StopAtLights = False
Objectives[47]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[47]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[47]mission_Actors[7]Task_List[1]Reverse = False
Objectives[47]mission_Actors[7]Task_List[1]TakeShortestPath = False
Objectives[47]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[47]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[47]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[47]mission_Vehicles = 2
Objectives[47]mission_Vehicles[0]positionX = -1250,666
Objectives[47]mission_Vehicles[0]positionY = -304,9447
Objectives[47]mission_Vehicles[0]positionZ = 36,97369
Objectives[47]mission_Vehicles[0]Heading = 120,0982
Objectives[47]mission_Vehicles[0]Name = Cavalcade
Objectives[47]mission_Vehicles[0]Model = cavalcade2
Objectives[47]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[47]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[47]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[47]mission_Vehicles[0]HasPearlescent = False
Objectives[47]mission_Vehicles[0]Livery = 0
Objectives[47]mission_Vehicles[0]DirtLevel = 0
Objectives[47]mission_Vehicles[0]LockedForPlayer = False
Objectives[47]mission_Vehicles[0]Locked = False
Objectives[47]mission_Vehicles[0]Alarm = False
Objectives[47]mission_Vehicles[0]HotWired = False
Objectives[47]mission_Vehicles[0]Invincible = False
Objectives[47]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[47]mission_Vehicles[0]Remove_After = 0
Objectives[47]mission_Vehicles[0]Survive_Number = 0
Objectives[47]mission_Vehicles[0]Failed_Text = 
Objectives[47]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[47]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 47
Objectives[47]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[47]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[47]mission_Vehicles[1]positionX = -1360,962
Objectives[47]mission_Vehicles[1]positionY = -231,9201
Objectives[47]mission_Vehicles[1]positionZ = 43,1081
Objectives[47]mission_Vehicles[1]Heading = 35,34117
Objectives[47]mission_Vehicles[1]Name = Cavalcade
Objectives[47]mission_Vehicles[1]Model = cavalcade2
Objectives[47]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[47]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[47]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[47]mission_Vehicles[1]HasPearlescent = False
Objectives[47]mission_Vehicles[1]Livery = 0
Objectives[47]mission_Vehicles[1]DirtLevel = 0
Objectives[47]mission_Vehicles[1]LockedForPlayer = False
Objectives[47]mission_Vehicles[1]Locked = False
Objectives[47]mission_Vehicles[1]Alarm = False
Objectives[47]mission_Vehicles[1]HotWired = False
Objectives[47]mission_Vehicles[1]Invincible = False
Objectives[47]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[47]mission_Vehicles[1]Remove_After = 0
Objectives[47]mission_Vehicles[1]Survive_Number = 0
Objectives[47]mission_Vehicles[1]Failed_Text = 
Objectives[47]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[47]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 47
Objectives[47]mission_Vehicles[1]NeededForActorIndex[0] = 7
Objectives[47]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 1
Objectives[47]ObjectiveMessages[0]positionX = -1667,265
Objectives[47]ObjectiveMessages[0]positionY = -1012,907
Objectives[47]ObjectiveMessages[0]positionZ = 10,94417
Objectives[47]ObjectiveMessages[0]Message = FIND A SHELTER!
Objectives[47]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = Green
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = False
Objectives[47]ObjectiveMessages[0]TypeTextMesage = True
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = -1166,937
Objectives[48]positionY = -1498,714
Objectives[48]positionZ = 3,379442
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = True
Objectives[48]SetPlayerActor_RelationshipGroup = Friend
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 2
Objectives[48]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[48]Task_List[0]positionX = -1162,022
Objectives[48]Task_List[0]positionY = -1513,536
Objectives[48]Task_List[0]positionZ = 3,834936
Objectives[48]Task_List[0]Block = True
Objectives[48]Task_List[1]Type = EnterVehicle
Objectives[48]Task_List[1]PositionX = -1162,022
Objectives[48]Task_List[1]PositionY = -1513,536
Objectives[48]Task_List[1]PositionZ = 3,834936
Objectives[48]Task_List[1]Speed = 4
Objectives[48]Task_List[1]SeatIndex = -1
Objectives[48]Task_List[1]TaskIndex = 1
Objectives[48]Task_List[1]Warp = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 1
Objectives[48]mission_Pickup_Props[0]Model = prop_mp_drug_pack_red
Objectives[48]mission_Pickup_Props[0]Value = 99999
Objectives[48]mission_Pickup_Props[0]positionX = -1327,869
Objectives[48]mission_Pickup_Props[0]positionY = -237,8007
Objectives[48]mission_Pickup_Props[0]positionZ = 42,20021
Objectives[48]mission_Pickup_Props[0]rotationX = 0
Objectives[48]mission_Pickup_Props[0]rotationY = 0
Objectives[48]mission_Pickup_Props[0]rotationZ = 135
Objectives[48]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[48]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 49
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = Get the box
Objectives[49]CollectPickupsAddBlips = True
Objectives[49]FaildText = 
Objectives[49]Type = Collect_Pickup
Objectives[49]positionX = -1327,874
Objectives[49]positionY = -237,7986
Objectives[49]positionZ = 41,70028
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 2
Objectives[49]ObjectiveMessages[0]positionX = -1662,627
Objectives[49]ObjectiveMessages[0]positionY = -1018,312
Objectives[49]ObjectiveMessages[0]positionZ = 12,01739
Objectives[49]ObjectiveMessages[0]Message = JIMMY, THE PACKAGE, HURRY UP!
Objectives[49]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = Green
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = False
Objectives[49]ObjectiveMessages[0]TypeTextMesage = True
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = -1659,376
Objectives[49]ObjectiveMessages[1]positionY = -1022,097
Objectives[49]ObjectiveMessages[1]positionZ = 12,0174
Objectives[49]ObjectiveMessages[1]Message = OK, I'M ON IT.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = Blue
Objectives[49]ObjectiveMessages[1]PlayFromStart = True
Objectives[49]ObjectiveMessages[1]Delay = False
Objectives[49]ObjectiveMessages[1]DelayTime = 0
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = False
Objectives[49]ObjectiveMessages[1]TypeTextMesage = True
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[50]Text = Get Wade's van
Objectives[50]FaildText = 
Objectives[50]Type = Enter_Vehicle
Objectives[50]positionX = -1166,143
Objectives[50]positionY = -1511,863
Objectives[50]positionZ = 3,41389
Objectives[50]EnterVehicle_AsPassenger = True
Objectives[50]EnterVehicle_CanExit = True
Objectives[50]EnterVehicle_SetIsWanted = False
Objectives[50]EnterVehicle_SeatIndex = 0
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 1
Objectives[50]ObjectiveMessages[0]positionX = -1654,339
Objectives[50]ObjectiveMessages[0]positionY = -1027,81
Objectives[50]ObjectiveMessages[0]positionZ = 12,15236
Objectives[50]ObjectiveMessages[0]Message = HURRY UP, JIMMY!
Objectives[50]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = Green
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = False
Objectives[50]ObjectiveMessages[0]TypeTextMesage = True
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = -1188,829
Objectives[51]positionY = -1510,465
Objectives[51]positionZ = 3,378331
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = True
Objectives[51]SetPlayerActor_RelationshipGroup = Friend
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = True
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 9
Objectives[51]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[51]Task_List[0]positionX = -1158,67
Objectives[51]Task_List[0]positionY = -1512,181
Objectives[51]Task_List[0]positionZ = 3,769894
Objectives[51]Task_List[0]Block = True
Objectives[51]Task_List[1]Type = EnterVehicle
Objectives[51]Task_List[1]PositionX = -1158,67
Objectives[51]Task_List[1]PositionY = -1512,181
Objectives[51]Task_List[1]PositionZ = 3,769894
Objectives[51]Task_List[1]Speed = 4
Objectives[51]Task_List[1]SeatIndex = -1
Objectives[51]Task_List[1]TaskIndex = 1
Objectives[51]Task_List[1]Warp = False
Objectives[51]Task_List[2]Type = Drive
Objectives[51]Task_List[2]PositionX = -1469,283
Objectives[51]Task_List[2]PositionY = -99,023
Objectives[51]Task_List[2]PositionZ = 50,3922
Objectives[51]Task_List[2]Speed = 50
Objectives[51]Task_List[2]StopBeforeVehicles = False
Objectives[51]Task_List[2]StopBeforeActors = False
Objectives[51]Task_List[2]AvoidVehicles = True
Objectives[51]Task_List[2]AvoidEmptyVehicles = True
Objectives[51]Task_List[2]AvoidActors = False
Objectives[51]Task_List[2]AvoidObjects = True
Objectives[51]Task_List[2]StopAtLights = False
Objectives[51]Task_List[2]UseBlinkers = True
Objectives[51]Task_List[2]AllowGoingWrongWay = True
Objectives[51]Task_List[2]Reverse = False
Objectives[51]Task_List[2]TakeShortestPath = False
Objectives[51]Task_List[2]IgnoreRoads = False
Objectives[51]Task_List[2]IgnoreAllPathing = False
Objectives[51]Task_List[2]AvoidHighWays = False
Objectives[51]Task_List[3]Type = Drive
Objectives[51]Task_List[3]PositionX = -1701,78
Objectives[51]Task_List[3]PositionY = -369,5975
Objectives[51]Task_List[3]PositionZ = 47,38401
Objectives[51]Task_List[3]Speed = 50
Objectives[51]Task_List[3]StopBeforeVehicles = False
Objectives[51]Task_List[3]StopBeforeActors = False
Objectives[51]Task_List[3]AvoidVehicles = True
Objectives[51]Task_List[3]AvoidEmptyVehicles = True
Objectives[51]Task_List[3]AvoidActors = False
Objectives[51]Task_List[3]AvoidObjects = True
Objectives[51]Task_List[3]StopAtLights = False
Objectives[51]Task_List[3]UseBlinkers = True
Objectives[51]Task_List[3]AllowGoingWrongWay = True
Objectives[51]Task_List[3]Reverse = False
Objectives[51]Task_List[3]TakeShortestPath = False
Objectives[51]Task_List[3]IgnoreRoads = False
Objectives[51]Task_List[3]IgnoreAllPathing = False
Objectives[51]Task_List[3]AvoidHighWays = False
Objectives[51]Task_List[4]Type = Drive
Objectives[51]Task_List[4]PositionX = -1924,964
Objectives[51]Task_List[4]PositionY = -286,7067
Objectives[51]Task_List[4]PositionZ = 42,27273
Objectives[51]Task_List[4]Speed = 50
Objectives[51]Task_List[4]StopBeforeVehicles = False
Objectives[51]Task_List[4]StopBeforeActors = False
Objectives[51]Task_List[4]AvoidVehicles = True
Objectives[51]Task_List[4]AvoidEmptyVehicles = True
Objectives[51]Task_List[4]AvoidActors = False
Objectives[51]Task_List[4]AvoidObjects = True
Objectives[51]Task_List[4]StopAtLights = False
Objectives[51]Task_List[4]UseBlinkers = True
Objectives[51]Task_List[4]AllowGoingWrongWay = True
Objectives[51]Task_List[4]Reverse = False
Objectives[51]Task_List[4]TakeShortestPath = False
Objectives[51]Task_List[4]IgnoreRoads = False
Objectives[51]Task_List[4]IgnoreAllPathing = False
Objectives[51]Task_List[4]AvoidHighWays = False
Objectives[51]Task_List[5]Type = Drive
Objectives[51]Task_List[5]PositionX = -1564,803
Objectives[51]Task_List[5]PositionY = -178,2775
Objectives[51]Task_List[5]PositionZ = 55,02394
Objectives[51]Task_List[5]Speed = 50
Objectives[51]Task_List[5]StopBeforeVehicles = False
Objectives[51]Task_List[5]StopBeforeActors = False
Objectives[51]Task_List[5]AvoidVehicles = True
Objectives[51]Task_List[5]AvoidEmptyVehicles = True
Objectives[51]Task_List[5]AvoidActors = False
Objectives[51]Task_List[5]AvoidObjects = True
Objectives[51]Task_List[5]StopAtLights = False
Objectives[51]Task_List[5]UseBlinkers = True
Objectives[51]Task_List[5]AllowGoingWrongWay = True
Objectives[51]Task_List[5]Reverse = False
Objectives[51]Task_List[5]TakeShortestPath = False
Objectives[51]Task_List[5]IgnoreRoads = False
Objectives[51]Task_List[5]IgnoreAllPathing = False
Objectives[51]Task_List[5]AvoidHighWays = False
Objectives[51]Task_List[6]Type = Drive
Objectives[51]Task_List[6]PositionX = -1135,987
Objectives[51]Task_List[6]PositionY = -150,1197
Objectives[51]Task_List[6]PositionZ = 38,65524
Objectives[51]Task_List[6]Speed = 50
Objectives[51]Task_List[6]StopBeforeVehicles = False
Objectives[51]Task_List[6]StopBeforeActors = False
Objectives[51]Task_List[6]AvoidVehicles = True
Objectives[51]Task_List[6]AvoidEmptyVehicles = True
Objectives[51]Task_List[6]AvoidActors = False
Objectives[51]Task_List[6]AvoidObjects = True
Objectives[51]Task_List[6]StopAtLights = False
Objectives[51]Task_List[6]UseBlinkers = True
Objectives[51]Task_List[6]AllowGoingWrongWay = True
Objectives[51]Task_List[6]Reverse = False
Objectives[51]Task_List[6]TakeShortestPath = False
Objectives[51]Task_List[6]IgnoreRoads = False
Objectives[51]Task_List[6]IgnoreAllPathing = False
Objectives[51]Task_List[6]AvoidHighWays = False
Objectives[51]Task_List[7]Type = Drive
Objectives[51]Task_List[7]PositionX = -1305,22
Objectives[51]Task_List[7]PositionY = -498,6845
Objectives[51]Task_List[7]PositionZ = 32,68414
Objectives[51]Task_List[7]Speed = 50
Objectives[51]Task_List[7]StopBeforeVehicles = False
Objectives[51]Task_List[7]StopBeforeActors = False
Objectives[51]Task_List[7]AvoidVehicles = True
Objectives[51]Task_List[7]AvoidEmptyVehicles = True
Objectives[51]Task_List[7]AvoidActors = False
Objectives[51]Task_List[7]AvoidObjects = True
Objectives[51]Task_List[7]StopAtLights = False
Objectives[51]Task_List[7]UseBlinkers = True
Objectives[51]Task_List[7]AllowGoingWrongWay = True
Objectives[51]Task_List[7]Reverse = False
Objectives[51]Task_List[7]TakeShortestPath = False
Objectives[51]Task_List[7]IgnoreRoads = False
Objectives[51]Task_List[7]IgnoreAllPathing = False
Objectives[51]Task_List[7]AvoidHighWays = False
Objectives[51]Task_List[8]Type = Drive
Objectives[51]Task_List[8]PositionX = -1637,495
Objectives[51]Task_List[8]PositionY = -582,9213
Objectives[51]Task_List[8]PositionZ = 33,18727
Objectives[51]Task_List[8]Speed = 50
Objectives[51]Task_List[8]StopBeforeVehicles = False
Objectives[51]Task_List[8]StopBeforeActors = False
Objectives[51]Task_List[8]AvoidVehicles = True
Objectives[51]Task_List[8]AvoidEmptyVehicles = True
Objectives[51]Task_List[8]AvoidActors = False
Objectives[51]Task_List[8]AvoidObjects = True
Objectives[51]Task_List[8]StopAtLights = False
Objectives[51]Task_List[8]UseBlinkers = True
Objectives[51]Task_List[8]AllowGoingWrongWay = True
Objectives[51]Task_List[8]Reverse = False
Objectives[51]Task_List[8]TakeShortestPath = False
Objectives[51]Task_List[8]IgnoreRoads = False
Objectives[51]Task_List[8]IgnoreAllPathing = False
Objectives[51]Task_List[8]AvoidHighWays = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = Out of here
Objectives[52]Type = Leave_Area
Objectives[52]positionX = -1156,34
Objectives[52]positionY = -1486,157
Objectives[52]positionZ = 3,377914
Objectives[52]Leave_Area_Distance = 50
Objectives[52]Leave_Area_Use_Objective_Position = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 1
Objectives[52]ObjectiveMessages[0]positionX = -1648,285
Objectives[52]ObjectiveMessages[0]positionY = -1034,7
Objectives[52]ObjectiveMessages[0]positionZ = 12,15244
Objectives[52]ObjectiveMessages[0]Message = I'm here, let's go!
Objectives[52]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = Blue
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = False
Objectives[52]ObjectiveMessages[0]TypeTextMesage = True
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[53]Type = Random_Spawn_Objective
Objectives[53]positionX = -1163,281
Objectives[53]positionY = -1476,299
Objectives[53]positionZ = 3,360618
Objectives[53]Random_Actors_Actor_Model_Name = g_m_y_strpunk_01
Objectives[53]Random_Actors_Vehicle_Model_Name = cavalcade2
Objectives[53]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[53]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[53]Random_Actors_Weapon_Model_Name = Pistol
Objectives[53]Random_Actors_Passenger = True
Objectives[53]Random_Actors_Fill_With_Occupants = False
Objectives[53]Random_Actors_Max_Count = 2
Objectives[53]Random_Actors_Max_ReSpawn = 19
Objectives[53]Random_Actors_Spawn_End = False
Objectives[53]Random_Actors_Spawn_Actors_Only = False
Objectives[53]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[53]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[53]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[53]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Text = Run away
Objectives[54]Type = Timeout_Objective
Objectives[54]positionX = -1165,556
Objectives[54]positionY = -1465,355
Objectives[54]positionZ = 3,393702
Objectives[54]Timeout_Min = 2
Objectives[54]Timeout_Sec = 0
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 3
Objectives[54]ObjectiveMessages[0]positionX = -1638,947
Objectives[54]ObjectiveMessages[0]positionY = -1043,071
Objectives[54]ObjectiveMessages[0]positionZ = 12,15196
Objectives[54]ObjectiveMessages[0]Message = Shit, more are coming.
Objectives[54]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = Blue
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = False
Objectives[54]ObjectiveMessages[0]TypeTextMesage = True
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = -1633,751
Objectives[54]ObjectiveMessages[1]positionY = -1048,038
Objectives[54]ObjectiveMessages[1]positionZ = 12,15209
Objectives[54]ObjectiveMessages[1]Message = BUT FUCK, AGAIN?
Objectives[54]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = Green
Objectives[54]ObjectiveMessages[1]PlayFromStart = True
Objectives[54]ObjectiveMessages[1]Delay = False
Objectives[54]ObjectiveMessages[1]DelayTime = 0
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[1]TypeSubtitle = False
Objectives[54]ObjectiveMessages[1]TypeTextMesage = True
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[2]positionX = -1629,807
Objectives[54]ObjectiveMessages[2]positionY = -1050,582
Objectives[54]ObjectiveMessages[2]positionZ = 12,15248
Objectives[54]ObjectiveMessages[2]Message = Don't worry, I'll take care of them, you drive.
Objectives[54]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[54]ObjectiveMessages[2]Sender = 
Objectives[54]ObjectiveMessages[2]Subject = 
Objectives[54]ObjectiveMessages[2]MessageColor = Blue
Objectives[54]ObjectiveMessages[2]PlayFromStart = True
Objectives[54]ObjectiveMessages[2]Delay = False
Objectives[54]ObjectiveMessages[2]DelayTime = 0
Objectives[54]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[2]TypeSubtitle = False
Objectives[54]ObjectiveMessages[2]TypeTextMesage = True
Objectives[54]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[55]Type = Random_Spawn_Objective
Objectives[55]positionX = -1638,082
Objectives[55]positionY = -578,2518
Objectives[55]positionZ = 32,64561
Objectives[55]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[55]Random_Actors_Vehicle_Model_Name = blista
Objectives[55]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[55]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[55]Random_Actors_Weapon_Model_Name = Pistol
Objectives[55]Random_Actors_Passenger = True
Objectives[55]Random_Actors_Fill_With_Occupants = True
Objectives[55]Random_Actors_Max_Count = 3
Objectives[55]Random_Actors_Max_ReSpawn = 3
Objectives[55]Random_Actors_Spawn_End = True
Objectives[55]Random_Actors_Spawn_Actors_Only = False
Objectives[55]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[55]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[55]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[55]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Mission_Settings_Objective
Objectives[56]positionX = -1435,085
Objectives[56]positionY = -1456,152
Objectives[56]positionZ = 1,561577
Objectives[56]MissionSettings_TimesOfDay = Current
Objectives[56]MissionSettings_Weather = Current
Objectives[56]MissionSettings_WantedLevel = Current
Objectives[56]MissionSettings_SetWantedLevelNow = 0
Objectives[56]MissionSettings_StartNightvision = False
Objectives[56]MissionSettings_StopNightvision = False
Objectives[56]MissionSettings_StartSeethrough = False
Objectives[56]MissionSettings_StopSeethrough = False
Objectives[56]MissionSettings_StartMusic = False
Objectives[56]MissionSettings_StopMusic = False
Objectives[56]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = -1164,519
Objectives[57]positionY = -1500,236
Objectives[57]positionZ = 3,379442
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 5
Objectives[57]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[57]Task_List[0]positionX = -1162,989
Objectives[57]Task_List[0]positionY = -1512,972
Objectives[57]Task_List[0]positionZ = 3,881018
Objectives[57]Task_List[0]Block = True
Objectives[57]Task_List[1]Type = EnterVehicle
Objectives[57]Task_List[1]PositionX = -1162,989
Objectives[57]Task_List[1]PositionY = -1512,972
Objectives[57]Task_List[1]PositionZ = 3,881018
Objectives[57]Task_List[1]Speed = 4
Objectives[57]Task_List[1]SeatIndex = -1
Objectives[57]Task_List[1]TaskIndex = 1
Objectives[57]Task_List[1]Warp = False
Objectives[57]Task_List[2]Type = Drive
Objectives[57]Task_List[2]PositionX = -2174,727
Objectives[57]Task_List[2]PositionY = -345,5921
Objectives[57]Task_List[2]PositionZ = 12,67923
Objectives[57]Task_List[2]Speed = 25
Objectives[57]Task_List[2]StopBeforeVehicles = False
Objectives[57]Task_List[2]StopBeforeActors = False
Objectives[57]Task_List[2]AvoidVehicles = True
Objectives[57]Task_List[2]AvoidEmptyVehicles = True
Objectives[57]Task_List[2]AvoidActors = True
Objectives[57]Task_List[2]AvoidObjects = True
Objectives[57]Task_List[2]StopAtLights = False
Objectives[57]Task_List[2]UseBlinkers = True
Objectives[57]Task_List[2]AllowGoingWrongWay = True
Objectives[57]Task_List[2]Reverse = False
Objectives[57]Task_List[2]TakeShortestPath = False
Objectives[57]Task_List[2]IgnoreRoads = False
Objectives[57]Task_List[2]IgnoreAllPathing = False
Objectives[57]Task_List[2]AvoidHighWays = False
Objectives[57]Task_List[3]Type = Drive
Objectives[57]Task_List[3]PositionX = -2200,33
Objectives[57]Task_List[3]PositionY = -421,9687
Objectives[57]Task_List[3]PositionZ = 12,22037
Objectives[57]Task_List[3]Speed = 10
Objectives[57]Task_List[3]StopBeforeVehicles = False
Objectives[57]Task_List[3]StopBeforeActors = False
Objectives[57]Task_List[3]AvoidVehicles = True
Objectives[57]Task_List[3]AvoidEmptyVehicles = True
Objectives[57]Task_List[3]AvoidActors = True
Objectives[57]Task_List[3]AvoidObjects = True
Objectives[57]Task_List[3]StopAtLights = False
Objectives[57]Task_List[3]UseBlinkers = True
Objectives[57]Task_List[3]AllowGoingWrongWay = True
Objectives[57]Task_List[3]Reverse = False
Objectives[57]Task_List[3]TakeShortestPath = False
Objectives[57]Task_List[3]IgnoreRoads = False
Objectives[57]Task_List[3]IgnoreAllPathing = False
Objectives[57]Task_List[3]AvoidHighWays = False
Objectives[57]Task_List[4]Type = WalkTo
Objectives[57]Task_List[4]DestinationX = -2191,791
Objectives[57]Task_List[4]DestinationY = -422,2758
Objectives[57]Task_List[4]DestinationZ = 12,57571
Objectives[57]Task_List[4]Rotation = 219,9996
Objectives[57]Task_List[4]Speed = 1
Objectives[57]Task_List[4]GoStraitToCoord = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Cutscenes_Objective
Objectives[58]Text = 
Objectives[58]positionX = -2127,657
Objectives[58]positionY = -205,2869
Objectives[58]positionZ = 17,84061
Objectives[58]Cutscenes_Time = 6
Objectives[58]Cutscenes_Trans_Time = 2
Objectives[58]Cutscenes_FOV = 60
Objectives[58]Cutscenes_Shake = Hand
Objectives[58]Cutscenes_Amplitude = 0
Objectives[58]Cutscenes_FadeOut = False
Objectives[58]Cutscenes_FadeIn = False
Objectives[58]Cutscenes_End = False
Objectives[58]Cutscenes_Point_At_Position = False
Objectives[58]Cutscenes_Point_At_Player = False
Objectives[58]Cutscenes_Point_At_Actor = False
Objectives[58]Cutscenes_Point_At_Vehicle = False
Objectives[58]Cutscenes_Follow_Player = False
Objectives[58]Cutscenes_Follow_Actor = False
Objectives[58]Cutscenes_Follow_Vehicle = True
Objectives[58]Cutscenes_Follow_Distancee = 1,9
Objectives[58]Cutscenes_Follow_Hieght = 0,8
Objectives[58]Cutscenes_Follow_Angle = 335
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 5
Objectives[58]ObjectiveMessages[0]positionX = -1622,913
Objectives[58]ObjectiveMessages[0]positionY = -1054,138
Objectives[58]ObjectiveMessages[0]positionZ = 12,15104
Objectives[58]ObjectiveMessages[0]Message = Ok, it seems they are not following us anymore.
Objectives[58]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[58]ObjectiveMessages[0]Sender = 
Objectives[58]ObjectiveMessages[0]Subject = 
Objectives[58]ObjectiveMessages[0]MessageColor = Blue
Objectives[58]ObjectiveMessages[0]PlayFromStart = True
Objectives[58]ObjectiveMessages[0]Delay = False
Objectives[58]ObjectiveMessages[0]DelayTime = 0
Objectives[58]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[0]TypeSubtitle = False
Objectives[58]ObjectiveMessages[0]TypeTextMesage = True
Objectives[58]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[1]positionX = -1620,761
Objectives[58]ObjectiveMessages[1]positionY = -1055,462
Objectives[58]ObjectiveMessages[1]positionZ = 12,12475
Objectives[58]ObjectiveMessages[1]Message = Well, but we can't go on like this, I have to think of a solution.
Objectives[58]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[58]ObjectiveMessages[1]Sender = 
Objectives[58]ObjectiveMessages[1]Subject = 
Objectives[58]ObjectiveMessages[1]MessageColor = Green
Objectives[58]ObjectiveMessages[1]PlayFromStart = True
Objectives[58]ObjectiveMessages[1]Delay = False
Objectives[58]ObjectiveMessages[1]DelayTime = 0
Objectives[58]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[1]TypeSubtitle = False
Objectives[58]ObjectiveMessages[1]TypeTextMesage = True
Objectives[58]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[2]positionX = -1618,395
Objectives[58]ObjectiveMessages[2]positionY = -1056,959
Objectives[58]ObjectiveMessages[2]positionZ = 12,09559
Objectives[58]ObjectiveMessages[2]Message = Let's go to my place to think.
Objectives[58]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[58]ObjectiveMessages[2]Sender = 
Objectives[58]ObjectiveMessages[2]Subject = 
Objectives[58]ObjectiveMessages[2]MessageColor = Green
Objectives[58]ObjectiveMessages[2]PlayFromStart = True
Objectives[58]ObjectiveMessages[2]Delay = False
Objectives[58]ObjectiveMessages[2]DelayTime = 0
Objectives[58]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[2]TypeSubtitle = False
Objectives[58]ObjectiveMessages[2]TypeTextMesage = True
Objectives[58]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[3]positionX = -1616,114
Objectives[58]ObjectiveMessages[3]positionY = -1058,44
Objectives[58]ObjectiveMessages[3]positionZ = 12,06741
Objectives[58]ObjectiveMessages[3]Message = Do you have a place to think?
Objectives[58]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[58]ObjectiveMessages[3]Sender = 
Objectives[58]ObjectiveMessages[3]Subject = 
Objectives[58]ObjectiveMessages[3]MessageColor = Blue
Objectives[58]ObjectiveMessages[3]PlayFromStart = True
Objectives[58]ObjectiveMessages[3]Delay = False
Objectives[58]ObjectiveMessages[3]DelayTime = 0
Objectives[58]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[3]TypeSubtitle = False
Objectives[58]ObjectiveMessages[3]TypeTextMesage = True
Objectives[58]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[4]positionX = -1613,842
Objectives[58]ObjectiveMessages[4]positionY = -1059,933
Objectives[58]ObjectiveMessages[4]positionZ = 12,03921
Objectives[58]ObjectiveMessages[4]Message = Yes.
Objectives[58]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[58]ObjectiveMessages[4]Sender = 
Objectives[58]ObjectiveMessages[4]Subject = 
Objectives[58]ObjectiveMessages[4]MessageColor = Green
Objectives[58]ObjectiveMessages[4]PlayFromStart = True
Objectives[58]ObjectiveMessages[4]Delay = False
Objectives[58]ObjectiveMessages[4]DelayTime = 0
Objectives[58]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[4]TypeSubtitle = False
Objectives[58]ObjectiveMessages[4]TypeTextMesage = True
Objectives[58]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[59]Type = Cutscenes_Objective
Objectives[59]Text = 
Objectives[59]positionX = -2120,731
Objectives[59]positionY = -201,0937
Objectives[59]positionZ = 18,47073
Objectives[59]Cutscenes_Time = 0
Objectives[59]Cutscenes_Trans_Time = 8
Objectives[59]Cutscenes_FOV = 60
Objectives[59]Cutscenes_Shake = Hand
Objectives[59]Cutscenes_Amplitude = 0
Objectives[59]Cutscenes_FadeOut = False
Objectives[59]Cutscenes_FadeIn = False
Objectives[59]Cutscenes_End = False
Objectives[59]Cutscenes_Point_At_Position = False
Objectives[59]Cutscenes_Point_At_Player = False
Objectives[59]Cutscenes_Point_At_Actor = False
Objectives[59]Cutscenes_Point_At_Vehicle = False
Objectives[59]Cutscenes_Follow_Player = False
Objectives[59]Cutscenes_Follow_Actor = False
Objectives[59]Cutscenes_Follow_Vehicle = True
Objectives[59]Cutscenes_Follow_Distancee = 1,9
Objectives[59]Cutscenes_Follow_Hieght = 0,8
Objectives[59]Cutscenes_Follow_Angle = 15
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Cutscenes_Objective
Objectives[60]Text = 
Objectives[60]positionX = -2125,23
Objectives[60]positionY = -199,7228
Objectives[60]positionZ = 18,27014
Objectives[60]Cutscenes_Time = 0
Objectives[60]Cutscenes_Trans_Time = 0
Objectives[60]Cutscenes_FOV = 30
Objectives[60]Cutscenes_Shake = Hand
Objectives[60]Cutscenes_Amplitude = 0
Objectives[60]Cutscenes_FadeOut = False
Objectives[60]Cutscenes_FadeIn = False
Objectives[60]Cutscenes_End = True
Objectives[60]Cutscenes_Point_At_Position = False
Objectives[60]Cutscenes_Point_At_Player = False
Objectives[60]Cutscenes_Point_At_Actor = False
Objectives[60]Cutscenes_Point_At_Vehicle = False
Objectives[60]Cutscenes_Follow_Player = False
Objectives[60]Cutscenes_Follow_Actor = False
Objectives[60]Cutscenes_Follow_Vehicle = False
Objectives[60]Cutscenes_Follow_Distancee = 10
Objectives[60]Cutscenes_Follow_Hieght = 1
Objectives[60]Cutscenes_Follow_Angle = 0
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = -1183,087
Objectives[61]positionY = -1497,49
Objectives[61]positionZ = 3,379668
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = True
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 3
Objectives[61]ObjectiveMessages[0]positionX = -1606,141
Objectives[61]ObjectiveMessages[0]positionY = -1052,749
Objectives[61]ObjectiveMessages[0]positionZ = 12,02537
Objectives[61]ObjectiveMessages[0]Message = Can't you think while we're on the van?
Objectives[61]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = Blue
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = False
Objectives[61]ObjectiveMessages[0]TypeTextMesage = True
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = -1603,833
Objectives[61]ObjectiveMessages[1]positionY = -1050,596
Objectives[61]ObjectiveMessages[1]positionZ = 12,02122
Objectives[61]ObjectiveMessages[1]Message = No, I need the right place.
Objectives[61]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = Green
Objectives[61]ObjectiveMessages[1]PlayFromStart = True
Objectives[61]ObjectiveMessages[1]Delay = False
Objectives[61]ObjectiveMessages[1]DelayTime = 0
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = False
Objectives[61]ObjectiveMessages[1]TypeTextMesage = True
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = -1601,525
Objectives[61]ObjectiveMessages[2]positionY = -1048,846
Objectives[61]ObjectiveMessages[2]positionZ = 12,0174
Objectives[61]ObjectiveMessages[2]Message = Emh... ok...
Objectives[61]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = Blue
Objectives[61]ObjectiveMessages[2]PlayFromStart = True
Objectives[61]ObjectiveMessages[2]Delay = False
Objectives[61]ObjectiveMessages[2]DelayTime = 0
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = False
Objectives[61]ObjectiveMessages[2]TypeTextMesage = True
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = -1191,627
Objectives[62]positionY = -1498,428
Objectives[62]positionZ = 3,379668
Objectives[62]SetPlayerActor_Use_Player = True
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[62]SetPlayerActor_Use_Actor = False
Objectives[62]SetPlayerActor_RelationshipGroup_Change = False
Objectives[62]SetPlayerActor_RelationshipGroup = Neutral
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 1
Objectives[62]Task_List[0]Type = Pause
Objectives[62]Task_List[0]positionX = -1192,328
Objectives[62]Task_List[0]positionY = -1497,888
Objectives[62]Task_List[0]positionZ = 3,879668
Objectives[62]Task_List[0]time = 1
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = GoTo_Actor
Objectives[63]Text = Go to Wade
Objectives[63]positionX = -1162,979
Objectives[63]positionY = -1497,049
Objectives[63]positionZ = 3,379442
Objectives[63]GoTo_Actor_ChangToCompanion = True
Objectives[63]GoTo_Actor_Distance = 3
Objectives[63]GoTo_Actor_Remove_Blip = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Hint_Objective
Objectives[64]Text = 
Objectives[64]positionX = -1178,365
Objectives[64]positionY = -1504,236
Objectives[64]positionZ = 3,379668
Objectives[64]Hint_Time = 16
Objectives[64]Hint_FOV = 40
Objectives[64]Hint_Use_Position = False
Objectives[64]Hint_Use_Player = False
Objectives[64]Hint_Use_Actor = True
Objectives[64]Hint_Use_Vehicle = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 5
Objectives[64]ObjectiveMessages[0]positionX = -1594,074
Objectives[64]ObjectiveMessages[0]positionY = -1045,913
Objectives[64]ObjectiveMessages[0]positionZ = 12,01815
Objectives[64]ObjectiveMessages[0]Message = So... did you think?
Objectives[64]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = Blue
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 0
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = False
Objectives[64]ObjectiveMessages[0]TypeTextMesage = True
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = -1591,572
Objectives[64]ObjectiveMessages[1]positionY = -1049,074
Objectives[64]ObjectiveMessages[1]positionZ = 12,01805
Objectives[64]ObjectiveMessages[1]Message = Yes, I thought we can't keep doing the same thing all the time.
Objectives[64]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = Green
Objectives[64]ObjectiveMessages[1]PlayFromStart = True
Objectives[64]ObjectiveMessages[1]Delay = False
Objectives[64]ObjectiveMessages[1]DelayTime = 0
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = False
Objectives[64]ObjectiveMessages[1]TypeTextMesage = True
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[2]positionX = -1587,855
Objectives[64]ObjectiveMessages[2]positionY = -1052,437
Objectives[64]ObjectiveMessages[2]positionZ = 12,01798
Objectives[64]ObjectiveMessages[2]Message = So, now you drive, and I shoot, you know how to drive, right?
Objectives[64]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[64]ObjectiveMessages[2]Sender = 
Objectives[64]ObjectiveMessages[2]Subject = 
Objectives[64]ObjectiveMessages[2]MessageColor = Green
Objectives[64]ObjectiveMessages[2]PlayFromStart = True
Objectives[64]ObjectiveMessages[2]Delay = False
Objectives[64]ObjectiveMessages[2]DelayTime = 0
Objectives[64]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[2]TypeSubtitle = False
Objectives[64]ObjectiveMessages[2]TypeTextMesage = True
Objectives[64]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[3]positionX = -1586,387
Objectives[64]ObjectiveMessages[3]positionY = -1053,436
Objectives[64]ObjectiveMessages[3]positionZ = 12,01788
Objectives[64]ObjectiveMessages[3]Message = Emh... sure, of course I can drive...
Objectives[64]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[64]ObjectiveMessages[3]Sender = 
Objectives[64]ObjectiveMessages[3]Subject = 
Objectives[64]ObjectiveMessages[3]MessageColor = Blue
Objectives[64]ObjectiveMessages[3]PlayFromStart = True
Objectives[64]ObjectiveMessages[3]Delay = False
Objectives[64]ObjectiveMessages[3]DelayTime = 0
Objectives[64]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[3]TypeSubtitle = False
Objectives[64]ObjectiveMessages[3]TypeTextMesage = True
Objectives[64]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[4]positionX = -1583,743
Objectives[64]ObjectiveMessages[4]positionY = -1054,679
Objectives[64]ObjectiveMessages[4]positionZ = 12,01772
Objectives[64]ObjectiveMessages[4]Message = Well, so let's go.
Objectives[64]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[64]ObjectiveMessages[4]Sender = 
Objectives[64]ObjectiveMessages[4]Subject = 
Objectives[64]ObjectiveMessages[4]MessageColor = Green
Objectives[64]ObjectiveMessages[4]PlayFromStart = True
Objectives[64]ObjectiveMessages[4]Delay = False
Objectives[64]ObjectiveMessages[4]DelayTime = 0
Objectives[64]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[4]TypeSubtitle = False
Objectives[64]ObjectiveMessages[4]TypeTextMesage = True
Objectives[64]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[65]Text = Drive Wade's van
Objectives[65]FaildText = 
Objectives[65]Type = Enter_Vehicle
Objectives[65]positionX = -1162,138
Objectives[65]positionY = -1512,632
Objectives[65]positionZ = 3,376099
Objectives[65]EnterVehicle_AsPassenger = False
Objectives[65]EnterVehicle_CanExit = True
Objectives[65]EnterVehicle_SetIsWanted = False
Objectives[65]EnterVehicle_SeatIndex = 0
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = -1160,297
Objectives[66]positionY = -1494,43
Objectives[66]positionZ = 3,229096
Objectives[66]SetPlayerActor_Use_Player = True
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[66]SetPlayerActor_Use_Actor = False
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 4
Objectives[66]Task_List[0]Type = EnterVehicle
Objectives[66]Task_List[0]PositionX = -1159,458
Objectives[66]Task_List[0]PositionY = -1513,469
Objectives[66]Task_List[0]PositionZ = 3,695659
Objectives[66]Task_List[0]Speed = 4
Objectives[66]Task_List[0]SeatIndex = -1
Objectives[66]Task_List[0]TaskIndex = 0
Objectives[66]Task_List[0]Warp = False
Objectives[66]Task_List[1]Type = Pause
Objectives[66]Task_List[1]positionX = -1157,033
Objectives[66]Task_List[1]positionY = -1487,781
Objectives[66]Task_List[1]positionZ = 3,826842
Objectives[66]Task_List[1]time = 5
Objectives[66]Task_List[2]Type = Drive
Objectives[66]Task_List[2]PositionX = -2225,849
Objectives[66]Task_List[2]PositionY = -426,5565
Objectives[66]Task_List[2]PositionZ = 2,634758
Objectives[66]Task_List[2]Speed = 100
Objectives[66]Task_List[2]StopBeforeVehicles = False
Objectives[66]Task_List[2]StopBeforeActors = False
Objectives[66]Task_List[2]AvoidVehicles = True
Objectives[66]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]Task_List[2]AvoidActors = True
Objectives[66]Task_List[2]AvoidObjects = True
Objectives[66]Task_List[2]StopAtLights = False
Objectives[66]Task_List[2]UseBlinkers = True
Objectives[66]Task_List[2]AllowGoingWrongWay = True
Objectives[66]Task_List[2]Reverse = False
Objectives[66]Task_List[2]TakeShortestPath = True
Objectives[66]Task_List[2]IgnoreRoads = True
Objectives[66]Task_List[2]IgnoreAllPathing = True
Objectives[66]Task_List[2]AvoidHighWays = True
Objectives[66]Task_List[3]Type = Drive
Objectives[66]Task_List[3]PositionX = -2232,712
Objectives[66]Task_List[3]PositionY = -436,0403
Objectives[66]Task_List[3]PositionZ = 0,8019447
Objectives[66]Task_List[3]Speed = 100
Objectives[66]Task_List[3]StopBeforeVehicles = False
Objectives[66]Task_List[3]StopBeforeActors = False
Objectives[66]Task_List[3]AvoidVehicles = True
Objectives[66]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]Task_List[3]AvoidActors = True
Objectives[66]Task_List[3]AvoidObjects = True
Objectives[66]Task_List[3]StopAtLights = False
Objectives[66]Task_List[3]UseBlinkers = True
Objectives[66]Task_List[3]AllowGoingWrongWay = True
Objectives[66]Task_List[3]Reverse = False
Objectives[66]Task_List[3]TakeShortestPath = True
Objectives[66]Task_List[3]IgnoreRoads = True
Objectives[66]Task_List[3]IgnoreAllPathing = True
Objectives[66]Task_List[3]AvoidHighWays = True
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Text = 
Objectives[67]Type = Destroy_Vehicle
Objectives[67]positionX = -1160,924
Objectives[67]positionY = -1510,118
Objectives[67]positionZ = 3,408393
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 5
Objectives[67]ObjectiveMessages[0]positionX = -1575,988
Objectives[67]ObjectiveMessages[0]positionY = -1057,461
Objectives[67]ObjectiveMessages[0]positionZ = 12,27055
Objectives[67]ObjectiveMessages[0]Message = Ok, so, pedals, levers, steering wheel...
Objectives[67]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = Blue
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = False
Objectives[67]ObjectiveMessages[0]TypeTextMesage = True
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[1]positionX = -1579,788
Objectives[67]ObjectiveMessages[1]positionY = -1062,475
Objectives[67]ObjectiveMessages[1]positionZ = 9,34156
Objectives[67]ObjectiveMessages[1]Message = What did you say?
Objectives[67]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[67]ObjectiveMessages[1]Sender = 
Objectives[67]ObjectiveMessages[1]Subject = 
Objectives[67]ObjectiveMessages[1]MessageColor = Green
Objectives[67]ObjectiveMessages[1]PlayFromStart = True
Objectives[67]ObjectiveMessages[1]Delay = False
Objectives[67]ObjectiveMessages[1]DelayTime = 0
Objectives[67]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[1]TypeSubtitle = False
Objectives[67]ObjectiveMessages[1]TypeTextMesage = True
Objectives[67]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[2]positionX = -1582,998
Objectives[67]ObjectiveMessages[2]positionY = -1065,131
Objectives[67]ObjectiveMessages[2]positionZ = 6,618654
Objectives[67]ObjectiveMessages[2]Message = Nothing, let's go...
Objectives[67]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[67]ObjectiveMessages[2]Sender = 
Objectives[67]ObjectiveMessages[2]Subject = 
Objectives[67]ObjectiveMessages[2]MessageColor = Blue
Objectives[67]ObjectiveMessages[2]PlayFromStart = True
Objectives[67]ObjectiveMessages[2]Delay = False
Objectives[67]ObjectiveMessages[2]DelayTime = 0
Objectives[67]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[2]TypeSubtitle = False
Objectives[67]ObjectiveMessages[2]TypeTextMesage = True
Objectives[67]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[3]positionX = -1584,564
Objectives[67]ObjectiveMessages[3]positionY = -1067,746
Objectives[67]ObjectiveMessages[3]positionZ = 5,281405
Objectives[67]ObjectiveMessages[3]Message = Oh shit, AAAAAAAAAAAAAAH!
Objectives[67]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[67]ObjectiveMessages[3]Sender = 
Objectives[67]ObjectiveMessages[3]Subject = 
Objectives[67]ObjectiveMessages[3]MessageColor = Blue
Objectives[67]ObjectiveMessages[3]PlayFromStart = True
Objectives[67]ObjectiveMessages[3]Delay = False
Objectives[67]ObjectiveMessages[3]DelayTime = 0
Objectives[67]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[3]TypeSubtitle = False
Objectives[67]ObjectiveMessages[3]TypeTextMesage = True
Objectives[67]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[4]positionX = -1584,886
Objectives[67]ObjectiveMessages[4]positionY = -1070,879
Objectives[67]ObjectiveMessages[4]positionZ = 5,268667
Objectives[67]ObjectiveMessages[4]Message = JIMMY, WHAT THE FUCK ARE YOU DOING?
Objectives[67]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[67]ObjectiveMessages[4]Sender = 
Objectives[67]ObjectiveMessages[4]Subject = 
Objectives[67]ObjectiveMessages[4]MessageColor = Green
Objectives[67]ObjectiveMessages[4]PlayFromStart = True
Objectives[67]ObjectiveMessages[4]Delay = False
Objectives[67]ObjectiveMessages[4]DelayTime = 0
Objectives[67]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[4]TypeSubtitle = False
Objectives[67]ObjectiveMessages[4]TypeTextMesage = True
Objectives[67]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[68]Type = Hint_Objective
Objectives[68]Text = 
Objectives[68]positionX = -1756,686
Objectives[68]positionY = -328,9459
Objectives[68]positionZ = 44,68474
Objectives[68]Hint_Time = 16
Objectives[68]Hint_FOV = 40
Objectives[68]Hint_Use_Position = False
Objectives[68]Hint_Use_Player = False
Objectives[68]Hint_Use_Actor = True
Objectives[68]Hint_Use_Vehicle = False
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 5
Objectives[68]ObjectiveMessages[0]positionX = -1578,665
Objectives[68]ObjectiveMessages[0]positionY = -1076,381
Objectives[68]ObjectiveMessages[0]positionZ = 5,169263
Objectives[68]ObjectiveMessages[0]Message = JIMMY, what the fuck did you do?
Objectives[68]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[68]ObjectiveMessages[0]Sender = 
Objectives[68]ObjectiveMessages[0]Subject = 
Objectives[68]ObjectiveMessages[0]MessageColor = Green
Objectives[68]ObjectiveMessages[0]PlayFromStart = True
Objectives[68]ObjectiveMessages[0]Delay = False
Objectives[68]ObjectiveMessages[0]DelayTime = 0
Objectives[68]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[0]TypeSubtitle = False
Objectives[68]ObjectiveMessages[0]TypeTextMesage = True
Objectives[68]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[1]positionX = -1576,769
Objectives[68]ObjectiveMessages[1]positionY = -1081,117
Objectives[68]ObjectiveMessages[1]positionZ = 4,894019
Objectives[68]ObjectiveMessages[1]Message = Sorry, it always happens to me when I try to drive.
Objectives[68]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[68]ObjectiveMessages[1]Sender = 
Objectives[68]ObjectiveMessages[1]Subject = 
Objectives[68]ObjectiveMessages[1]MessageColor = Blue
Objectives[68]ObjectiveMessages[1]PlayFromStart = True
Objectives[68]ObjectiveMessages[1]Delay = False
Objectives[68]ObjectiveMessages[1]DelayTime = 0
Objectives[68]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[1]TypeSubtitle = False
Objectives[68]ObjectiveMessages[1]TypeTextMesage = True
Objectives[68]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[2]positionX = -1574,927
Objectives[68]ObjectiveMessages[2]positionY = -1084,854
Objectives[68]ObjectiveMessages[2]positionZ = 4,641645
Objectives[68]ObjectiveMessages[2]Message = You said you could drive.
Objectives[68]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[68]ObjectiveMessages[2]Sender = 
Objectives[68]ObjectiveMessages[2]Subject = 
Objectives[68]ObjectiveMessages[2]MessageColor = Green
Objectives[68]ObjectiveMessages[2]PlayFromStart = True
Objectives[68]ObjectiveMessages[2]Delay = False
Objectives[68]ObjectiveMessages[2]DelayTime = 0
Objectives[68]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[2]TypeSubtitle = False
Objectives[68]ObjectiveMessages[2]TypeTextMesage = True
Objectives[68]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[3]positionX = -1573,278
Objectives[68]ObjectiveMessages[3]positionY = -1087,876
Objectives[68]ObjectiveMessages[3]positionZ = 4,410706
Objectives[68]ObjectiveMessages[3]Message = Because I thought I knew how to do it.
Objectives[68]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[68]ObjectiveMessages[3]Sender = 
Objectives[68]ObjectiveMessages[3]Subject = 
Objectives[68]ObjectiveMessages[3]MessageColor = Blue
Objectives[68]ObjectiveMessages[3]PlayFromStart = True
Objectives[68]ObjectiveMessages[3]Delay = False
Objectives[68]ObjectiveMessages[3]DelayTime = 0
Objectives[68]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[3]TypeSubtitle = False
Objectives[68]ObjectiveMessages[3]TypeTextMesage = True
Objectives[68]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[68]ObjectiveMessages[4]positionX = -1572,156
Objectives[68]ObjectiveMessages[4]positionY = -1090,485
Objectives[68]ObjectiveMessages[4]positionZ = 4,28031
Objectives[68]ObjectiveMessages[4]Message = Shit, what the fuck are we gonna do now? I have to get another package.
Objectives[68]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[68]ObjectiveMessages[4]Sender = 
Objectives[68]ObjectiveMessages[4]Subject = 
Objectives[68]ObjectiveMessages[4]MessageColor = Green
Objectives[68]ObjectiveMessages[4]PlayFromStart = True
Objectives[68]ObjectiveMessages[4]Delay = False
Objectives[68]ObjectiveMessages[4]DelayTime = 0
Objectives[68]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[68]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[68]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[68]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[68]ObjectiveMessages[4]TypeSubtitle = False
Objectives[68]ObjectiveMessages[4]TypeTextMesage = True
Objectives[68]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[68]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = -1764,106
Objectives[69]positionY = -327,106
Objectives[69]positionZ = 44,32793
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 1
Objectives[69]Task_List[0]Type = UseMoblePhone
Objectives[69]Task_List[0]positionX = -1754,296
Objectives[69]Task_List[0]positionY = -337,4426
Objectives[69]Task_List[0]positionZ = 45,26637
Objectives[69]Task_List[0]time = 10
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Hint_Objective
Objectives[70]Text = 
Objectives[70]positionX = -1754,296
Objectives[70]positionY = -337,4426
Objectives[70]positionZ = 44,76637
Objectives[70]Hint_Time = 6
Objectives[70]Hint_FOV = 40
Objectives[70]Hint_Use_Position = False
Objectives[70]Hint_Use_Player = False
Objectives[70]Hint_Use_Actor = True
Objectives[70]Hint_Use_Vehicle = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 2
Objectives[70]ObjectiveMessages[0]positionX = -1570,12
Objectives[70]ObjectiveMessages[0]positionY = -1095,093
Objectives[70]ObjectiveMessages[0]positionZ = 3,879894
Objectives[70]ObjectiveMessages[0]Message = Emh... I have the bus card...
Objectives[70]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = Blue
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = False
Objectives[70]ObjectiveMessages[0]TypeTextMesage = True
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[1]positionX = -1569,223
Objectives[70]ObjectiveMessages[1]positionY = -1098,338
Objectives[70]ObjectiveMessages[1]positionZ = 3,604161
Objectives[70]ObjectiveMessages[1]Message = No, too slow, I call a taxi.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[70]ObjectiveMessages[1]Sender = 
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = Green
Objectives[70]ObjectiveMessages[1]PlayFromStart = True
Objectives[70]ObjectiveMessages[1]Delay = False
Objectives[70]ObjectiveMessages[1]DelayTime = 0
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = False
Objectives[70]ObjectiveMessages[1]TypeTextMesage = True
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[71]Text = 
Objectives[71]Type = Timeout_Objective
Objectives[71]positionX = -2111,579
Objectives[71]positionY = -348,7059
Objectives[71]positionZ = 12,03201
Objectives[71]Timeout_Min = 0
Objectives[71]Timeout_Sec = 1
Objectives[71]mission_ActorsCount = 1
Objectives[71]mission_Actors[0]SpawnInVehicle = True
Objectives[71]mission_Actors[0]SeatIndex = -1
Objectives[71]mission_Actors[0]Survive_Number = 0
Objectives[71]mission_Actors[0]Failed_Text = 
Objectives[71]mission_Actors[0]Remove_After = 0
Objectives[71]mission_Actors[0]positionX = -2199,439
Objectives[71]mission_Actors[0]positionY = -376,4514
Objectives[71]mission_Actors[0]positionZ = 12,92022
Objectives[71]mission_Actors[0]Heading = 248,9441
Objectives[71]mission_Actors[0]String_Name = a_m_y_mexthug_01
Objectives[71]mission_Actors[0]Relationship_Group = Friend
Objectives[71]mission_Actors[0]AddBlip = False
Objectives[71]mission_Actors[0]ShowCone = False
Objectives[71]mission_Actors[0]Invincible = False
Objectives[71]mission_Actors[0]SetHealth = 100
Objectives[71]mission_Actors[0]DieFromHeadShot = True
Objectives[71]mission_Actors[0]CanExitVehicle = True
Objectives[71]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[71]mission_Actors[0]AlwaysFight = True
Objectives[71]mission_Actors[0]Seeing_Range = 30
Objectives[71]mission_Actors[0]Hearing_Range = 30
Objectives[71]mission_Actors[0]CombatMovement = Offensive
Objectives[71]mission_Actors[0]weapon = Unarmed
Objectives[71]mission_Actors[0]Variation = Random
Objectives[71]mission_Actors[0]Task = 99
Objectives[71]mission_Actors[0]Task_Guard_Range = 5
Objectives[71]mission_Actors[0]Task_Stay_In_Range = True
Objectives[71]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[71]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[71]mission_Actors[0]Task_Scenario = NONE
Objectives[71]mission_Actors[0]Task_List_Count = 3
Objectives[71]mission_Actors[0]Task_Repeat = False
Objectives[71]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[71]mission_Actors[0]Task_List[0]PositionX = -2198,018
Objectives[71]mission_Actors[0]Task_List[0]PositionY = -373,8782
Objectives[71]mission_Actors[0]Task_List[0]PositionZ = 12,75612
Objectives[71]mission_Actors[0]Task_List[0]Block = True
Objectives[71]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[71]mission_Actors[0]Task_List[1]PositionX = -2198,779
Objectives[71]mission_Actors[0]Task_List[1]PositionY = -375,982
Objectives[71]mission_Actors[0]Task_List[1]PositionZ = 12,8066
Objectives[71]mission_Actors[0]Task_List[1]Speed = 1
Objectives[71]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[71]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[71]mission_Actors[0]Task_List[2]Type = Drive
Objectives[71]mission_Actors[0]Task_List[2]PositionX = -2196,221
Objectives[71]mission_Actors[0]Task_List[2]PositionY = -420,3084
Objectives[71]mission_Actors[0]Task_List[2]PositionZ = 12,57988
Objectives[71]mission_Actors[0]Task_List[2]Speed = 10
Objectives[71]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[71]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[71]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[71]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[71]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[71]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[71]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[71]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[71]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[71]mission_Actors[0]Task_List[2]Reverse = False
Objectives[71]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[71]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[71]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[71]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[71]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[71]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 74
Objectives[71]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 79
Objectives[71]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 82
Objectives[71]mission_Vehicles = 1
Objectives[71]mission_Vehicles[0]positionX = -2199,439
Objectives[71]mission_Vehicles[0]positionY = -376,4514
Objectives[71]mission_Vehicles[0]positionZ = 12,92022
Objectives[71]mission_Vehicles[0]Heading = 248,9441
Objectives[71]mission_Vehicles[0]Name = Autobus
Objectives[71]mission_Vehicles[0]Model = taxi
Objectives[71]mission_Vehicles[0]PrimaryColor = MetallicTaxiYellow
Objectives[71]mission_Vehicles[0]SecondaryColor = MetallicUltraBlue
Objectives[71]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[71]mission_Vehicles[0]HasPearlescent = False
Objectives[71]mission_Vehicles[0]Livery = 0
Objectives[71]mission_Vehicles[0]DirtLevel = 0
Objectives[71]mission_Vehicles[0]LockedForPlayer = False
Objectives[71]mission_Vehicles[0]Locked = False
Objectives[71]mission_Vehicles[0]Alarm = False
Objectives[71]mission_Vehicles[0]HotWired = False
Objectives[71]mission_Vehicles[0]Invincible = False
Objectives[71]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[71]mission_Vehicles[0]Remove_After = 0
Objectives[71]mission_Vehicles[0]Survive_Number = 0
Objectives[71]mission_Vehicles[0]Failed_Text = 
Objectives[71]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[71]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 71
Objectives[71]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[71]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[71]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[71]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 73
Objectives[71]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 72
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 74
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 82
Objectives[71]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Set_Player_Actor_Objective
Objectives[72]Text = 
Objectives[72]positionX = -1761,468
Objectives[72]positionY = -338,2231
Objectives[72]positionZ = 44,6374
Objectives[72]SetPlayerActor_Use_Player = False
Objectives[72]SetPlayerActor_Player_Controllable = True
Objectives[72]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[72]SetPlayerActor_Use_Actor = True
Objectives[72]SetPlayerActor_RelationshipGroup_Change = False
Objectives[72]SetPlayerActor_RelationshipGroup = Neutral
Objectives[72]SetPlayerActor_Invincible_Change = False
Objectives[72]SetPlayerActor_Invincible = False
Objectives[72]SetPlayerActor_NewTask = True
Objectives[72]Int_Task = 99
Objectives[72]Task_Repeat = False
Objectives[72]Task_Timeout = False
Objectives[72]Task_Guard_Range = 10
Objectives[72]Task_Stay_In_Range = True
Objectives[72]Task_Wander_Range = 10
Objectives[72]Task_Scenario = NONE
Objectives[72]Task_TalkingAnimation = mic_chatter
Objectives[72]Task_Time = 1
Objectives[72]TaskListCount = 1
Objectives[72]Task_List[0]Type = EnterVehicle
Objectives[72]Task_List[0]PositionX = -2196,293
Objectives[72]Task_List[0]PositionY = -376,0231
Objectives[72]Task_List[0]PositionZ = 12,77438
Objectives[72]Task_List[0]Speed = 2
Objectives[72]Task_List[0]SeatIndex = 1
Objectives[72]Task_List[0]TaskIndex = 0
Objectives[72]Task_List[0]Warp = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Text = Get the taxi
Objectives[73]FaildText = 
Objectives[73]Type = Enter_Vehicle
Objectives[73]positionX = -1998,825
Objectives[73]positionY = -398,6091
Objectives[73]positionZ = 11,6825
Objectives[73]EnterVehicle_AsPassenger = True
Objectives[73]EnterVehicle_CanExit = True
Objectives[73]EnterVehicle_SetIsWanted = False
Objectives[73]EnterVehicle_SeatIndex = 2
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 1
Objectives[73]ObjectiveMessages[0]positionX = -1564,329
Objectives[73]ObjectiveMessages[0]positionY = -1110,563
Objectives[73]ObjectiveMessages[0]positionZ = 2,933242
Objectives[73]ObjectiveMessages[0]Message = Ok, let's go, the taxi is coming.
Objectives[73]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[73]ObjectiveMessages[0]Sender = 
Objectives[73]ObjectiveMessages[0]Subject = 
Objectives[73]ObjectiveMessages[0]MessageColor = Green
Objectives[73]ObjectiveMessages[0]PlayFromStart = True
Objectives[73]ObjectiveMessages[0]Delay = False
Objectives[73]ObjectiveMessages[0]DelayTime = 0
Objectives[73]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[73]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[73]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[73]ObjectiveMessages[0]TypeSubtitle = False
Objectives[73]ObjectiveMessages[0]TypeTextMesage = True
Objectives[73]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[73]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = 
Objectives[74]positionX = -2004,247
Objectives[74]positionY = -388,8311
Objectives[74]positionZ = 10,5488
Objectives[74]SetPlayerActor_Use_Player = False
Objectives[74]SetPlayerActor_Player_Controllable = True
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[74]SetPlayerActor_Use_Actor = True
Objectives[74]SetPlayerActor_RelationshipGroup_Change = False
Objectives[74]SetPlayerActor_RelationshipGroup = Neutral
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 99
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = False
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = NONE
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]TaskListCount = 5
Objectives[74]Task_List[0]Type = EnterVehicle
Objectives[74]Task_List[0]PositionX = -2195,61
Objectives[74]Task_List[0]PositionY = -377,1834
Objectives[74]Task_List[0]PositionZ = 12,78454
Objectives[74]Task_List[0]Speed = 1
Objectives[74]Task_List[0]SeatIndex = -1
Objectives[74]Task_List[0]TaskIndex = 0
Objectives[74]Task_List[0]Warp = False
Objectives[74]Task_List[1]Type = Pause
Objectives[74]Task_List[1]positionX = -2100
Objectives[74]Task_List[1]positionY = -345,5237
Objectives[74]Task_List[1]positionZ = 12,42731
Objectives[74]Task_List[1]time = 6
Objectives[74]Task_List[2]Type = Drive
Objectives[74]Task_List[2]PositionX = -2207,36
Objectives[74]Task_List[2]PositionY = -360,1288
Objectives[74]Task_List[2]PositionZ = 12,59187
Objectives[74]Task_List[2]Speed = 10
Objectives[74]Task_List[2]StopBeforeVehicles = True
Objectives[74]Task_List[2]StopBeforeActors = True
Objectives[74]Task_List[2]AvoidVehicles = True
Objectives[74]Task_List[2]AvoidEmptyVehicles = True
Objectives[74]Task_List[2]AvoidActors = True
Objectives[74]Task_List[2]AvoidObjects = True
Objectives[74]Task_List[2]StopAtLights = False
Objectives[74]Task_List[2]UseBlinkers = True
Objectives[74]Task_List[2]AllowGoingWrongWay = False
Objectives[74]Task_List[2]Reverse = False
Objectives[74]Task_List[2]TakeShortestPath = False
Objectives[74]Task_List[2]IgnoreRoads = False
Objectives[74]Task_List[2]IgnoreAllPathing = False
Objectives[74]Task_List[2]AvoidHighWays = False
Objectives[74]Task_List[3]Type = Drive
Objectives[74]Task_List[3]PositionX = -812,6205
Objectives[74]Task_List[3]PositionY = -140,2517
Objectives[74]Task_List[3]PositionZ = 37,43207
Objectives[74]Task_List[3]Speed = 20
Objectives[74]Task_List[3]StopBeforeVehicles = False
Objectives[74]Task_List[3]StopBeforeActors = False
Objectives[74]Task_List[3]AvoidVehicles = True
Objectives[74]Task_List[3]AvoidEmptyVehicles = True
Objectives[74]Task_List[3]AvoidActors = True
Objectives[74]Task_List[3]AvoidObjects = True
Objectives[74]Task_List[3]StopAtLights = False
Objectives[74]Task_List[3]UseBlinkers = True
Objectives[74]Task_List[3]AllowGoingWrongWay = False
Objectives[74]Task_List[3]Reverse = False
Objectives[74]Task_List[3]TakeShortestPath = False
Objectives[74]Task_List[3]IgnoreRoads = False
Objectives[74]Task_List[3]IgnoreAllPathing = False
Objectives[74]Task_List[3]AvoidHighWays = False
Objectives[74]Task_List[4]Type = Drive
Objectives[74]Task_List[4]PositionX = -789,7836
Objectives[74]Task_List[4]PositionY = -179,3926
Objectives[74]Task_List[4]PositionZ = 36,78367
Objectives[74]Task_List[4]Speed = 10
Objectives[74]Task_List[4]StopBeforeVehicles = True
Objectives[74]Task_List[4]StopBeforeActors = True
Objectives[74]Task_List[4]AvoidVehicles = True
Objectives[74]Task_List[4]AvoidEmptyVehicles = True
Objectives[74]Task_List[4]AvoidActors = True
Objectives[74]Task_List[4]AvoidObjects = True
Objectives[74]Task_List[4]StopAtLights = False
Objectives[74]Task_List[4]UseBlinkers = True
Objectives[74]Task_List[4]AllowGoingWrongWay = True
Objectives[74]Task_List[4]Reverse = False
Objectives[74]Task_List[4]TakeShortestPath = False
Objectives[74]Task_List[4]IgnoreRoads = False
Objectives[74]Task_List[4]IgnoreAllPathing = False
Objectives[74]Task_List[4]AvoidHighWays = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = 
Objectives[75]Type = Leave_Area
Objectives[75]positionX = -2006,389
Objectives[75]positionY = -395,0176
Objectives[75]positionZ = 10,49554
Objectives[75]Leave_Area_Distance = 500
Objectives[75]Leave_Area_Use_Objective_Position = False
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 2
Objectives[75]ObjectiveMessages[0]positionX = -1506,833
Objectives[75]ObjectiveMessages[0]positionY = -1213,997
Objectives[75]ObjectiveMessages[0]positionZ = 1,427371
Objectives[75]ObjectiveMessages[0]Message = Hey man, we're in a hurry, we need to go to Rockford hills now.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = Green
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = False
Objectives[75]ObjectiveMessages[0]TypeTextMesage = True
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[1]positionX = -1505,483
Objectives[75]ObjectiveMessages[1]positionY = -1217,577
Objectives[75]ObjectiveMessages[1]positionZ = 1,450814
Objectives[75]ObjectiveMessages[1]Message = Ok sir, I'll take care of it.
Objectives[75]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[1]Sender = 
Objectives[75]ObjectiveMessages[1]Subject = 
Objectives[75]ObjectiveMessages[1]MessageColor = White
Objectives[75]ObjectiveMessages[1]PlayFromStart = True
Objectives[75]ObjectiveMessages[1]Delay = False
Objectives[75]ObjectiveMessages[1]DelayTime = 0
Objectives[75]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[1]TypeSubtitle = False
Objectives[75]ObjectiveMessages[1]TypeTextMesage = True
Objectives[75]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = -1753,444
Objectives[76]positionY = -331,4886
Objectives[76]positionZ = 44,86066
Objectives[76]Cutscenes_Time = 6
Objectives[76]Cutscenes_Trans_Time = 2
Objectives[76]Cutscenes_FOV = 60
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = False
Objectives[76]Cutscenes_Point_At_Position = False
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = False
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = True
Objectives[76]Cutscenes_Follow_Actor = False
Objectives[76]Cutscenes_Follow_Vehicle = False
Objectives[76]Cutscenes_Follow_Distancee = 1,6
Objectives[76]Cutscenes_Follow_Hieght = 0,8
Objectives[76]Cutscenes_Follow_Angle = 45
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 5
Objectives[76]ObjectiveMessages[0]positionX = -1500,246
Objectives[76]ObjectiveMessages[0]positionY = -1230,704
Objectives[76]ObjectiveMessages[0]positionZ = 1,38908
Objectives[76]ObjectiveMessages[0]Message = Are you angry for the van?
Objectives[76]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = Blue
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = False
Objectives[76]ObjectiveMessages[0]TypeTextMesage = True
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[1]positionX = -1498,815
Objectives[76]ObjectiveMessages[1]positionY = -1234,307
Objectives[76]ObjectiveMessages[1]positionZ = 1,393794
Objectives[76]ObjectiveMessages[1]Message = No, I'll get it back.
Objectives[76]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[76]ObjectiveMessages[1]Sender = 
Objectives[76]ObjectiveMessages[1]Subject = 
Objectives[76]ObjectiveMessages[1]MessageColor = Green
Objectives[76]ObjectiveMessages[1]PlayFromStart = True
Objectives[76]ObjectiveMessages[1]Delay = False
Objectives[76]ObjectiveMessages[1]DelayTime = 0
Objectives[76]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[1]TypeSubtitle = False
Objectives[76]ObjectiveMessages[1]TypeTextMesage = True
Objectives[76]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[2]positionX = -1497,366
Objectives[76]ObjectiveMessages[2]positionY = -1238,162
Objectives[76]ObjectiveMessages[2]positionZ = 1,41199
Objectives[76]ObjectiveMessages[2]Message = But I wonder why every time you have a weapon I end up in a sinking van?
Objectives[76]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[76]ObjectiveMessages[2]Sender = 
Objectives[76]ObjectiveMessages[2]Subject = 
Objectives[76]ObjectiveMessages[2]MessageColor = Green
Objectives[76]ObjectiveMessages[2]PlayFromStart = True
Objectives[76]ObjectiveMessages[2]Delay = False
Objectives[76]ObjectiveMessages[2]DelayTime = 0
Objectives[76]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[2]TypeSubtitle = False
Objectives[76]ObjectiveMessages[2]TypeTextMesage = True
Objectives[76]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[3]positionX = -1495,283
Objectives[76]ObjectiveMessages[3]positionY = -1243,787
Objectives[76]ObjectiveMessages[3]positionZ = 1,448875
Objectives[76]ObjectiveMessages[3]Message = I don't know, I'm sorry for your van.
Objectives[76]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[76]ObjectiveMessages[3]Sender = 
Objectives[76]ObjectiveMessages[3]Subject = 
Objectives[76]ObjectiveMessages[3]MessageColor = Blue
Objectives[76]ObjectiveMessages[3]PlayFromStart = True
Objectives[76]ObjectiveMessages[3]Delay = False
Objectives[76]ObjectiveMessages[3]DelayTime = 0
Objectives[76]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[3]TypeSubtitle = False
Objectives[76]ObjectiveMessages[3]TypeTextMesage = True
Objectives[76]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[4]positionX = -1493,44
Objectives[76]ObjectiveMessages[4]positionY = -1249,014
Objectives[76]ObjectiveMessages[4]positionZ = 1,416339
Objectives[76]ObjectiveMessages[4]Message = Don't worry, I just hope my sex slave doesn't find out before I recover it.
Objectives[76]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[76]ObjectiveMessages[4]Sender = 
Objectives[76]ObjectiveMessages[4]Subject = 
Objectives[76]ObjectiveMessages[4]MessageColor = Green
Objectives[76]ObjectiveMessages[4]PlayFromStart = True
Objectives[76]ObjectiveMessages[4]Delay = False
Objectives[76]ObjectiveMessages[4]DelayTime = 0
Objectives[76]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[4]TypeSubtitle = False
Objectives[76]ObjectiveMessages[4]TypeTextMesage = True
Objectives[76]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = -1757,387
Objectives[77]positionY = -340,5654
Objectives[77]positionZ = 44,83096
Objectives[77]Cutscenes_Time = 2
Objectives[77]Cutscenes_Trans_Time = 6
Objectives[77]Cutscenes_FOV = 60
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = False
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = True
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 1,8
Objectives[77]Cutscenes_Follow_Hieght = 0,8
Objectives[77]Cutscenes_Follow_Angle = 315
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Cutscenes_Objective
Objectives[78]Text = 
Objectives[78]positionX = -1763,173
Objectives[78]positionY = -332,6011
Objectives[78]positionZ = 44,32796
Objectives[78]Cutscenes_Time = 0
Objectives[78]Cutscenes_Trans_Time = 0
Objectives[78]Cutscenes_FOV = 30
Objectives[78]Cutscenes_Shake = Hand
Objectives[78]Cutscenes_Amplitude = 0
Objectives[78]Cutscenes_FadeOut = False
Objectives[78]Cutscenes_FadeIn = False
Objectives[78]Cutscenes_End = True
Objectives[78]Cutscenes_Point_At_Position = False
Objectives[78]Cutscenes_Point_At_Player = False
Objectives[78]Cutscenes_Point_At_Actor = False
Objectives[78]Cutscenes_Point_At_Vehicle = False
Objectives[78]Cutscenes_Follow_Player = False
Objectives[78]Cutscenes_Follow_Actor = False
Objectives[78]Cutscenes_Follow_Vehicle = False
Objectives[78]Cutscenes_Follow_Distancee = 10
Objectives[78]Cutscenes_Follow_Hieght = 1
Objectives[78]Cutscenes_Follow_Angle = 0
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = -2001,474
Objectives[79]positionY = -402,2406
Objectives[79]positionZ = 11,75265
Objectives[79]SetPlayerActor_Use_Player = False
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[79]SetPlayerActor_Use_Actor = True
Objectives[79]SetPlayerActor_RelationshipGroup_Change = False
Objectives[79]SetPlayerActor_RelationshipGroup = Neutral
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = True
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 5
Objectives[79]ObjectiveMessages[0]positionX = -1490,726
Objectives[79]ObjectiveMessages[0]positionY = -1256,354
Objectives[79]ObjectiveMessages[0]positionZ = 1,305671
Objectives[79]ObjectiveMessages[0]Message = Emh... do you have a sex slave?
Objectives[79]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[79]ObjectiveMessages[0]Sender = 
Objectives[79]ObjectiveMessages[0]Subject = 
Objectives[79]ObjectiveMessages[0]MessageColor = Blue
Objectives[79]ObjectiveMessages[0]PlayFromStart = True
Objectives[79]ObjectiveMessages[0]Delay = False
Objectives[79]ObjectiveMessages[0]DelayTime = 0
Objectives[79]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[0]TypeSubtitle = False
Objectives[79]ObjectiveMessages[0]TypeTextMesage = True
Objectives[79]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[1]positionX = -1489,602
Objectives[79]ObjectiveMessages[1]positionY = -1259,6
Objectives[79]ObjectiveMessages[1]positionZ = 1,290231
Objectives[79]ObjectiveMessages[1]Message = Yes.
Objectives[79]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[79]ObjectiveMessages[1]Sender = 
Objectives[79]ObjectiveMessages[1]Subject = 
Objectives[79]ObjectiveMessages[1]MessageColor = Green
Objectives[79]ObjectiveMessages[1]PlayFromStart = True
Objectives[79]ObjectiveMessages[1]Delay = False
Objectives[79]ObjectiveMessages[1]DelayTime = 0
Objectives[79]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[1]TypeSubtitle = False
Objectives[79]ObjectiveMessages[1]TypeTextMesage = True
Objectives[79]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[2]positionX = -1488,404
Objectives[79]ObjectiveMessages[2]positionY = -1262,668
Objectives[79]ObjectiveMessages[2]positionZ = 1,268749
Objectives[79]ObjectiveMessages[2]Message = Cool.
Objectives[79]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[79]ObjectiveMessages[2]Sender = 
Objectives[79]ObjectiveMessages[2]Subject = 
Objectives[79]ObjectiveMessages[2]MessageColor = Blue
Objectives[79]ObjectiveMessages[2]PlayFromStart = True
Objectives[79]ObjectiveMessages[2]Delay = False
Objectives[79]ObjectiveMessages[2]DelayTime = 0
Objectives[79]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[2]TypeSubtitle = False
Objectives[79]ObjectiveMessages[2]TypeTextMesage = True
Objectives[79]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[3]positionX = -1487,207
Objectives[79]ObjectiveMessages[3]positionY = -1265,678
Objectives[79]ObjectiveMessages[3]positionZ = 1,303358
Objectives[79]ObjectiveMessages[3]Message = Respect man.
Objectives[79]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[79]ObjectiveMessages[3]Sender = 
Objectives[79]ObjectiveMessages[3]Subject = 
Objectives[79]ObjectiveMessages[3]MessageColor = White
Objectives[79]ObjectiveMessages[3]PlayFromStart = True
Objectives[79]ObjectiveMessages[3]Delay = False
Objectives[79]ObjectiveMessages[3]DelayTime = 0
Objectives[79]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[3]TypeSubtitle = False
Objectives[79]ObjectiveMessages[3]TypeTextMesage = True
Objectives[79]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[4]positionX = -1483,884
Objectives[79]ObjectiveMessages[4]positionY = -1274,699
Objectives[79]ObjectiveMessages[4]positionZ = 1,440372
Objectives[79]ObjectiveMessages[4]Message = Thanks guys.
Objectives[79]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[79]ObjectiveMessages[4]Sender = 
Objectives[79]ObjectiveMessages[4]Subject = 
Objectives[79]ObjectiveMessages[4]MessageColor = Green
Objectives[79]ObjectiveMessages[4]PlayFromStart = True
Objectives[79]ObjectiveMessages[4]Delay = False
Objectives[79]ObjectiveMessages[4]DelayTime = 0
Objectives[79]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[4]TypeSubtitle = False
Objectives[79]ObjectiveMessages[4]TypeTextMesage = True
Objectives[79]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[80]Type = Set_Player_Actor_Objective
Objectives[80]Text = 
Objectives[80]positionX = -2004,023
Objectives[80]positionY = -404,2863
Objectives[80]positionZ = 11,48529
Objectives[80]SetPlayerActor_Use_Player = True
Objectives[80]SetPlayerActor_Player_Controllable = True
Objectives[80]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[80]SetPlayerActor_Use_Actor = False
Objectives[80]SetPlayerActor_RelationshipGroup_Change = False
Objectives[80]SetPlayerActor_RelationshipGroup = Neutral
Objectives[80]SetPlayerActor_Invincible_Change = False
Objectives[80]SetPlayerActor_Invincible = False
Objectives[80]SetPlayerActor_NewTask = True
Objectives[80]Int_Task = 99
Objectives[80]Task_Repeat = False
Objectives[80]Task_Timeout = False
Objectives[80]Task_Guard_Range = 10
Objectives[80]Task_Stay_In_Range = True
Objectives[80]Task_Wander_Range = 10
Objectives[80]Task_Scenario = NONE
Objectives[80]Task_TalkingAnimation = mic_chatter
Objectives[80]Task_Time = 1
Objectives[80]TaskListCount = 1
Objectives[80]Task_List[0]Type = Pause
Objectives[80]Task_List[0]positionX = -2003,974
Objectives[80]Task_List[0]positionY = -404,2973
Objectives[80]Task_List[0]positionZ = 11,99407
Objectives[80]Task_List[0]time = 1
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Text = Get off the taxi
Objectives[81]Type = Leave_Area
Objectives[81]positionX = -2012,877
Objectives[81]positionY = -405,0605
Objectives[81]positionZ = 10,13325
Objectives[81]Leave_Area_Distance = 5
Objectives[81]Leave_Area_Use_Objective_Position = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 5
Objectives[81]ObjectiveMessages[0]positionX = -1481,595
Objectives[81]ObjectiveMessages[0]positionY = -1282,659
Objectives[81]ObjectiveMessages[0]positionZ = 1,629053
Objectives[81]ObjectiveMessages[0]Message = Here is good?
Objectives[81]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[81]ObjectiveMessages[0]Sender = 
Objectives[81]ObjectiveMessages[0]Subject = 
Objectives[81]ObjectiveMessages[0]MessageColor = White
Objectives[81]ObjectiveMessages[0]PlayFromStart = True
Objectives[81]ObjectiveMessages[0]Delay = False
Objectives[81]ObjectiveMessages[0]DelayTime = 0
Objectives[81]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[0]TypeSubtitle = False
Objectives[81]ObjectiveMessages[0]TypeTextMesage = True
Objectives[81]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[1]positionX = -1479,649
Objectives[81]ObjectiveMessages[1]positionY = -1288,938
Objectives[81]ObjectiveMessages[1]positionZ = 1,825831
Objectives[81]ObjectiveMessages[1]Message = Yes, thanks man, here is your money.
Objectives[81]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[81]ObjectiveMessages[1]Sender = 
Objectives[81]ObjectiveMessages[1]Subject = 
Objectives[81]ObjectiveMessages[1]MessageColor = Green
Objectives[81]ObjectiveMessages[1]PlayFromStart = True
Objectives[81]ObjectiveMessages[1]Delay = False
Objectives[81]ObjectiveMessages[1]DelayTime = 0
Objectives[81]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[1]TypeSubtitle = False
Objectives[81]ObjectiveMessages[1]TypeTextMesage = True
Objectives[81]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[2]positionX = -1477,637
Objectives[81]ObjectiveMessages[2]positionY = -1295,141
Objectives[81]ObjectiveMessages[2]positionZ = 1,960465
Objectives[81]ObjectiveMessages[2]Message = And now what?
Objectives[81]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[81]ObjectiveMessages[2]Sender = 
Objectives[81]ObjectiveMessages[2]Subject = 
Objectives[81]ObjectiveMessages[2]MessageColor = Blue
Objectives[81]ObjectiveMessages[2]PlayFromStart = True
Objectives[81]ObjectiveMessages[2]Delay = False
Objectives[81]ObjectiveMessages[2]DelayTime = 0
Objectives[81]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[2]TypeSubtitle = False
Objectives[81]ObjectiveMessages[2]TypeTextMesage = True
Objectives[81]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[3]positionX = -1476,32
Objectives[81]ObjectiveMessages[3]positionY = -1299,674
Objectives[81]ObjectiveMessages[3]positionZ = 2,035068
Objectives[81]ObjectiveMessages[3]Message = There should be someone waiting for us.
Objectives[81]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[81]ObjectiveMessages[3]Sender = 
Objectives[81]ObjectiveMessages[3]Subject = 
Objectives[81]ObjectiveMessages[3]MessageColor = Green
Objectives[81]ObjectiveMessages[3]PlayFromStart = True
Objectives[81]ObjectiveMessages[3]Delay = False
Objectives[81]ObjectiveMessages[3]DelayTime = 0
Objectives[81]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[3]TypeSubtitle = False
Objectives[81]ObjectiveMessages[3]TypeTextMesage = True
Objectives[81]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[4]positionX = -1475,013
Objectives[81]ObjectiveMessages[4]positionY = -1304,037
Objectives[81]ObjectiveMessages[4]positionZ = 2,04107
Objectives[81]ObjectiveMessages[4]Message = Oh shit.
Objectives[81]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[81]ObjectiveMessages[4]Sender = 
Objectives[81]ObjectiveMessages[4]Subject = 
Objectives[81]ObjectiveMessages[4]MessageColor = Blue
Objectives[81]ObjectiveMessages[4]PlayFromStart = True
Objectives[81]ObjectiveMessages[4]Delay = False
Objectives[81]ObjectiveMessages[4]DelayTime = 0
Objectives[81]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[4]TypeSubtitle = False
Objectives[81]ObjectiveMessages[4]TypeTextMesage = True
Objectives[81]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[82]Type = Set_Player_Actor_Objective
Objectives[82]Text = 
Objectives[82]positionX = -2007,646
Objectives[82]positionY = -408,2518
Objectives[82]positionZ = 10,50821
Objectives[82]SetPlayerActor_Use_Player = False
Objectives[82]SetPlayerActor_Player_Controllable = True
Objectives[82]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[82]SetPlayerActor_Use_Actor = True
Objectives[82]SetPlayerActor_RelationshipGroup_Change = True
Objectives[82]SetPlayerActor_RelationshipGroup = Neutral
Objectives[82]SetPlayerActor_Invincible_Change = False
Objectives[82]SetPlayerActor_Invincible = False
Objectives[82]SetPlayerActor_NewTask = True
Objectives[82]Int_Task = 99
Objectives[82]Task_Repeat = False
Objectives[82]Task_Timeout = False
Objectives[82]Task_Guard_Range = 10
Objectives[82]Task_Stay_In_Range = True
Objectives[82]Task_Wander_Range = 10
Objectives[82]Task_Scenario = NONE
Objectives[82]Task_TalkingAnimation = mic_chatter
Objectives[82]Task_Time = 1
Objectives[82]TaskListCount = 3
Objectives[82]Task_List[0]Type = EnterVehicle
Objectives[82]Task_List[0]PositionX = -2198,658
Objectives[82]Task_List[0]PositionY = -376,1107
Objectives[82]Task_List[0]PositionZ = 12,80719
Objectives[82]Task_List[0]Speed = 1
Objectives[82]Task_List[0]SeatIndex = -1
Objectives[82]Task_List[0]TaskIndex = 0
Objectives[82]Task_List[0]Warp = False
Objectives[82]Task_List[1]Type = Drive
Objectives[82]Task_List[1]PositionX = -755,5792
Objectives[82]Task_List[1]PositionY = -241,7975
Objectives[82]Task_List[1]PositionZ = 36,72839
Objectives[82]Task_List[1]Speed = 10
Objectives[82]Task_List[1]StopBeforeVehicles = True
Objectives[82]Task_List[1]StopBeforeActors = True
Objectives[82]Task_List[1]AvoidVehicles = True
Objectives[82]Task_List[1]AvoidEmptyVehicles = True
Objectives[82]Task_List[1]AvoidActors = True
Objectives[82]Task_List[1]AvoidObjects = True
Objectives[82]Task_List[1]StopAtLights = False
Objectives[82]Task_List[1]UseBlinkers = True
Objectives[82]Task_List[1]AllowGoingWrongWay = True
Objectives[82]Task_List[1]Reverse = False
Objectives[82]Task_List[1]TakeShortestPath = True
Objectives[82]Task_List[1]IgnoreRoads = True
Objectives[82]Task_List[1]IgnoreAllPathing = False
Objectives[82]Task_List[1]AvoidHighWays = False
Objectives[82]Task_List[2]Type = Drive
Objectives[82]Task_List[2]PositionX = -374,861
Objectives[82]Task_List[2]PositionY = -122,8163
Objectives[82]Task_List[2]PositionZ = 38,18582
Objectives[82]Task_List[2]Speed = 20
Objectives[82]Task_List[2]StopBeforeVehicles = True
Objectives[82]Task_List[2]StopBeforeActors = True
Objectives[82]Task_List[2]AvoidVehicles = True
Objectives[82]Task_List[2]AvoidEmptyVehicles = True
Objectives[82]Task_List[2]AvoidActors = True
Objectives[82]Task_List[2]AvoidObjects = True
Objectives[82]Task_List[2]StopAtLights = False
Objectives[82]Task_List[2]UseBlinkers = True
Objectives[82]Task_List[2]AllowGoingWrongWay = False
Objectives[82]Task_List[2]Reverse = False
Objectives[82]Task_List[2]TakeShortestPath = False
Objectives[82]Task_List[2]IgnoreRoads = False
Objectives[82]Task_List[2]IgnoreAllPathing = False
Objectives[82]Task_List[2]AvoidHighWays = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Text = 
Objectives[83]Type = Timeout_Objective
Objectives[83]positionX = -795,1807
Objectives[83]positionY = -169,7738
Objectives[83]positionZ = 36,29388
Objectives[83]Timeout_Min = 0
Objectives[83]Timeout_Sec = 1
Objectives[83]mission_ActorsCount = 8
Objectives[83]mission_Actors[0]SpawnInVehicle = True
Objectives[83]mission_Actors[0]SeatIndex = 0
Objectives[83]mission_Actors[0]Survive_Number = 0
Objectives[83]mission_Actors[0]Failed_Text = 
Objectives[83]mission_Actors[0]Remove_After = 0
Objectives[83]mission_Actors[0]positionX = -747,0099
Objectives[83]mission_Actors[0]positionY = -241,9194
Objectives[83]mission_Actors[0]positionZ = 36,89984
Objectives[83]mission_Actors[0]Heading = 104,9971
Objectives[83]mission_Actors[0]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[0]Relationship_Group = Enemy1
Objectives[83]mission_Actors[0]AddBlip = False
Objectives[83]mission_Actors[0]ShowCone = False
Objectives[83]mission_Actors[0]Invincible = False
Objectives[83]mission_Actors[0]SetHealth = 100
Objectives[83]mission_Actors[0]DieFromHeadShot = True
Objectives[83]mission_Actors[0]CanExitVehicle = True
Objectives[83]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[0]AlwaysFight = True
Objectives[83]mission_Actors[0]Seeing_Range = 30
Objectives[83]mission_Actors[0]Hearing_Range = 30
Objectives[83]mission_Actors[0]CombatMovement = Offensive
Objectives[83]mission_Actors[0]weapon = Pistol
Objectives[83]mission_Actors[0]Variation = Random
Objectives[83]mission_Actors[0]Task = 0
Objectives[83]mission_Actors[0]Task_Guard_Range = 5
Objectives[83]mission_Actors[0]Task_Stay_In_Range = True
Objectives[83]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[0]Task_Scenario = NONE
Objectives[83]mission_Actors[1]SpawnInVehicle = True
Objectives[83]mission_Actors[1]SeatIndex = 1
Objectives[83]mission_Actors[1]Survive_Number = 0
Objectives[83]mission_Actors[1]Failed_Text = 
Objectives[83]mission_Actors[1]Remove_After = 0
Objectives[83]mission_Actors[1]positionX = -747,0099
Objectives[83]mission_Actors[1]positionY = -241,9194
Objectives[83]mission_Actors[1]positionZ = 36,89984
Objectives[83]mission_Actors[1]Heading = 104,9971
Objectives[83]mission_Actors[1]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[1]Relationship_Group = Enemy1
Objectives[83]mission_Actors[1]AddBlip = False
Objectives[83]mission_Actors[1]ShowCone = False
Objectives[83]mission_Actors[1]Invincible = False
Objectives[83]mission_Actors[1]SetHealth = 100
Objectives[83]mission_Actors[1]DieFromHeadShot = True
Objectives[83]mission_Actors[1]CanExitVehicle = True
Objectives[83]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[1]AlwaysFight = True
Objectives[83]mission_Actors[1]Seeing_Range = 30
Objectives[83]mission_Actors[1]Hearing_Range = 30
Objectives[83]mission_Actors[1]CombatMovement = Offensive
Objectives[83]mission_Actors[1]weapon = Pistol
Objectives[83]mission_Actors[1]Variation = Random
Objectives[83]mission_Actors[1]Task = 0
Objectives[83]mission_Actors[1]Task_Guard_Range = 5
Objectives[83]mission_Actors[1]Task_Stay_In_Range = True
Objectives[83]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[1]Task_Scenario = NONE
Objectives[83]mission_Actors[2]SpawnInVehicle = True
Objectives[83]mission_Actors[2]SeatIndex = 2
Objectives[83]mission_Actors[2]Survive_Number = 0
Objectives[83]mission_Actors[2]Failed_Text = 
Objectives[83]mission_Actors[2]Remove_After = 0
Objectives[83]mission_Actors[2]positionX = -747,0099
Objectives[83]mission_Actors[2]positionY = -241,9194
Objectives[83]mission_Actors[2]positionZ = 36,89984
Objectives[83]mission_Actors[2]Heading = 104,9971
Objectives[83]mission_Actors[2]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[2]Relationship_Group = Enemy1
Objectives[83]mission_Actors[2]AddBlip = False
Objectives[83]mission_Actors[2]ShowCone = False
Objectives[83]mission_Actors[2]Invincible = False
Objectives[83]mission_Actors[2]SetHealth = 100
Objectives[83]mission_Actors[2]DieFromHeadShot = True
Objectives[83]mission_Actors[2]CanExitVehicle = True
Objectives[83]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[2]AlwaysFight = True
Objectives[83]mission_Actors[2]Seeing_Range = 30
Objectives[83]mission_Actors[2]Hearing_Range = 30
Objectives[83]mission_Actors[2]CombatMovement = Offensive
Objectives[83]mission_Actors[2]weapon = Pistol
Objectives[83]mission_Actors[2]Variation = Random
Objectives[83]mission_Actors[2]Task = 0
Objectives[83]mission_Actors[2]Task_Guard_Range = 5
Objectives[83]mission_Actors[2]Task_Stay_In_Range = True
Objectives[83]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[2]Task_Scenario = NONE
Objectives[83]mission_Actors[3]SpawnInVehicle = True
Objectives[83]mission_Actors[3]SeatIndex = 2
Objectives[83]mission_Actors[3]Survive_Number = 0
Objectives[83]mission_Actors[3]Failed_Text = 
Objectives[83]mission_Actors[3]Remove_After = 0
Objectives[83]mission_Actors[3]positionX = -739,9487
Objectives[83]mission_Actors[3]positionY = -240,1842
Objectives[83]mission_Actors[3]positionZ = 36,89041
Objectives[83]mission_Actors[3]Heading = 101,631
Objectives[83]mission_Actors[3]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[3]Relationship_Group = Enemy1
Objectives[83]mission_Actors[3]AddBlip = False
Objectives[83]mission_Actors[3]ShowCone = False
Objectives[83]mission_Actors[3]Invincible = False
Objectives[83]mission_Actors[3]SetHealth = 100
Objectives[83]mission_Actors[3]DieFromHeadShot = True
Objectives[83]mission_Actors[3]CanExitVehicle = True
Objectives[83]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[3]AlwaysFight = True
Objectives[83]mission_Actors[3]Seeing_Range = 30
Objectives[83]mission_Actors[3]Hearing_Range = 30
Objectives[83]mission_Actors[3]CombatMovement = Offensive
Objectives[83]mission_Actors[3]weapon = Pistol
Objectives[83]mission_Actors[3]Variation = Random
Objectives[83]mission_Actors[3]Task = 0
Objectives[83]mission_Actors[3]Task_Guard_Range = 5
Objectives[83]mission_Actors[3]Task_Stay_In_Range = True
Objectives[83]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[3]Task_Scenario = NONE
Objectives[83]mission_Actors[4]SpawnInVehicle = True
Objectives[83]mission_Actors[4]SeatIndex = 1
Objectives[83]mission_Actors[4]Survive_Number = 0
Objectives[83]mission_Actors[4]Failed_Text = 
Objectives[83]mission_Actors[4]Remove_After = 0
Objectives[83]mission_Actors[4]positionX = -739,9487
Objectives[83]mission_Actors[4]positionY = -240,1842
Objectives[83]mission_Actors[4]positionZ = 36,89041
Objectives[83]mission_Actors[4]Heading = 101,631
Objectives[83]mission_Actors[4]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[4]Relationship_Group = Enemy1
Objectives[83]mission_Actors[4]AddBlip = False
Objectives[83]mission_Actors[4]ShowCone = False
Objectives[83]mission_Actors[4]Invincible = False
Objectives[83]mission_Actors[4]SetHealth = 100
Objectives[83]mission_Actors[4]DieFromHeadShot = True
Objectives[83]mission_Actors[4]CanExitVehicle = True
Objectives[83]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[4]AlwaysFight = True
Objectives[83]mission_Actors[4]Seeing_Range = 30
Objectives[83]mission_Actors[4]Hearing_Range = 30
Objectives[83]mission_Actors[4]CombatMovement = Offensive
Objectives[83]mission_Actors[4]weapon = Pistol
Objectives[83]mission_Actors[4]Variation = Random
Objectives[83]mission_Actors[4]Task = 0
Objectives[83]mission_Actors[4]Task_Guard_Range = 5
Objectives[83]mission_Actors[4]Task_Stay_In_Range = True
Objectives[83]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[4]Task_Scenario = NONE
Objectives[83]mission_Actors[5]SpawnInVehicle = True
Objectives[83]mission_Actors[5]SeatIndex = 0
Objectives[83]mission_Actors[5]Survive_Number = 0
Objectives[83]mission_Actors[5]Failed_Text = 
Objectives[83]mission_Actors[5]Remove_After = 0
Objectives[83]mission_Actors[5]positionX = -739,9487
Objectives[83]mission_Actors[5]positionY = -240,1842
Objectives[83]mission_Actors[5]positionZ = 36,89041
Objectives[83]mission_Actors[5]Heading = 101,631
Objectives[83]mission_Actors[5]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[5]Relationship_Group = Enemy1
Objectives[83]mission_Actors[5]AddBlip = False
Objectives[83]mission_Actors[5]ShowCone = False
Objectives[83]mission_Actors[5]Invincible = False
Objectives[83]mission_Actors[5]SetHealth = 100
Objectives[83]mission_Actors[5]DieFromHeadShot = True
Objectives[83]mission_Actors[5]CanExitVehicle = True
Objectives[83]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[5]AlwaysFight = True
Objectives[83]mission_Actors[5]Seeing_Range = 30
Objectives[83]mission_Actors[5]Hearing_Range = 30
Objectives[83]mission_Actors[5]CombatMovement = Offensive
Objectives[83]mission_Actors[5]weapon = Pistol
Objectives[83]mission_Actors[5]Variation = Random
Objectives[83]mission_Actors[5]Task = 0
Objectives[83]mission_Actors[5]Task_Guard_Range = 5
Objectives[83]mission_Actors[5]Task_Stay_In_Range = True
Objectives[83]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[5]Task_Scenario = NONE
Objectives[83]mission_Actors[6]SpawnInVehicle = True
Objectives[83]mission_Actors[6]SeatIndex = -1
Objectives[83]mission_Actors[6]Survive_Number = 0
Objectives[83]mission_Actors[6]Failed_Text = 
Objectives[83]mission_Actors[6]Remove_After = 0
Objectives[83]mission_Actors[6]positionX = -747,0099
Objectives[83]mission_Actors[6]positionY = -241,9194
Objectives[83]mission_Actors[6]positionZ = 36,89984
Objectives[83]mission_Actors[6]Heading = 104,9971
Objectives[83]mission_Actors[6]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[6]Relationship_Group = Enemy1
Objectives[83]mission_Actors[6]AddBlip = False
Objectives[83]mission_Actors[6]ShowCone = False
Objectives[83]mission_Actors[6]Invincible = False
Objectives[83]mission_Actors[6]SetHealth = 100
Objectives[83]mission_Actors[6]DieFromHeadShot = True
Objectives[83]mission_Actors[6]CanExitVehicle = True
Objectives[83]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[6]AlwaysFight = True
Objectives[83]mission_Actors[6]Seeing_Range = 30
Objectives[83]mission_Actors[6]Hearing_Range = 30
Objectives[83]mission_Actors[6]CombatMovement = Offensive
Objectives[83]mission_Actors[6]weapon = Pistol
Objectives[83]mission_Actors[6]Variation = Random
Objectives[83]mission_Actors[6]Task = 99
Objectives[83]mission_Actors[6]Task_Guard_Range = 5
Objectives[83]mission_Actors[6]Task_Stay_In_Range = True
Objectives[83]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[6]Task_Scenario = NONE
Objectives[83]mission_Actors[6]Task_List_Count = 2
Objectives[83]mission_Actors[6]Task_Repeat = False
Objectives[83]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[83]mission_Actors[6]Task_List[0]PositionX = -743,6118
Objectives[83]mission_Actors[6]Task_List[0]PositionY = -243,3635
Objectives[83]mission_Actors[6]Task_List[0]PositionZ = 36,59289
Objectives[83]mission_Actors[6]Task_List[0]Speed = 1
Objectives[83]mission_Actors[6]Task_List[0]SeatIndex = -1
Objectives[83]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[83]mission_Actors[6]Task_List[1]Type = Drive
Objectives[83]mission_Actors[6]Task_List[1]PositionX = -793,2374
Objectives[83]mission_Actors[6]Task_List[1]PositionY = -174,1038
Objectives[83]mission_Actors[6]Task_List[1]PositionZ = 36,78476
Objectives[83]mission_Actors[6]Task_List[1]Speed = 20
Objectives[83]mission_Actors[6]Task_List[1]StopBeforeVehicles = False
Objectives[83]mission_Actors[6]Task_List[1]StopBeforeActors = False
Objectives[83]mission_Actors[6]Task_List[1]AvoidVehicles = True
Objectives[83]mission_Actors[6]Task_List[1]AvoidEmptyVehicles = True
Objectives[83]mission_Actors[6]Task_List[1]AvoidActors = True
Objectives[83]mission_Actors[6]Task_List[1]AvoidObjects = True
Objectives[83]mission_Actors[6]Task_List[1]StopAtLights = False
Objectives[83]mission_Actors[6]Task_List[1]UseBlinkers = True
Objectives[83]mission_Actors[6]Task_List[1]AllowGoingWrongWay = True
Objectives[83]mission_Actors[6]Task_List[1]Reverse = False
Objectives[83]mission_Actors[6]Task_List[1]TakeShortestPath = True
Objectives[83]mission_Actors[6]Task_List[1]IgnoreRoads = False
Objectives[83]mission_Actors[6]Task_List[1]IgnoreAllPathing = False
Objectives[83]mission_Actors[6]Task_List[1]AvoidHighWays = False
Objectives[83]mission_Actors[7]SpawnInVehicle = True
Objectives[83]mission_Actors[7]SeatIndex = -1
Objectives[83]mission_Actors[7]Survive_Number = 0
Objectives[83]mission_Actors[7]Failed_Text = 
Objectives[83]mission_Actors[7]Remove_After = 0
Objectives[83]mission_Actors[7]positionX = -739,9487
Objectives[83]mission_Actors[7]positionY = -240,1842
Objectives[83]mission_Actors[7]positionZ = 36,89041
Objectives[83]mission_Actors[7]Heading = 101,631
Objectives[83]mission_Actors[7]String_Name = g_m_y_strpunk_01
Objectives[83]mission_Actors[7]Relationship_Group = Enemy1
Objectives[83]mission_Actors[7]AddBlip = False
Objectives[83]mission_Actors[7]ShowCone = False
Objectives[83]mission_Actors[7]Invincible = False
Objectives[83]mission_Actors[7]SetHealth = 100
Objectives[83]mission_Actors[7]DieFromHeadShot = True
Objectives[83]mission_Actors[7]CanExitVehicle = True
Objectives[83]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[7]AlwaysFight = True
Objectives[83]mission_Actors[7]Seeing_Range = 30
Objectives[83]mission_Actors[7]Hearing_Range = 30
Objectives[83]mission_Actors[7]CombatMovement = Offensive
Objectives[83]mission_Actors[7]weapon = Pistol
Objectives[83]mission_Actors[7]Variation = Random
Objectives[83]mission_Actors[7]Task = 99
Objectives[83]mission_Actors[7]Task_Guard_Range = 5
Objectives[83]mission_Actors[7]Task_Stay_In_Range = True
Objectives[83]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[7]Task_Scenario = NONE
Objectives[83]mission_Actors[7]Task_List_Count = 2
Objectives[83]mission_Actors[7]Task_Repeat = False
Objectives[83]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[83]mission_Actors[7]Task_List[0]PositionX = -740,3892
Objectives[83]mission_Actors[7]Task_List[0]PositionY = -239,4135
Objectives[83]mission_Actors[7]Task_List[0]PositionZ = 36,56086
Objectives[83]mission_Actors[7]Task_List[0]Speed = 1
Objectives[83]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[83]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[83]mission_Actors[7]Task_List[1]Type = Drive
Objectives[83]mission_Actors[7]Task_List[1]PositionX = -792,6003
Objectives[83]mission_Actors[7]Task_List[1]PositionY = -173,5828
Objectives[83]mission_Actors[7]Task_List[1]PositionZ = 36,78502
Objectives[83]mission_Actors[7]Task_List[1]Speed = 20
Objectives[83]mission_Actors[7]Task_List[1]StopBeforeVehicles = False
Objectives[83]mission_Actors[7]Task_List[1]StopBeforeActors = False
Objectives[83]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[83]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[83]mission_Actors[7]Task_List[1]AvoidActors = True
Objectives[83]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[83]mission_Actors[7]Task_List[1]StopAtLights = False
Objectives[83]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[83]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[83]mission_Actors[7]Task_List[1]Reverse = False
Objectives[83]mission_Actors[7]Task_List[1]TakeShortestPath = True
Objectives[83]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[83]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[83]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[83]mission_Vehicles = 2
Objectives[83]mission_Vehicles[0]positionX = -747,0099
Objectives[83]mission_Vehicles[0]positionY = -241,9194
Objectives[83]mission_Vehicles[0]positionZ = 36,89984
Objectives[83]mission_Vehicles[0]Heading = 104,9971
Objectives[83]mission_Vehicles[0]Name = Cavalcade
Objectives[83]mission_Vehicles[0]Model = cavalcade2
Objectives[83]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[83]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[83]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[83]mission_Vehicles[0]HasPearlescent = False
Objectives[83]mission_Vehicles[0]Livery = 0
Objectives[83]mission_Vehicles[0]DirtLevel = 0
Objectives[83]mission_Vehicles[0]LockedForPlayer = False
Objectives[83]mission_Vehicles[0]Locked = False
Objectives[83]mission_Vehicles[0]Alarm = False
Objectives[83]mission_Vehicles[0]HotWired = False
Objectives[83]mission_Vehicles[0]Invincible = False
Objectives[83]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[83]mission_Vehicles[0]Remove_After = 0
Objectives[83]mission_Vehicles[0]Survive_Number = 0
Objectives[83]mission_Vehicles[0]Failed_Text = 
Objectives[83]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[83]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 83
Objectives[83]mission_Vehicles[0]NeededForActorIndex[0] = 6
Objectives[83]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[83]mission_Vehicles[1]positionX = -739,9487
Objectives[83]mission_Vehicles[1]positionY = -240,1842
Objectives[83]mission_Vehicles[1]positionZ = 36,89041
Objectives[83]mission_Vehicles[1]Heading = 101,631
Objectives[83]mission_Vehicles[1]Name = Cavalcade
Objectives[83]mission_Vehicles[1]Model = cavalcade2
Objectives[83]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[83]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[83]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[83]mission_Vehicles[1]HasPearlescent = False
Objectives[83]mission_Vehicles[1]Livery = 0
Objectives[83]mission_Vehicles[1]DirtLevel = 0
Objectives[83]mission_Vehicles[1]LockedForPlayer = False
Objectives[83]mission_Vehicles[1]Locked = False
Objectives[83]mission_Vehicles[1]Alarm = False
Objectives[83]mission_Vehicles[1]HotWired = False
Objectives[83]mission_Vehicles[1]Invincible = False
Objectives[83]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[83]mission_Vehicles[1]Remove_After = 0
Objectives[83]mission_Vehicles[1]Survive_Number = 0
Objectives[83]mission_Vehicles[1]Failed_Text = 
Objectives[83]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[83]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 83
Objectives[83]mission_Vehicles[1]NeededForActorIndex[0] = 7
Objectives[83]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = 
Objectives[84]positionX = -705,9789
Objectives[84]positionY = -243,3233
Objectives[84]positionZ = 35,85688
Objectives[84]SetPlayerActor_Use_Player = True
Objectives[84]SetPlayerActor_Player_Controllable = True
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[84]SetPlayerActor_Use_Actor = False
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = True
Objectives[84]SetPlayerActor_Invincible = True
Objectives[84]SetPlayerActor_NewTask = False
Objectives[84]Int_Task = 0
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = False
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 1
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Cutscenes_Objective
Objectives[85]Text = 
Objectives[85]positionX = -759,3387
Objectives[85]positionY = -234,699
Objectives[85]positionZ = 36,28367
Objectives[85]Cutscenes_Time = 1
Objectives[85]Cutscenes_Trans_Time = 2
Objectives[85]Cutscenes_FOV = 60
Objectives[85]Cutscenes_Shake = Hand
Objectives[85]Cutscenes_Amplitude = 0
Objectives[85]Cutscenes_FadeOut = False
Objectives[85]Cutscenes_FadeIn = False
Objectives[85]Cutscenes_End = False
Objectives[85]Cutscenes_Point_At_Position = True
Objectives[85]Cutscenes_Point_At_Player = False
Objectives[85]Cutscenes_Point_At_Actor = False
Objectives[85]Cutscenes_Point_At_Vehicle = False
Objectives[85]Cutscenes_Follow_Player = False
Objectives[85]Cutscenes_Follow_Actor = False
Objectives[85]Cutscenes_Follow_Vehicle = False
Objectives[85]Cutscenes_Follow_Distancee = 10
Objectives[85]Cutscenes_Follow_Hieght = 2
Objectives[85]Cutscenes_Follow_Angle = 330
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 4
Objectives[85]ObjectiveMessages[0]positionX = -1472,092
Objectives[85]ObjectiveMessages[0]positionY = -1314,044
Objectives[85]ObjectiveMessages[0]positionZ = 1,997435
Objectives[85]ObjectiveMessages[0]Message = Shit, it's them again.
Objectives[85]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = Green
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = False
Objectives[85]ObjectiveMessages[0]TypeTextMesage = True
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = -1470,774
Objectives[85]ObjectiveMessages[1]positionY = -1318,926
Objectives[85]ObjectiveMessages[1]positionZ = 1,945122
Objectives[85]ObjectiveMessages[1]Message = Let's split, I go that way, you enter that building.
Objectives[85]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = Green
Objectives[85]ObjectiveMessages[1]PlayFromStart = True
Objectives[85]ObjectiveMessages[1]Delay = False
Objectives[85]ObjectiveMessages[1]DelayTime = 0
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = False
Objectives[85]ObjectiveMessages[1]TypeTextMesage = True
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[2]positionX = -1469,623
Objectives[85]ObjectiveMessages[2]positionY = -1322,968
Objectives[85]ObjectiveMessages[2]positionZ = 1,979815
Objectives[85]ObjectiveMessages[2]Message = Ok, good luck.
Objectives[85]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[85]ObjectiveMessages[2]Sender = 
Objectives[85]ObjectiveMessages[2]Subject = 
Objectives[85]ObjectiveMessages[2]MessageColor = Blue
Objectives[85]ObjectiveMessages[2]PlayFromStart = True
Objectives[85]ObjectiveMessages[2]Delay = False
Objectives[85]ObjectiveMessages[2]DelayTime = 0
Objectives[85]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[2]TypeSubtitle = False
Objectives[85]ObjectiveMessages[2]TypeTextMesage = True
Objectives[85]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[3]positionX = -1468,307
Objectives[85]ObjectiveMessages[3]positionY = -1327,385
Objectives[85]ObjectiveMessages[3]positionZ = 2,005333
Objectives[85]ObjectiveMessages[3]Message = Thanks, go now.
Objectives[85]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[85]ObjectiveMessages[3]Sender = 
Objectives[85]ObjectiveMessages[3]Subject = 
Objectives[85]ObjectiveMessages[3]MessageColor = Green
Objectives[85]ObjectiveMessages[3]PlayFromStart = True
Objectives[85]ObjectiveMessages[3]Delay = False
Objectives[85]ObjectiveMessages[3]DelayTime = 0
Objectives[85]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[3]TypeSubtitle = False
Objectives[85]ObjectiveMessages[3]TypeTextMesage = True
Objectives[85]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[86]Type = Cutscenes_Objective
Objectives[86]Text = 
Objectives[86]positionX = -766,8671
Objectives[86]positionY = -220,9759
Objectives[86]positionZ = 36,28367
Objectives[86]Cutscenes_Time = 2
Objectives[86]Cutscenes_Trans_Time = 2
Objectives[86]Cutscenes_FOV = 60
Objectives[86]Cutscenes_Shake = Hand
Objectives[86]Cutscenes_Amplitude = 0
Objectives[86]Cutscenes_FadeOut = False
Objectives[86]Cutscenes_FadeIn = False
Objectives[86]Cutscenes_End = False
Objectives[86]Cutscenes_Point_At_Position = True
Objectives[86]Cutscenes_Point_At_Player = False
Objectives[86]Cutscenes_Point_At_Actor = False
Objectives[86]Cutscenes_Point_At_Vehicle = False
Objectives[86]Cutscenes_Follow_Player = False
Objectives[86]Cutscenes_Follow_Actor = False
Objectives[86]Cutscenes_Follow_Vehicle = False
Objectives[86]Cutscenes_Follow_Distancee = 75
Objectives[86]Cutscenes_Follow_Hieght = 3
Objectives[86]Cutscenes_Follow_Angle = 330
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Cutscenes_Objective
Objectives[87]Text = 
Objectives[87]positionX = -769,5678
Objectives[87]positionY = -220,0376
Objectives[87]positionZ = 36,28367
Objectives[87]Cutscenes_Time = 0
Objectives[87]Cutscenes_Trans_Time = 0
Objectives[87]Cutscenes_FOV = 30
Objectives[87]Cutscenes_Shake = Hand
Objectives[87]Cutscenes_Amplitude = 0
Objectives[87]Cutscenes_FadeOut = False
Objectives[87]Cutscenes_FadeIn = False
Objectives[87]Cutscenes_End = True
Objectives[87]Cutscenes_Point_At_Position = False
Objectives[87]Cutscenes_Point_At_Player = False
Objectives[87]Cutscenes_Point_At_Actor = False
Objectives[87]Cutscenes_Point_At_Vehicle = False
Objectives[87]Cutscenes_Follow_Player = False
Objectives[87]Cutscenes_Follow_Actor = False
Objectives[87]Cutscenes_Follow_Vehicle = False
Objectives[87]Cutscenes_Follow_Distancee = 10
Objectives[87]Cutscenes_Follow_Hieght = 1
Objectives[87]Cutscenes_Follow_Angle = 0
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Set_Player_Actor_Objective
Objectives[88]Text = 
Objectives[88]positionX = -1756,564
Objectives[88]positionY = -338,0485
Objectives[88]positionZ = 44,76316
Objectives[88]SetPlayerActor_Use_Player = False
Objectives[88]SetPlayerActor_Player_Controllable = True
Objectives[88]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[88]SetPlayerActor_Use_Actor = True
Objectives[88]SetPlayerActor_RelationshipGroup_Change = True
Objectives[88]SetPlayerActor_RelationshipGroup = Friend
Objectives[88]SetPlayerActor_Invincible_Change = False
Objectives[88]SetPlayerActor_Invincible = False
Objectives[88]SetPlayerActor_NewTask = True
Objectives[88]Int_Task = 99
Objectives[88]Task_Repeat = False
Objectives[88]Task_Timeout = False
Objectives[88]Task_Guard_Range = 10
Objectives[88]Task_Stay_In_Range = True
Objectives[88]Task_Wander_Range = 10
Objectives[88]Task_Scenario = NONE
Objectives[88]Task_TalkingAnimation = mic_chatter
Objectives[88]Task_Time = 1
Objectives[88]TaskListCount = 1
Objectives[88]Task_List[0]Type = WalkTo
Objectives[88]Task_List[0]DestinationX = -800,9211
Objectives[88]Task_List[0]DestinationY = -186,2955
Objectives[88]Task_List[0]DestinationZ = 36,78367
Objectives[88]Task_List[0]Rotation = -190
Objectives[88]Task_List[0]Speed = 2
Objectives[88]Task_List[0]GoStraitToCoord = False
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Type = Set_Player_Actor_Objective
Objectives[89]Text = 
Objectives[89]positionX = -790,2657
Objectives[89]positionY = -180,2888
Objectives[89]positionZ = 36,28367
Objectives[89]SetPlayerActor_Use_Player = True
Objectives[89]SetPlayerActor_Player_Controllable = True
Objectives[89]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[89]SetPlayerActor_Use_Actor = False
Objectives[89]SetPlayerActor_RelationshipGroup_Change = False
Objectives[89]SetPlayerActor_RelationshipGroup = Neutral
Objectives[89]SetPlayerActor_Invincible_Change = False
Objectives[89]SetPlayerActor_Invincible = False
Objectives[89]SetPlayerActor_NewTask = True
Objectives[89]Int_Task = 99
Objectives[89]Task_Repeat = False
Objectives[89]Task_Timeout = False
Objectives[89]Task_Guard_Range = 10
Objectives[89]Task_Stay_In_Range = True
Objectives[89]Task_Wander_Range = 10
Objectives[89]Task_Scenario = NONE
Objectives[89]Task_TalkingAnimation = mic_chatter
Objectives[89]Task_Time = 1
Objectives[89]TaskListCount = 1
Objectives[89]Task_List[0]Type = WalkTo
Objectives[89]Task_List[0]DestinationX = -787,1149
Objectives[89]Task_List[0]DestinationY = -170,107
Objectives[89]Task_List[0]DestinationZ = 36,78434
Objectives[89]Task_List[0]Rotation = 101,6165
Objectives[89]Task_List[0]Speed = 3
Objectives[89]Task_List[0]GoStraitToCoord = False
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Text = Run inside
Objectives[90]Text2 = 
Objectives[90]Text3 = 
Objectives[90]Failed_Text = 
Objectives[90]Type = Checkpoint
Objectives[90]Checkpoint_Type = 45
Objectives[90]Reserved = 1
Objectives[90]ColorR = 255
Objectives[90]ColorG = 255
Objectives[90]ColorB = 0
Objectives[90]ColorA = 255
Objectives[90]IconColorR = 255
Objectives[90]IconColorG = 255
Objectives[90]IconColorB = 0
Objectives[90]IconColorA = 255
Objectives[90]positionX = -787,2158
Objectives[90]positionY = -170,1288
Objectives[90]positionZ = 36,28436
Objectives[90]Heading = 105
Objectives[90]Diameter = 1
Objectives[90]minimum_hight = 1
Objectives[90]maximum_hight = 10
Objectives[90]TriggerDistance = 1,5
Objectives[90]PlaySound = False
Objectives[90]LoseWanted = False
Objectives[90]Stop_Vehicle = False
Objectives[90]DeliverVehicleOnly = False
Objectives[90]DeliverTrailor = False
Objectives[90]DeliverTowTruck = False
Objectives[90]DeliverVehicleCargobob = False
Objectives[90]DeliverPropCargobob = False
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Teleport_Objective
Objectives[91]Text = 
Objectives[91]positionX = -786,9878
Objectives[91]positionY = -141,7153
Objectives[91]positionZ = 49,85165
Objectives[91]ObjectiveRotation = -70
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Text = Run away on the roofs
Objectives[92]Text2 = 
Objectives[92]Text3 = 
Objectives[92]Failed_Text = 
Objectives[92]Type = Checkpoint
Objectives[92]Checkpoint_Type = 45
Objectives[92]Reserved = 1
Objectives[92]ColorR = 255
Objectives[92]ColorG = 255
Objectives[92]ColorB = 0
Objectives[92]ColorA = 255
Objectives[92]IconColorR = 255
Objectives[92]IconColorG = 255
Objectives[92]IconColorB = 0
Objectives[92]IconColorA = 255
Objectives[92]positionX = -760,5367
Objectives[92]positionY = -232,5632
Objectives[92]positionZ = 36,29255
Objectives[92]Heading = -70
Objectives[92]Diameter = 1
Objectives[92]minimum_hight = 1
Objectives[92]maximum_hight = 10
Objectives[92]TriggerDistance = 12,5
Objectives[92]PlaySound = False
Objectives[92]LoseWanted = False
Objectives[92]Stop_Vehicle = False
Objectives[92]DeliverVehicleOnly = False
Objectives[92]DeliverTrailor = False
Objectives[92]DeliverTowTruck = False
Objectives[92]DeliverVehicleCargobob = False
Objectives[92]DeliverPropCargobob = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 2
Objectives[92]ObjectiveMessages[0]positionX = -1462,318
Objectives[92]ObjectiveMessages[0]positionY = -1348,097
Objectives[92]ObjectiveMessages[0]positionZ = 2,060467
Objectives[92]ObjectiveMessages[0]Message = Fuck, fuck, fuck, up here I'm trapped.
Objectives[92]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[92]ObjectiveMessages[0]Sender = 
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = Blue
Objectives[92]ObjectiveMessages[0]PlayFromStart = True
Objectives[92]ObjectiveMessages[0]Delay = False
Objectives[92]ObjectiveMessages[0]DelayTime = 0
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = False
Objectives[92]ObjectiveMessages[0]TypeTextMesage = True
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = -1460,272
Objectives[92]ObjectiveMessages[1]positionY = -1355,185
Objectives[92]ObjectiveMessages[1]positionZ = 1,998394
Objectives[92]ObjectiveMessages[1]Message = I have to find a way to get out of here.
Objectives[92]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[92]ObjectiveMessages[1]Sender = 
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = Blue
Objectives[92]ObjectiveMessages[1]PlayFromStart = True
Objectives[92]ObjectiveMessages[1]Delay = False
Objectives[92]ObjectiveMessages[1]DelayTime = 0
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = False
Objectives[92]ObjectiveMessages[1]TypeTextMesage = True
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[93]Text = 
Objectives[93]Type = Timeout_Objective
Objectives[93]positionX = -758,0566
Objectives[93]positionY = -252,4198
Objectives[93]positionZ = 36,0629
Objectives[93]Timeout_Min = 0
Objectives[93]Timeout_Sec = 1
Objectives[93]mission_ActorsCount = 1
Objectives[93]mission_Actors[0]SpawnInVehicle = True
Objectives[93]mission_Actors[0]SeatIndex = -1
Objectives[93]mission_Actors[0]Survive_Number = 0
Objectives[93]mission_Actors[0]Failed_Text = 
Objectives[93]mission_Actors[0]Remove_After = 0
Objectives[93]mission_Actors[0]positionX = -733,2332
Objectives[93]mission_Actors[0]positionY = -237,1186
Objectives[93]mission_Actors[0]positionZ = 36,4716
Objectives[93]mission_Actors[0]Heading = 111,1364
Objectives[93]mission_Actors[0]String_Name = ig_amandatownley
Objectives[93]mission_Actors[0]Relationship_Group = Friend
Objectives[93]mission_Actors[0]AddBlip = False
Objectives[93]mission_Actors[0]ShowCone = False
Objectives[93]mission_Actors[0]Invincible = True
Objectives[93]mission_Actors[0]SetHealth = 100
Objectives[93]mission_Actors[0]DieFromHeadShot = True
Objectives[93]mission_Actors[0]CanExitVehicle = True
Objectives[93]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[93]mission_Actors[0]AlwaysFight = True
Objectives[93]mission_Actors[0]Seeing_Range = 30
Objectives[93]mission_Actors[0]Hearing_Range = 30
Objectives[93]mission_Actors[0]CombatMovement = Offensive
Objectives[93]mission_Actors[0]weapon = Pistol
Objectives[93]mission_Actors[0]Variation = Custom
Objectives[93]mission_Actors[0]Task = 99
Objectives[93]mission_Actors[0]Task_Guard_Range = 5
Objectives[93]mission_Actors[0]Task_Stay_In_Range = True
Objectives[93]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[93]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[93]mission_Actors[0]Task_Scenario = NONE
Objectives[93]mission_Actors[0]Task_List_Count = 4
Objectives[93]mission_Actors[0]Task_Repeat = False
Objectives[93]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[93]mission_Actors[0]Task_List[0]PositionX = -721,9378
Objectives[93]mission_Actors[0]Task_List[0]PositionY = -231,7709
Objectives[93]mission_Actors[0]Task_List[0]PositionZ = 36,59335
Objectives[93]mission_Actors[0]Task_List[0]Block = True
Objectives[93]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[93]mission_Actors[0]Task_List[1]PositionX = -724,5813
Objectives[93]mission_Actors[0]Task_List[1]PositionY = -234,9012
Objectives[93]mission_Actors[0]Task_List[1]PositionZ = 36,59229
Objectives[93]mission_Actors[0]Task_List[1]Speed = 1
Objectives[93]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[93]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[93]mission_Actors[0]Task_List[2]Type = Drive
Objectives[93]mission_Actors[0]Task_List[2]PositionX = -755,6044
Objectives[93]mission_Actors[0]Task_List[2]PositionY = -243,1855
Objectives[93]mission_Actors[0]Task_List[2]PositionZ = 36,63295
Objectives[93]mission_Actors[0]Task_List[2]Speed = 20
Objectives[93]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[93]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[93]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[93]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[93]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[93]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[93]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[93]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[93]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[93]mission_Actors[0]Task_List[2]Reverse = False
Objectives[93]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[93]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[93]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[93]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[93]mission_Actors[0]Task_List[3]Type = Drive
Objectives[93]mission_Actors[0]Task_List[3]PositionX = -763,5261
Objectives[93]mission_Actors[0]Task_List[3]PositionY = -227,1013
Objectives[93]mission_Actors[0]Task_List[3]PositionZ = 36,78367
Objectives[93]mission_Actors[0]Task_List[3]Speed = 20
Objectives[93]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[93]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[93]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[93]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[93]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[93]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[93]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[93]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[93]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[93]mission_Actors[0]Task_List[3]Reverse = False
Objectives[93]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[93]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[93]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[93]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[93]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[93]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 5
Objectives[93]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 5
Objectives[93]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[93]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[93]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[93]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[93]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[93]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[93]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[93]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[93]mission_Actors[0]NeededForObjectiveHint[0] = 94
Objectives[93]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[93]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 96
Objectives[93]mission_Vehicles = 1
Objectives[93]mission_Vehicles[0]positionX = -733,2332
Objectives[93]mission_Vehicles[0]positionY = -237,1186
Objectives[93]mission_Vehicles[0]positionZ = 36,4716
Objectives[93]mission_Vehicles[0]Heading = 111,1364
Objectives[93]mission_Vehicles[0]Name = Sentinel
Objectives[93]mission_Vehicles[0]Model = sentinel2
Objectives[93]mission_Vehicles[0]PrimaryColor = MetallicFrostWhite
Objectives[93]mission_Vehicles[0]SecondaryColor = MetallicFormulaRed
Objectives[93]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[93]mission_Vehicles[0]HasPearlescent = False
Objectives[93]mission_Vehicles[0]Livery = 0
Objectives[93]mission_Vehicles[0]DirtLevel = 0
Objectives[93]mission_Vehicles[0]LockedForPlayer = False
Objectives[93]mission_Vehicles[0]Locked = False
Objectives[93]mission_Vehicles[0]Alarm = False
Objectives[93]mission_Vehicles[0]HotWired = False
Objectives[93]mission_Vehicles[0]Invincible = False
Objectives[93]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[93]mission_Vehicles[0]Remove_After = 0
Objectives[93]mission_Vehicles[0]Survive_Number = 0
Objectives[93]mission_Vehicles[0]Failed_Text = 
Objectives[93]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[93]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 93
Objectives[93]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[93]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[93]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[93]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 95
Objectives[93]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[93]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[93]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 96
Objectives[93]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Hint_Objective
Objectives[94]Text = 
Objectives[94]positionX = -735,5243
Objectives[94]positionY = -242,7424
Objectives[94]positionZ = 36,07423
Objectives[94]Hint_Time = 6
Objectives[94]Hint_FOV = 40
Objectives[94]Hint_Use_Position = False
Objectives[94]Hint_Use_Player = False
Objectives[94]Hint_Use_Actor = True
Objectives[94]Hint_Use_Vehicle = False
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 5
Objectives[94]ObjectiveMessages[0]positionX = -2471,123
Objectives[94]ObjectiveMessages[0]positionY = 241,1116
Objectives[94]ObjectiveMessages[0]positionZ = 157,3627
Objectives[94]ObjectiveMessages[0]Message = SHIT, SHIT SHIT!
Objectives[94]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[94]ObjectiveMessages[0]Sender = 
Objectives[94]ObjectiveMessages[0]Subject = 
Objectives[94]ObjectiveMessages[0]MessageColor = Blue
Objectives[94]ObjectiveMessages[0]PlayFromStart = True
Objectives[94]ObjectiveMessages[0]Delay = False
Objectives[94]ObjectiveMessages[0]DelayTime = 0
Objectives[94]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[0]TypeSubtitle = False
Objectives[94]ObjectiveMessages[0]TypeTextMesage = True
Objectives[94]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[1]positionX = -2469,737
Objectives[94]ObjectiveMessages[1]positionY = 237,8151
Objectives[94]ObjectiveMessages[1]positionZ = 156,3253
Objectives[94]ObjectiveMessages[1]Message = JIMMY!
Objectives[94]ObjectiveMessages[1]Contact = CHAR_AMANDA
Objectives[94]ObjectiveMessages[1]Sender = 
Objectives[94]ObjectiveMessages[1]Subject = 
Objectives[94]ObjectiveMessages[1]MessageColor = Yellow
Objectives[94]ObjectiveMessages[1]PlayFromStart = True
Objectives[94]ObjectiveMessages[1]Delay = False
Objectives[94]ObjectiveMessages[1]DelayTime = 0
Objectives[94]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[1]TypeSubtitle = False
Objectives[94]ObjectiveMessages[1]TypeTextMesage = True
Objectives[94]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[2]positionX = -2467,985
Objectives[94]ObjectiveMessages[2]positionY = 233,8214
Objectives[94]ObjectiveMessages[2]positionZ = 155,0111
Objectives[94]ObjectiveMessages[2]Message = AAAAAAAAAH! Mom? What are you doing here?
Objectives[94]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[94]ObjectiveMessages[2]Sender = 
Objectives[94]ObjectiveMessages[2]Subject = 
Objectives[94]ObjectiveMessages[2]MessageColor = Blue
Objectives[94]ObjectiveMessages[2]PlayFromStart = True
Objectives[94]ObjectiveMessages[2]Delay = False
Objectives[94]ObjectiveMessages[2]DelayTime = 0
Objectives[94]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[2]TypeSubtitle = False
Objectives[94]ObjectiveMessages[2]TypeTextMesage = True
Objectives[94]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[3]positionX = -2466,361
Objectives[94]ObjectiveMessages[3]positionY = 230,2946
Objectives[94]ObjectiveMessages[3]positionZ = 153,8178
Objectives[94]ObjectiveMessages[3]Message = I was going to ask you this question, why aren't you at school?
Objectives[94]ObjectiveMessages[3]Contact = CHAR_AMANDA
Objectives[94]ObjectiveMessages[3]Sender = 
Objectives[94]ObjectiveMessages[3]Subject = 
Objectives[94]ObjectiveMessages[3]MessageColor = Yellow
Objectives[94]ObjectiveMessages[3]PlayFromStart = True
Objectives[94]ObjectiveMessages[3]Delay = False
Objectives[94]ObjectiveMessages[3]DelayTime = 0
Objectives[94]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[3]TypeSubtitle = False
Objectives[94]ObjectiveMessages[3]TypeTextMesage = True
Objectives[94]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[94]ObjectiveMessages[4]positionX = -2464,81
Objectives[94]ObjectiveMessages[4]positionY = 226,9373
Objectives[94]ObjectiveMessages[4]positionZ = 152,7918
Objectives[94]ObjectiveMessages[4]Message = Emh... I met Wade... we took a ride... and then, it all ended in shit...
Objectives[94]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[94]ObjectiveMessages[4]Sender = 
Objectives[94]ObjectiveMessages[4]Subject = 
Objectives[94]ObjectiveMessages[4]MessageColor = Blue
Objectives[94]ObjectiveMessages[4]PlayFromStart = True
Objectives[94]ObjectiveMessages[4]Delay = False
Objectives[94]ObjectiveMessages[4]DelayTime = 0
Objectives[94]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[94]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[94]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[94]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[94]ObjectiveMessages[4]TypeSubtitle = False
Objectives[94]ObjectiveMessages[4]TypeTextMesage = True
Objectives[94]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[94]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[95]Text = Get Amanda's car
Objectives[95]FaildText = 
Objectives[95]Type = Enter_Vehicle
Objectives[95]positionX = -725,9609
Objectives[95]positionY = -235,5191
Objectives[95]positionZ = 36,09228
Objectives[95]EnterVehicle_AsPassenger = True
Objectives[95]EnterVehicle_CanExit = True
Objectives[95]EnterVehicle_SetIsWanted = False
Objectives[95]EnterVehicle_SeatIndex = 0
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 5
Objectives[95]ObjectiveMessages[0]positionX = -2463,121
Objectives[95]ObjectiveMessages[0]positionY = 221,413
Objectives[95]ObjectiveMessages[0]positionZ = 151,3623
Objectives[95]ObjectiveMessages[0]Message = Fuck, you know I don't want you go around with that idiot of Wade.
Objectives[95]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[95]ObjectiveMessages[0]Sender = 
Objectives[95]ObjectiveMessages[0]Subject = 
Objectives[95]ObjectiveMessages[0]MessageColor = Yellow
Objectives[95]ObjectiveMessages[0]PlayFromStart = True
Objectives[95]ObjectiveMessages[0]Delay = False
Objectives[95]ObjectiveMessages[0]DelayTime = 0
Objectives[95]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[0]TypeSubtitle = False
Objectives[95]ObjectiveMessages[0]TypeTextMesage = True
Objectives[95]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[1]positionX = -2461,975
Objectives[95]ObjectiveMessages[1]positionY = 217,8347
Objectives[95]ObjectiveMessages[1]positionZ = 150,3316
Objectives[95]ObjectiveMessages[1]Message = I know mom, but now's not the time, let's get your car.
Objectives[95]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[95]ObjectiveMessages[1]Sender = 
Objectives[95]ObjectiveMessages[1]Subject = 
Objectives[95]ObjectiveMessages[1]MessageColor = Blue
Objectives[95]ObjectiveMessages[1]PlayFromStart = True
Objectives[95]ObjectiveMessages[1]Delay = False
Objectives[95]ObjectiveMessages[1]DelayTime = 0
Objectives[95]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[1]TypeSubtitle = False
Objectives[95]ObjectiveMessages[1]TypeTextMesage = True
Objectives[95]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[2]positionX = -2460,125
Objectives[95]ObjectiveMessages[2]positionY = 212,7261
Objectives[95]ObjectiveMessages[2]positionZ = 148,7037
Objectives[95]ObjectiveMessages[2]Message = JIMMY, DON'T SHUT UP ME WHILE I'M TALKING TO YOU!
Objectives[95]ObjectiveMessages[2]Contact = CHAR_AMANDA
Objectives[95]ObjectiveMessages[2]Sender = 
Objectives[95]ObjectiveMessages[2]Subject = 
Objectives[95]ObjectiveMessages[2]MessageColor = Yellow
Objectives[95]ObjectiveMessages[2]PlayFromStart = True
Objectives[95]ObjectiveMessages[2]Delay = False
Objectives[95]ObjectiveMessages[2]DelayTime = 0
Objectives[95]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[2]TypeSubtitle = False
Objectives[95]ObjectiveMessages[2]TypeTextMesage = True
Objectives[95]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[3]positionX = -2458,831
Objectives[95]ObjectiveMessages[3]positionY = 209,0534
Objectives[95]ObjectiveMessages[3]positionZ = 147,1607
Objectives[95]ObjectiveMessages[3]Message = RUN MOM!
Objectives[95]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[95]ObjectiveMessages[3]Sender = 
Objectives[95]ObjectiveMessages[3]Subject = 
Objectives[95]ObjectiveMessages[3]MessageColor = Blue
Objectives[95]ObjectiveMessages[3]PlayFromStart = True
Objectives[95]ObjectiveMessages[3]Delay = False
Objectives[95]ObjectiveMessages[3]DelayTime = 0
Objectives[95]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[3]TypeSubtitle = False
Objectives[95]ObjectiveMessages[3]TypeTextMesage = True
Objectives[95]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[4]positionX = -2457,404
Objectives[95]ObjectiveMessages[4]positionY = 205,4883
Objectives[95]ObjectiveMessages[4]positionZ = 145,536
Objectives[95]ObjectiveMessages[4]Message = SHIT!
Objectives[95]ObjectiveMessages[4]Contact = CHAR_AMANDA
Objectives[95]ObjectiveMessages[4]Sender = 
Objectives[95]ObjectiveMessages[4]Subject = 
Objectives[95]ObjectiveMessages[4]MessageColor = Yellow
Objectives[95]ObjectiveMessages[4]PlayFromStart = True
Objectives[95]ObjectiveMessages[4]Delay = False
Objectives[95]ObjectiveMessages[4]DelayTime = 0
Objectives[95]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[4]TypeSubtitle = False
Objectives[95]ObjectiveMessages[4]TypeTextMesage = True
Objectives[95]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = -725,8137
Objectives[96]positionY = -233,515
Objectives[96]positionZ = 36,09121
Objectives[96]SetPlayerActor_Use_Player = False
Objectives[96]SetPlayerActor_Player_Controllable = True
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[96]SetPlayerActor_Use_Actor = True
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 99
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = False
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]TaskListCount = 4
Objectives[96]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[96]Task_List[0]positionX = -725,8137
Objectives[96]Task_List[0]positionY = -233,515
Objectives[96]Task_List[0]positionZ = 36,59121
Objectives[96]Task_List[0]Block = True
Objectives[96]Task_List[1]Type = EnterVehicle
Objectives[96]Task_List[1]PositionX = -725,8137
Objectives[96]Task_List[1]PositionY = -233,515
Objectives[96]Task_List[1]PositionZ = 36,59121
Objectives[96]Task_List[1]Speed = 1
Objectives[96]Task_List[1]SeatIndex = -1
Objectives[96]Task_List[1]TaskIndex = 1
Objectives[96]Task_List[1]Warp = False
Objectives[96]Task_List[2]Type = Drive
Objectives[96]Task_List[2]PositionX = -745,848
Objectives[96]Task_List[2]PositionY = -254,4882
Objectives[96]Task_List[2]PositionZ = 36,5204
Objectives[96]Task_List[2]Speed = 10
Objectives[96]Task_List[2]StopBeforeVehicles = False
Objectives[96]Task_List[2]StopBeforeActors = False
Objectives[96]Task_List[2]AvoidVehicles = True
Objectives[96]Task_List[2]AvoidEmptyVehicles = True
Objectives[96]Task_List[2]AvoidActors = False
Objectives[96]Task_List[2]AvoidObjects = True
Objectives[96]Task_List[2]StopAtLights = False
Objectives[96]Task_List[2]UseBlinkers = True
Objectives[96]Task_List[2]AllowGoingWrongWay = True
Objectives[96]Task_List[2]Reverse = True
Objectives[96]Task_List[2]TakeShortestPath = False
Objectives[96]Task_List[2]IgnoreRoads = False
Objectives[96]Task_List[2]IgnoreAllPathing = False
Objectives[96]Task_List[2]AvoidHighWays = False
Objectives[96]Task_List[3]Type = Drive
Objectives[96]Task_List[3]PositionX = -853,0481
Objectives[96]Task_List[3]PositionY = 159,6823
Objectives[96]Task_List[3]PositionZ = 64,94956
Objectives[96]Task_List[3]Speed = 50
Objectives[96]Task_List[3]StopBeforeVehicles = False
Objectives[96]Task_List[3]StopBeforeActors = False
Objectives[96]Task_List[3]AvoidVehicles = True
Objectives[96]Task_List[3]AvoidEmptyVehicles = True
Objectives[96]Task_List[3]AvoidActors = False
Objectives[96]Task_List[3]AvoidObjects = True
Objectives[96]Task_List[3]StopAtLights = False
Objectives[96]Task_List[3]UseBlinkers = True
Objectives[96]Task_List[3]AllowGoingWrongWay = True
Objectives[96]Task_List[3]Reverse = False
Objectives[96]Task_List[3]TakeShortestPath = False
Objectives[96]Task_List[3]IgnoreRoads = False
Objectives[96]Task_List[3]IgnoreAllPathing = False
Objectives[96]Task_List[3]AvoidHighWays = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Random_Spawn_Objective
Objectives[97]positionX = -710,8137
Objectives[97]positionY = -238,1507
Objectives[97]positionZ = 35,86354
Objectives[97]Random_Actors_Actor_Model_Name = g_m_y_strpunk_01
Objectives[97]Random_Actors_Vehicle_Model_Name = cavalcade2
Objectives[97]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[97]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[97]Random_Actors_Weapon_Model_Name = Pistol
Objectives[97]Random_Actors_Passenger = True
Objectives[97]Random_Actors_Fill_With_Occupants = True
Objectives[97]Random_Actors_Max_Count = 3
Objectives[97]Random_Actors_Max_ReSpawn = 3
Objectives[97]Random_Actors_Spawn_End = False
Objectives[97]Random_Actors_Spawn_Actors_Only = False
Objectives[97]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[97]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[97]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[97]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Text = 
Objectives[98]Type = Leave_Area
Objectives[98]positionX = -757,6366
Objectives[98]positionY = -236,0121
Objectives[98]positionZ = 36,28366
Objectives[98]Leave_Area_Distance = 150
Objectives[98]Leave_Area_Use_Objective_Position = False
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 3
Objectives[98]ObjectiveMessages[0]positionX = -2454,706
Objectives[98]ObjectiveMessages[0]positionY = 198,494
Objectives[98]ObjectiveMessages[0]positionZ = 142,0832
Objectives[98]ObjectiveMessages[0]Message = WHO THE FUCK ARE THOSE GUYS? AND WHY THEY'RE SHOOTING US?
Objectives[98]ObjectiveMessages[0]Contact = CHAR_AMANDA
Objectives[98]ObjectiveMessages[0]Sender = 
Objectives[98]ObjectiveMessages[0]Subject = 
Objectives[98]ObjectiveMessages[0]MessageColor = Yellow
Objectives[98]ObjectiveMessages[0]PlayFromStart = True
Objectives[98]ObjectiveMessages[0]Delay = False
Objectives[98]ObjectiveMessages[0]DelayTime = 0
Objectives[98]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[0]TypeSubtitle = False
Objectives[98]ObjectiveMessages[0]TypeTextMesage = True
Objectives[98]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[1]positionX = -2452,17
Objectives[98]ObjectiveMessages[1]positionY = 195,7843
Objectives[98]ObjectiveMessages[1]positionZ = 140,7103
Objectives[98]ObjectiveMessages[1]Message = This is a long story, and now we have no time, RUN!
Objectives[98]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[98]ObjectiveMessages[1]Sender = 
Objectives[98]ObjectiveMessages[1]Subject = 
Objectives[98]ObjectiveMessages[1]MessageColor = Blue
Objectives[98]ObjectiveMessages[1]PlayFromStart = True
Objectives[98]ObjectiveMessages[1]Delay = False
Objectives[98]ObjectiveMessages[1]DelayTime = 0
Objectives[98]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[1]TypeSubtitle = False
Objectives[98]ObjectiveMessages[1]TypeTextMesage = True
Objectives[98]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[2]positionX = -2449,706
Objectives[98]ObjectiveMessages[2]positionY = 191,9471
Objectives[98]ObjectiveMessages[2]positionZ = 138,902
Objectives[98]ObjectiveMessages[2]Message = Ok, ok.
Objectives[98]ObjectiveMessages[2]Contact = CHAR_AMANDA
Objectives[98]ObjectiveMessages[2]Sender = 
Objectives[98]ObjectiveMessages[2]Subject = 
Objectives[98]ObjectiveMessages[2]MessageColor = Yellow
Objectives[98]ObjectiveMessages[2]PlayFromStart = True
Objectives[98]ObjectiveMessages[2]Delay = False
Objectives[98]ObjectiveMessages[2]DelayTime = 0
Objectives[98]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[2]TypeSubtitle = False
Objectives[98]ObjectiveMessages[2]TypeTextMesage = True
Objectives[98]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[99]Type = Random_Spawn_Objective
Objectives[99]positionX = -703,1807
Objectives[99]positionY = -244,4652
Objectives[99]positionZ = 35,82391
Objectives[99]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[99]Random_Actors_Vehicle_Model_Name = blista
Objectives[99]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[99]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[99]Random_Actors_Weapon_Model_Name = Pistol
Objectives[99]Random_Actors_Passenger = True
Objectives[99]Random_Actors_Fill_With_Occupants = True
Objectives[99]Random_Actors_Max_Count = 3
Objectives[99]Random_Actors_Max_ReSpawn = 3
Objectives[99]Random_Actors_Spawn_End = True
Objectives[99]Random_Actors_Spawn_Actors_Only = False
Objectives[99]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[99]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[99]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[99]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

